Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CokoSvorka88
Achilles
Level 43
God Stats
1W - 0L
1,735 SR
Queue Stats
16W - 33L
1,324 Elo+
Solo
Aphrodite
Aphrodite
TenienteWolf
Aphrodite
Level 159
God Stats
36W - 35L
1,433 SR
Queue Stats
221W - 288L
1,404 Elo+
Solo
Team Averages
Level 88
1,556 SR
1,409 Elo+

VS

Team Averages
Level 111
1,229 SR
1,452 Elo+
Chiron
Chiron
AG3NT TACTIC
Chiron
Level 81
God Stats
0W - 1L
1,212 SR
Queue Stats
40W - 38L
1,451 Elo+
Solo
Ravana
Ravana
LuckyKinder1099
Ravana
Level 100
God Stats
0W - 9L
1,030 SR
Queue Stats
167W - 184L
1,387 Elo+
Solo
Hades
Hades
MRDA Cempa
Hades
Level 153
God Stats
33W - 33L
1,445 SR
Queue Stats
394W - 439L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
13 / 6 / 3
15,248
762
25,193
20,320
8,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
CokoSvorka88
Achilles
20
4 / 2 / 11
13,768
688
11,703
18,841
19,793
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
TenienteWolf
Aphrodite
18
0 / 5 / 14
12,795
640
11,909
22,456
15,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
9 / 4 / 4
14,535
727
24,368
13,243
4,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 7 / 10
11,865
593
6,510
18,944
9,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
18
4 / 7 / 7
13,731
687
18,327
21,398
14,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
17
Kills
13
13
Deaths
18
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
13
6
3
2.42
L
Chiron
9
4
4
2.75
W
Achilles
CokoSvorka88
Achilles
4
2
11
4.75
L
0
7
10
0.71
L
Hades
4
7
7
1.07
W
Aphrodite
TenienteWolf
Aphrodite
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,805
Damage
49,205
61,617
Taken
53,585
43,666
Mitigated
28,040
24,708
Healing
14,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
25,193
6,599
0
1,320
20,320
8,144
0
7,608
12,712
0
55,167
L
Chiron
24,368
7,461
2,361
4,520
13,243
4,380
578
2,339
10,904
0
64,923
W
Achilles
CokoSvorka88
Achilles
11,703
4,022
830
2,470
18,841
19,793
677
6,225
12,616
0
45,589
L
6,510
1,151
0
1,932
18,944
9,115
200
4,455
14,489
0
28,156
L
Hades
18,327
1,060
420
5,083
21,398
14,545
531
5,386
16,012
52,498
0
W
Aphrodite
TenienteWolf
Aphrodite
11,909
432
8,658
11,430
22,456
15,729
418
5,468
16,988
53,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
40,131
192
Minions Killed
216
11
Camps Cleared
9
1,103,680
Distance Traveled
1,011,983
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,248
762
50
3
9
351,008
4
L
Chiron
14,535
727
98
5
1
337,864
1
W
Achilles
13,768
688
64
3
1
404,538
3
L
Ravana
11,865
593
34
2
3
349,826
3
L
Hades
13,731
687
84
4
5
324,293
4
W
Aphrodite
12,795
640
78
4
1
348,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role