Player Matchup

Cernunnos
Cernunnos
Firestar124
Cernunnos
Level 64
God Stats
0W - 3L
1,490 SR
Queue Stats
33W - 35L
1,507 Elo+
Solo
Bellona
Bellona
Mayumi15
Bellona
Level 67
God Stats
1W - 1L
1,463 SR
Queue Stats
27W - 33L
1,457 Elo+
Solo
Hera
Hera
Totovics
Hera
Level 36
God Stats
4W - 15L
1,147 SR
Queue Stats
506W - 651L
1,463 Elo+
Solo
Team Averages
Level 56
1,366 SR
1,476 Elo+

VS

Team Averages
Level 54
1,627 SR
1,574 Elo+
Zeus
Zeus
ColorfulCone184
Zeus
Level 46
God Stats
4W - 1L
1,779 SR
Queue Stats
96W - 56L
1,625 Elo+
Party 1
Neith
Neith
JaegerCZ
Neith
Level 28
God Stats
33W - 22L
1,700 SR
Queue Stats
91W - 51L
1,624 Elo+
Party 1
Tyr
Tyr
RUSAHTV2
Tyr
Level 89
God Stats
10W - 12L
1,404 SR
Queue Stats
307W - 310L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Firestar124
Cernunnos
12
2 / 5 / 2
7,773
777
3,771
11,143
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Mayumi15
Bellona
11
2 / 5 / 2
7,758
776
2,612
10,376
3,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
10
0 / 2 / 3
6,520
652
1,896
6,347
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
8,641
864
13,805
3,576
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
JaegerCZ
Neith
12
3 / 1 / 7
7,932
793
6,300
7,214
2,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 2 / 9
7,827
783
3,949
8,752
10,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Cernunnos
Firestar124
Cernunnos
2
5
2
0.6
W
Neith
JaegerCZ
Neith
3
1
7
6.5
L
Bellona
Mayumi15
Bellona
2
5
2
0.6
W
2
2
9
3.25
L
Hera
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,279
Damage
24,054
27,866
Taken
19,542
7,718
Mitigated
14,056
2,107
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,805
517
0
494
3,576
1,166
676
192
3,384
34,265
0
L
Cernunnos
Firestar124
Cernunnos
3,771
1,582
0
612
11,143
2,838
0
4,585
6,232
0
19,417
W
Neith
JaegerCZ
Neith
6,300
1,008
0
1,344
7,214
2,515
1,287
880
6,334
0
33,560
L
Bellona
Mayumi15
Bellona
2,612
661
0
850
10,376
3,544
0
5,579
4,491
0
6,751
W
3,949
241
0
1,677
8,752
10,375
281
1,258
7,494
0
11,623
L
Hera
1,896
314
0
645
6,347
1,336
0
3,040
3,135
20,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,051
Gold Earned
24,400
77
Minions Killed
123
1
Camps Cleared
9
483,402
Distance Traveled
603,762
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,641
864
54
5
4
184,086
2
L
Cernunnos
7,773
777
34
3
0
168,549
2
W
Neith
7,932
793
52
5
5
200,653
3
L
Bellona
7,758
776
14
1
0
187,507
4
W
Tyr
7,827
783
17
2
0
219,023
5
L
Hera
6,520
652
29
3
1
127,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role