Player Matchup

Camazotz
Camazotz
BadShinobi
Camazotz
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 137L
1,477 Elo+
Solo
Neith
Neith
Csane79
Neith
Level 109
God Stats
21W - 16L
1,789 SR
Queue Stats
392W - 369L
1,501 Elo+
Party 1
Vamana
Vamana
Descend-Gravity
Vamana
Level 49
God Stats
14W - 11L
1,608 SR
Queue Stats
272W - 295L
1,491 Elo+
Solo
Nox
Nox
Omni Erebus
Nox
Level 125
God Stats
10W - 11L
1,298 SR
Queue Stats
243W - 220L
1,558 Elo+
Party 1
Ares
Ares
freshclapper
Ares
Level 107
God Stats
11W - 8L
1,562 SR
Queue Stats
190W - 178L
1,451 Elo+
Solo
Team Averages
Level 104
1,551 SR
1,495 Elo+

VS

Team Averages
Level 82
1,495 SR
1,641 Elo+
Chiron
Chiron
Fashu_
Chiron
Level 85
God Stats
14W - 6L
1,650 SR
Queue Stats
611W - 645L
1,442 Elo+
Solo
Cliodhna
Cliodhna
King ABsmooth
Cliodhna
Level 106
God Stats
2W - 2L
1,353 SR
Queue Stats
63W - 56L
1,503 Elo+
Solo
Bakasura
Bakasura
KxS_BlazeEmHigh
Bakasura
Level 34
God Stats
4W - 4L
1,470 SR
Queue Stats
206W - 50L
1,764 Elo+
Party 2
Kukulkan
Kukulkan
KxS_Noah_Skibba
Kukulkan
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 3L
2,052 Elo+
Party 2
Ymir
Ymir
kiriakosrantitis
Ymir
Level 157
God Stats
6W - 1L
1,500 SR
Queue Stats
84W - 92L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BadShinobi
Camazotz
13
1 / 7 / 0
7,919
440
5,686
16,479
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Csane79
Neith
14
1 / 5 / 1
8,591
477
9,202
10,725
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 4 / 0
9,237
513
10,865
16,338
12,292
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 6 / 0
8,280
460
5,099
11,022
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
7,436
413
7,416
16,818
16,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fashu_
Chiron
15
3 / 1 / 7
9,254
514
7,373
9,460
3,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
King ABsmooth
Cliodhna
15
0 / 1 / 5
8,902
495
7,447
10,948
9,208
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
19
9 / 0 / 11
11,532
641
15,331
15,272
6,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
19
12 / 1 / 6
12,248
680
16,497
7,660
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 2 / 10
8,510
473
5,744
18,089
16,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
5
Kills
26
26
Deaths
5
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BadShinobi
Camazotz
1
7
0
0.14
L
Neith
Csane79
Neith
1
5
1
0.3
L
0
4
0
0
W
Chiron
Fashu_
Chiron
3
1
7
6.5
W
Cliodhna
King ABsmooth
Cliodhna
0
1
5
2.5
W
Bakasura
9
0
11
14.5
W
Kukulkan
12
1
6
15
L
2
6
0
0.33
L
1
4
2
0.5
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,268
Damage
52,392
71,382
Taken
61,429
42,706
Mitigated
39,559
15,697
Healing
16,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BadShinobi
Camazotz
5,686
1,623
0
5,639
16,479
5,497
0
4,106
11,028
0
48,130
L
Neith
Csane79
Neith
9,202
3,893
0
2,931
10,725
4,167
85
2,452
7,766
0
75,673
L
10,865
4,677
0
4,316
16,338
12,292
250
3,435
12,653
0
71,428
W
Chiron
Fashu_
Chiron
7,373
1,540
1,202
3,606
9,460
3,071
879
1,800
7,660
0
54,193
W
Cliodhna
King ABsmooth
Cliodhna
7,447
987
0
1,750
10,948
9,208
756
1,279
9,669
0
49,108
W
Bakasura
15,331
10,002
0
3,772
15,272
6,901
123
2,540
12,732
0
95,719
W
Kukulkan
16,497
1,313
0
1,628
7,660
3,611
0
1,172
6,488
93,351
0
L
5,099
95
0
250
11,022
3,956
0
6,004
4,551
49,969
0
L
7,416
750
0
2,561
16,818
16,794
0
6,596
9,660
24,483
0
W
5,744
1,285
630
3,888
18,089
16,768
252
5,882
12,207
29,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,463
Gold Earned
50,446
503
Minions Killed
561
0
Camps Cleared
0
1,677,460
Distance Traveled
1,860,918
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,919
440
85
5
0
360,216
1
L
Neith
8,591
477
145
8
0
296,713
1
L
Vamana
9,237
513
147
8
0
349,476
3
W
Chiron
9,254
514
102
6
0
336,216
0
W
Cliodhna
8,902
495
105
6
0
351,672
2
W
Bakasura
11,532
641
155
9
0
469,503
1
W
Kukulkan
12,248
680
164
9
0
393,477
5
L
Nox
8,280
460
102
6
0
339,689
1
L
Ares
7,436
413
24
1
0
331,366
3
W
Ymir
8,510
473
35
2
0
310,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role