Player Matchup

Hera
Hera
A0rxx
Hera
Level 5
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 4L
1,202 Elo+
Party 1
Geb
Geb
Nooobsd
Geb
Level 7
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 4L
1,202 Elo+
Party 1
Apollo
Apollo
tsunaml
Apollo
Level 41
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 5L
1,202 Elo+
Party 1
Team Averages
Level 18
1,697 SR
1,202 Elo+

VS

Team Averages
Level 140
1,422 SR
1,562 Elo+
Sol
Sol
NeRioN94
Sol
Level 155
God Stats
14W - 5L
1,682 SR
Queue Stats
77W - 68L
1,616 Elo+
Solo
Chaac
Chaac
RundleNUFC
Chaac
Level 121
God Stats
5W - 14L
1,301 SR
Queue Stats
46W - 76L
1,373 Elo+
Solo
Chiron
Chiron
diegomaster9
Chiron
Level 145
God Stats
4W - 2L
1,285 SR
Queue Stats
114W - 86L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
A0rxx
Hera
6
0 / 8 / 0
3,899
650
1,654
7,710
2,067
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
6
0 / 3 / 0
4,185
698
1,060
4,747
2,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
tsunaml
Apollo
7
0 / 6 / 0
4,027
671
2,312
6,481
1,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 7
6,902
1,150
5,986
3,726
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
10
6 / 0 / 10
6,370
1,062
6,327
5,801
2,428
Chiron
10
2 / 0 / 12
5,634
939
4,971
3,091
949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
17
17
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hera
A0rxx
Hera
0
8
0
0
W
9
0
7
12.5
L
Geb
0
3
0
0
W
Chaac
6
0
10
11
W
Chiron
2
0
12
8
L
Apollo
tsunaml
Apollo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,026
Damage
17,284
18,938
Taken
12,618
6,544
Mitigated
4,430
1,025
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
A0rxx
Hera
1,654
567
0
100
7,710
2,067
0
2,037
5,673
5,390
0
W
5,986
2,063
0
1,778
3,726
1,053
1,502
801
2,925
23,331
0
L
Geb
1,060
0
0
586
4,747
2,583
0
1,514
3,233
3,143
0
W
Chaac
6,327
430
286
2,067
5,801
2,428
280
1,247
4,554
0
19,226
W
Chiron
4,971
1,918
550
735
3,091
949
626
800
2,291
0
16,625
L
Apollo
tsunaml
Apollo
2,312
474
140
199
6,481
1,894
0
2,435
4,046
0
10,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,111
Gold Earned
18,906
25
Minions Killed
87
0
Camps Cleared
4
292,502
Distance Traveled
358,706
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,899
650
4
1
0
87,646
1
W
Sol
6,902
1,150
38
6
2
115,916
0
L
Geb
4,185
698
5
1
0
105,006
0
W
Chaac
6,370
1,062
32
5
2
129,591
2
W
Chiron
5,634
939
17
3
0
113,199
1
L
Apollo
4,027
671
16
3
0
99,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role