Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
jinrou2310
Danzaburou
Level 104
God Stats
80W - 52L
1,520 SR
Queue Stats
293W - 240L
1,465 Elo+
Party 1
Agni
Agni
satorin04
Agni
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 11L
1,741 Elo+
Party 1
Team Averages
Level 123
1,504 SR
1,541 Elo+

VS

Team Averages
Level 124
1,578 SR
1,456 Elo+
Cernunnos
Cernunnos
LowLife22
Cernunnos
Level 89
God Stats
22W - 33L
1,583 SR
Queue Stats
272W - 271L
1,572 Elo+
Solo
Zeus
Zeus
MindedKnight266
Zeus
Level 115
God Stats
31W - 26L
1,520 SR
Queue Stats
65W - 63L
1,432 Elo+
Solo
Da Ji
Da Ji
Stabby Joe13
Da Ji
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
186W - 184L
1,476 Elo+
Party 2
Artio
Artio
infamousbeast99
Artio
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,340 Elo+
Solo
Eset
Eset
xLazyNinjax3
Eset
Level 149
God Stats
9W - 18L
1,788 SR
Queue Stats
352W - 405L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 3
6,740
674
8,239
8,754
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
 
Ao Kuang
11
5 / 0 / 2
6,540
654
3,220
5,386
1,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
 
Sylvanus
8
1 / 1 / 3
5,075
508
2,612
4,945
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
jinrou2310
Danzaburou
11
3 / 0 / 0
6,741
674
4,747
4,610
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
12
3 / 1 / 3
6,590
659
4,590
3,688
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LowLife22
Cernunnos
9
0 / 3 / 0
4,784
478
3,242
6,842
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,286
529
2,682
5,536
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 1
4,600
460
2,736
8,856
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,871
487
4,014
10,039
8,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 0 / 0
5,265
527
1,583
4,710
1,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
2
2
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
3
3.5
W
Ao Kuang
 
Ao Kuang
5
0
2
6
W
Sylvanus
 
Sylvanus
1
1
3
2.5
L
Cernunnos
LowLife22
Cernunnos
0
3
0
0
L
1
3
1
0.5
L
0
5
1
0.1
L
0
3
0
0
W
Danzaburou
jinrou2310
Danzaburou
3
0
0
3
W
Agni
3
1
3
4.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,408
Damage
14,257
27,383
Taken
35,983
12,701
Mitigated
15,074
10,112
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,239
3,805
0
4,707
8,754
7,006
102
3,344
4,740
0
44,623
W
Ao Kuang
 
Ao Kuang
3,220
952
0
777
5,386
1,520
0
819
4,489
41,325
0
W
Sylvanus
 
Sylvanus
2,612
880
396
1,580
4,945
1,873
0
1,628
3,285
10,502
4,886
L
Cernunnos
LowLife22
Cernunnos
3,242
1,320
0
1,464
6,842
1,019
0
389
6,453
0
27,263
L
2,682
184
86
1,614
5,536
1,422
0
4,277
1,259
21,651
0
L
2,736
735
0
2,098
8,856
2,653
0
3,253
5,603
0
19,928
L
4,014
877
0
5,059
10,039
8,334
0
731
9,308
24,888
0
W
Danzaburou
jinrou2310
Danzaburou
4,747
1,115
0
2,152
4,610
1,193
0
406
4,204
0
45,056
W
Agni
4,590
376
0
500
3,688
1,109
0
1,116
2,386
38,057
0
L
1,583
251
129
1,587
4,710
1,646
0
1,429
3,281
19,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,686
Gold Earned
24,806
383
Minions Killed
240
0
Camps Cleared
0
1,026,629
Distance Traveled
909,588
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,740
674
99
10
0
218,339
4
W
Ao Kuang
6,540
654
84
8
0
209,910
4
W
Sylvanus
5,075
508
27
3
0
192,455
3
L
Cernunnos
4,784
478
58
6
0
185,032
1
L
Zeus
5,286
529
53
5
0
180,482
2
L
Da Ji
4,600
460
50
5
0
197,728
2
L
Artio
4,871
487
49
5
0
175,006
0
W
Danzaburou
6,741
674
95
10
0
199,716
3
W
Agni
6,590
659
78
8
0
206,209
5
L
Eset
5,265
527
30
3
0
171,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role