Player Matchup

Fafnir
Fafnir
O1D1P0US
Fafnir
Level 67
God Stats
3W - 2L
1,726 SR
Queue Stats
332W - 294L
1,554 Elo+
Party 1
Chang'e
Chang'e
Teddy-Pooh-Bear
Chang'e
Level 101
God Stats
5W - 8L
1,570 SR
Queue Stats
380W - 353L
1,573 Elo+
Solo
Bacchus
Bacchus
hueykabluey
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,732 Elo+
Party 1
Medusa
Medusa
panndo05
Medusa
Level 103
God Stats
1W - 1L
1,198 SR
Queue Stats
28W - 27L
1,702 Elo+
Party 2
Zhong Kui
Zhong Kui
temudjin6
Zhong Kui
Level 72
God Stats
1W - 0L
1,658 SR
Queue Stats
43W - 35L
1,752 Elo+
Party 2
Team Averages
Level 94
1,530 SR
1,663 Elo+

VS

Team Averages
Level 112
1,492 SR
1,436 Elo+
Sol
Sol
Cozy Beats
Sol
Level 144
God Stats
3W - 1L
1,712 SR
Queue Stats
263W - 261L
1,540 Elo+
Solo
Sylvanus
Sylvanus
Jxboogiex0720
Sylvanus
Level 160
God Stats
4W - 5L
1,249 SR
Queue Stats
421W - 401L
1,589 Elo+
Solo
Danzaburou
Danzaburou
NeWPlayerNamE12
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,410 Elo+
Solo
Eset
Eset
RyetheRula
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,375 Elo+
Solo
Cabrakan
Cabrakan
ZeroWolf115
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
O1D1P0US
Fafnir
17
2 / 0 / 29
10,076
916
6,847
16,139
19,155
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

17
9 / 2 / 13
10,452
950
13,502
12,738
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
hueykabluey
Bacchus
14
2 / 2 / 23
9,211
837
5,295
15,856
20,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
panndo05
Medusa
18
14 / 1 / 13
10,662
969
18,678
10,365
5,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
temudjin6
Zhong Kui
14
4 / 3 / 19
8,895
809
12,691
11,570
8,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
8,337
758
16,863
7,945
3,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Jxboogiex0720
Sylvanus
14
2 / 5 / 5
8,017
729
9,507
15,583
23,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
NeWPlayerNamE12
Danzaburou
13
2 / 7 / 2
7,995
727
10,122
11,274
5,221
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 7 / 6
7,206
655
6,936
9,763
6,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
ZeroWolf115
Cabrakan
12
0 / 8 / 4
7,027
639
2,772
15,376
18,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
30
31
Kills
8
8
Deaths
31
97
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
Sylvanus
Jxboogiex0720
Sylvanus
2
5
5
0.9
L
Danzaburou
NeWPlayerNamE12
Danzaburou
2
7
2
0.43
W
Fafnir
O1D1P0US
Fafnir
2
0
29
16.5
L
1
7
6
0.57
W
9
2
13
7.75
L
Cabrakan
ZeroWolf115
Cabrakan
0
8
4
0.25
W
Bacchus
hueykabluey
Bacchus
2
2
23
6.75
W
Medusa
panndo05
Medusa
14
1
13
20.5
W
Zhong Kui
temudjin6
Zhong Kui
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,013
Damage
46,200
66,668
Taken
59,941
60,530
Mitigated
57,784
36,447
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,863
3,063
187
1,060
7,945
3,642
0
4,649
3,296
36,721
0
L
Sylvanus
Jxboogiex0720
Sylvanus
9,507
1,784
2,955
2,912
15,583
23,614
0
10,513
5,070
14,974
0
L
Danzaburou
NeWPlayerNamE12
Danzaburou
10,122
2,928
616
789
11,274
5,221
0
6,865
4,409
0
19,803
W
Fafnir
O1D1P0US
Fafnir
6,847
2,192
3,839
4,947
16,139
19,155
619
8,029
8,110
15,599
0
L
6,936
637
933
1,193
9,763
6,555
0
5,563
4,200
10,799
0
W
13,502
1,490
11,102
5,613
12,738
6,610
766
8,666
4,072
30,621
0
L
Cabrakan
ZeroWolf115
Cabrakan
2,772
157
0
515
15,376
18,752
0
10,745
4,631
7,625
0
W
Bacchus
hueykabluey
Bacchus
5,295
426
1,604
2,387
15,856
20,791
373
5,658
10,198
8,800
0
W
Medusa
panndo05
Medusa
18,678
7,674
2,800
2,587
10,365
5,847
2,137
7,274
3,091
0
42,320
W
Zhong Kui
temudjin6
Zhong Kui
12,691
905
62
1,506
11,570
8,127
1,303
6,451
5,119
19,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,296
Gold Earned
38,582
133
Minions Killed
94
0
Camps Cleared
0
1,051,744
Distance Traveled
779,913
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,337
758
43
4
0
178,820
1
L
Sylvanus
8,017
729
11
1
0
149,045
0
L
Danzaburou
7,995
727
22
2
0
156,277
1
W
Fafnir
10,076
916
22
2
0
223,422
0
L
Eset
7,206
655
10
1
0
140,398
0
W
Chang'e
10,452
950
43
4
0
211,890
0
L
Cabrakan
7,027
639
8
1
0
155,373
0
W
Bacchus
9,211
837
14
1
0
230,220
0
W
Medusa
10,662
969
43
4
0
217,194
0
W
Zhong Kui
8,895
809
11
1
0
169,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role