Player Matchup

Horus
Horus
EzioMercenary
Horus
Level 122
God Stats
3W - 1L
1,806 SR
Queue Stats
145W - 144L
1,536 Elo+
Party 2
Persephone
Persephone
HarryPjotr
Persephone
Level 45
God Stats
1W - 2L
1,262 SR
Queue Stats
93W - 118L
1,375 Elo+
Solo
Neith
Neith
LemonZestXx
Neith
Level 48
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 2L
1,700 Elo+
Party 2
Team Averages
Level 72
1,594 SR
1,537 Elo+

VS

Team Averages
Level 38
1,500 SR
1,501 Elo+
Janus
Janus
Devourer11
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,194 Elo+
Solo
Loki
Loki
Saitamadu27
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,654 Elo+
Party 1
Ymir
Ymir
k1ng4as
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
7,686
769
6,344
9,353
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
HarryPjotr
Persephone
12
5 / 3 / 5
7,896
790
8,283
5,607
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 5
7,996
800
9,764
4,274
1,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
2 / 1 / 1
7,218
722
5,085
4,967
1,489
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 6 / 2
6,834
683
6,059
7,764
1,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
k1ng4as
Ymir
9
0 / 5 / 3
6,614
661
3,377
15,659
12,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
2
1
1
2.5
W
1
1
10
6
W
Persephone
HarryPjotr
Persephone
5
3
5
2.5
W
6
0
5
8.5
L
2
6
2
0.5
L
Ymir
k1ng4as
Ymir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,391
Damage
14,521
19,234
Taken
28,390
11,783
Mitigated
15,595
8,440
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,085
186
0
0
4,967
1,489
0
2,053
2,914
22,696
0
W
6,344
2,704
950
4,345
9,353
7,634
230
3,918
5,435
0
18,048
W
Persephone
HarryPjotr
Persephone
8,283
740
464
1,291
5,607
2,287
440
2,880
2,724
28,194
0
W
9,764
3,931
0
1,390
4,274
1,862
698
2,199
2,075
0
24,311
L
6,059
1,361
0
500
7,764
1,995
0
2,692
5,072
0
11,036
L
Ymir
k1ng4as
Ymir
3,377
646
146
3,185
15,659
12,111
0
3,753
11,906
11,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,578
Gold Earned
20,666
108
Minions Killed
89
7
Camps Cleared
2
539,957
Distance Traveled
489,219
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,218
722
58
6
0
164,018
2
W
Horus
7,686
769
24
2
4
182,042
2
W
Persephone
7,896
790
42
4
1
176,663
4
W
Neith
7,996
800
42
4
2
181,252
2
L
Loki
6,834
683
12
1
1
164,484
0
L
Ymir
6,614
661
19
2
1
160,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role