Player Matchup

Sol
Sol
DESTROYERM8
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,242 Elo+
Party 1
Geb
Geb
PremiumWhale
Geb
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,308 Elo+
Party 1
Chiron
Chiron
expsparkz
Chiron
Level 63
God Stats
0W - 2L
1,238 SR
Queue Stats
5W - 8L
1,308 Elo+
Party 1
Team Averages
Level 49
1,413 SR
1,286 Elo+

VS

Team Averages
Level 122
1,415 SR
1,430 Elo+
Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MarshmelIlo
Neith
Level 60
God Stats
6W - 6L
1,401 SR
Queue Stats
103W - 183L
1,303 Elo+
Solo
Bellona
Bellona
Vicious JuJu562
Bellona
Level 159
God Stats
2W - 4L
1,342 SR
Queue Stats
179W - 218L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,041
587
7,484
8,044
3,267
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 1
7,566
631
6,189
13,176
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
expsparkz
Chiron
11
1 / 4 / 0
7,696
641
7,768
10,796
3,342
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 0 / 7
8,072
673
10,073
7,763
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 0 / 6
8,435
703
7,082
7,841
2,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
8 / 1 / 2
8,970
748
10,302
9,883
6,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
7
4.5
L
0
4
1
0.13
W
1
0
6
4
L
0
2
1
0.25
W
8
1
2
9
L
Chiron
expsparkz
Chiron
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,441
Damage
27,457
32,016
Taken
25,487
18,217
Mitigated
12,449
5,475
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,073
5,408
1,128
3,812
7,763
3,069
144
5,133
2,630
30,527
0
L
7,484
1,594
0
705
8,044
3,267
0
2,175
5,869
19,449
857
W
7,082
1,787
0
1,039
7,841
2,486
815
3,522
4,319
0
28,875
L
6,189
1,672
0
1,250
13,176
11,608
0
6,056
7,120
14,048
0
W
10,302
3,533
0
1,296
9,883
6,894
0
5,206
4,677
0
23,465
L
Chiron
expsparkz
Chiron
7,768
3,434
766
2,754
10,796
3,342
0
1,905
8,816
0
25,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,303
Gold Earned
25,477
94
Minions Killed
120
4
Camps Cleared
6
632,086
Distance Traveled
683,039
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,072
673
42
4
3
216,988
0
L
Sol
7,041
587
37
3
0
190,676
1
W
Neith
8,435
703
51
4
0
221,046
0
L
Geb
7,566
631
11
1
1
235,133
2
W
Bellona
8,970
748
27
2
3
245,005
2
L
Chiron
7,696
641
46
4
3
206,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role