Player Matchup

Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Archiitect
Hercules
Level 109
God Stats
4W - 1L
1,576 SR
Queue Stats
33W - 36L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BennyWestside22
Morgan Le Fay
Level 61
God Stats
72W - 65L
1,600 SR
Queue Stats
179W - 151L
1,574 Elo+
Solo
Cernunnos
Cernunnos
MInjoy
Cernunnos
Level 66
God Stats
4W - 5L
1,533 SR
Queue Stats
136W - 128L
1,480 Elo+
Solo
Sol
Sol
MaliMirko
Sol
Level 109
God Stats
12W - 15L
1,500 SR
Queue Stats
175W - 158L
1,581 Elo+
Solo
Team Averages
Level 93
1,542 SR
1,522 Elo+

VS

Team Averages
Level 114
1,673 SR
1,632 Elo+
Khepri
Khepri
Demon_heart_91
Khepri
Level 156
God Stats
4W - 5L
1,645 SR
Queue Stats
157W - 133L
1,613 Elo+
Party 1
Ullr
Ullr
MrDailV
Ullr
Level 123
God Stats
3W - 2L
1,978 SR
Queue Stats
80W - 86L
1,556 Elo+
Solo
Susano
Susano
ZerooLife
Susano
Level 125
God Stats
9W - 9L
1,523 SR
Queue Stats
372W - 303L
1,626 Elo+
Party 1
Scylla
Scylla
chiterno1
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,746 Elo+
Solo
Odin
Odin
muhammadonline
Odin
Level 122
God Stats
1W - 1L
1,718 SR
Queue Stats
53W - 46L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 2 / 8
7,904
790
4,437
9,436
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Archiitect
Hercules
14
5 / 0 / 4
8,418
842
6,205
5,049
2,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
BennyWestside22
Morgan Le Fay
15
6 / 1 / 8
8,784
878
10,991
5,367
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
MInjoy
Cernunnos
15
2 / 0 / 8
8,082
808
4,876
3,801
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 1 / 3
8,732
873
6,510
7,053
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,774
677
3,198
9,997
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
MrDailV
Ullr
13
1 / 3 / 0
6,995
700
3,143
7,615
2,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
ZerooLife
Susano
13
1 / 3 / 3
7,331
733
8,314
7,623
2,470
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
chiterno1
Scylla
11
0 / 6 / 0
6,215
622
571
5,598
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 2
6,896
690
4,514
8,702
6,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
4
4
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
8
3
W
Hercules
Archiitect
Hercules
5
0
4
7
W
Morgan Le Fay
BennyWestside22
Morgan Le Fay
6
1
8
10
L
0
4
2
0.25
W
Cernunnos
MInjoy
Cernunnos
2
0
8
6
W
4
1
3
5.5
L
Ullr
MrDailV
Ullr
1
3
0
0.33
L
Susano
ZerooLife
Susano
1
3
3
0.83
L
Scylla
chiterno1
Scylla
0
6
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,019
Damage
19,740
30,706
Taken
39,535
16,030
Mitigated
18,752
9,161
Healing
3,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,437
631
0
1,306
9,436
7,311
0
1,657
7,560
11,403
0
W
Hercules
Archiitect
Hercules
6,205
2,245
1,024
2,105
5,049
2,682
0
453
4,596
0
20,847
W
Morgan Le Fay
BennyWestside22
Morgan Le Fay
10,991
473
0
664
5,367
2,113
200
563
4,772
33,136
0
L
3,198
158
125
637
9,997
5,265
0
6,822
2,909
10,300
0
W
Cernunnos
MInjoy
Cernunnos
4,876
2,517
0
809
3,801
1,545
635
439
3,268
0
27,583
W
6,510
3,124
0
3,253
7,053
2,379
3,263
657
6,267
37,480
0
L
Ullr
MrDailV
Ullr
3,143
943
0
270
7,615
2,699
0
3,677
3,798
0
19,642
L
Susano
ZerooLife
Susano
8,314
1,248
0
574
7,623
2,470
0
2,693
4,752
0
21,608
L
Scylla
chiterno1
Scylla
571
147
0
0
5,598
1,662
0
3,089
2,421
7,434
0
L
4,514
517
0
1,572
8,702
6,656
0
4,794
3,717
0
13,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,920
Gold Earned
34,211
231
Minions Killed
140
0
Camps Cleared
0
1,059,302
Distance Traveled
929,441
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,904
790
11
1
0
206,502
2
W
Hercules
8,418
842
32
3
0
221,044
5
W
Morgan Le Fay
8,784
878
46
5
0
211,968
5
L
Khepri
6,774
677
13
1
0
200,737
2
W
Cernunnos
8,082
808
60
6
0
213,658
2
W
Sol
8,732
873
82
8
0
206,130
2
L
Ullr
6,995
700
44
4
0
192,984
1
L
Susano
7,331
733
40
4
0
206,208
1
L
Scylla
6,215
622
18
2
0
128,050
1
L
Odin
6,896
690
25
3
0
201,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role