Player Matchup

Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
CricCrac
Discordia
Level 148
God Stats
9W - 6L
1,487 SR
Queue Stats
572W - 559L
1,536 Elo+
Solo
Medusa
Medusa
vikito11111
Medusa
Level 149
God Stats
4W - 0L
1,824 SR
Queue Stats
42W - 34L
1,591 Elo+
Solo
Team Averages
Level 137
1,562 SR
1,525 Elo+

VS

Team Averages
Level 93
1,636 SR
1,596 Elo+
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
H132
Yemoja
Level 58
God Stats
2W - 2L
1,967 SR
Queue Stats
67W - 51L
1,603 Elo+
Party 1
Camazotz
Camazotz
Kapijay
Camazotz
Level 89
God Stats
0W - 1L
1,715 SR
Queue Stats
70W - 54L
1,609 Elo+
Party 1
Vulcan
Vulcan
Lucrasian
Vulcan
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 9L
1,762 Elo+
Solo
Chaac
Chaac
MeloGondor
Chaac
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 18L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
12 / 2 / 5
11,104
694
12,213
9,910
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
 
Tiamat
15
2 / 2 / 4
9,631
602
6,623
7,378
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
 
Baron Samedi
14
2 / 0 / 9
8,973
561
5,445
8,030
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
CricCrac
Discordia
15
5 / 2 / 4
9,880
618
6,734
5,111
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
15
5 / 1 / 3
9,146
572
6,545
8,132
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 6 / 1
8,437
527
4,609
11,903
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
H132
Yemoja
7
0 / 4 / 2
6,173
386
1,529
9,095
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Kapijay
Camazotz
5
1 / 3 / 0
5,204
325
1,864
3,898
1,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Lucrasian
Vulcan
13
1 / 9 / 1
7,516
470
8,335
10,768
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
1 / 4 / 1
8,282
518
4,216
12,676
6,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
26
Kills
7
7
Deaths
26
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
2
5
7.25
W
Tiamat
 
Tiamat
2
2
4
2
W
Baron Samedi
 
Baron Samedi
2
0
9
6.5
L
Loki
 
Loki
4
6
1
0.75
W
Discordia
CricCrac
Discordia
5
2
4
3.5
L
Yemoja
H132
Yemoja
0
4
2
0.25
L
Camazotz
Kapijay
Camazotz
1
3
0
0.33
L
Vulcan
Lucrasian
Vulcan
1
9
1
0.17
L
Chaac
1
4
1
0.38
W
Medusa
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,560
Damage
20,553
38,561
Taken
48,340
18,703
Mitigated
17,774
15,593
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,213
4,035
0
3,899
9,910
3,572
0
1,665
8,245
0
79,672
W
Tiamat
 
Tiamat
6,623
923
0
2,596
7,378
3,668
804
142
7,236
56,274
0
W
Baron Samedi
 
Baron Samedi
5,445
664
751
3,189
8,030
7,554
498
3,523
4,484
35,169
0
L
Loki
 
Loki
4,609
1,403
0
2,957
11,903
3,138
0
3,215
8,637
0
39,956
W
Discordia
CricCrac
Discordia
6,734
1,389
0
529
5,111
1,424
0
2,443
2,668
63,848
2,268
L
Yemoja
H132
Yemoja
1,529
328
728
761
9,095
4,614
0
4,262
4,833
10,247
0
L
Camazotz
Kapijay
Camazotz
1,864
561
1
1,033
3,898
1,209
0
923
2,975
0
13,097
L
Vulcan
Lucrasian
Vulcan
8,335
1,812
0
732
10,768
2,790
0
4,071
6,697
54,261
0
L
Chaac
4,216
598
0
4,705
12,676
6,023
0
5,811
6,432
0
52,592
W
Medusa
6,545
2,960
0
4,629
8,132
2,485
2,786
2,091
5,893
0
67,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,734
Gold Earned
35,612
530
Minions Killed
338
0
Camps Cleared
0
1,536,153
Distance Traveled
1,318,092
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,104
694
124
8
0
357,815
3
W
Tiamat
9,631
602
124
8
0
303,596
7
W
Baron Samedi
8,973
561
56
4
0
303,983
6
L
Loki
8,437
527
75
5
0
330,410
0
W
Discordia
9,880
618
115
7
0
288,149
3
L
Yemoja
6,173
386
21
1
0
241,351
0
L
Camazotz
5,204
325
20
1
0
134,383
0
L
Vulcan
7,516
470
98
6
0
274,728
8
L
Chaac
8,282
518
124
8
0
337,220
1
W
Medusa
9,146
572
111
7
0
282,610
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role