Player Matchup

Cerberus
Cerberus
Arriguti
Cerberus
Level 148
God Stats
1W - 1L
1,277 SR
Queue Stats
44W - 55L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
Dragneel-snow
Danzaburou
Level 143
God Stats
1W - 0L
1,773 SR
Queue Stats
36W - 41L
1,214 Elo+
Party 1
Guan Yu
Guan Yu
Yordiel
Guan Yu
Level 102
God Stats
1W - 1L
1,333 SR
Queue Stats
9W - 5L
1,707 Elo+
Party 2
Xing Tian
Xing Tian
danycosta2000cel
Xing Tian
Level 53
God Stats
1W - 0L
1,207 SR
Queue Stats
7W - 17L
1,333 Elo+
Party 1
Cernunnos
Cernunnos
densi1993
Cernunnos
Level 159
God Stats
5W - 8L
1,244 SR
Queue Stats
888W - 877L
1,528 Elo+
Party 1
Team Averages
Level 121
1,367 SR
1,458 Elo+

VS

Team Averages
Level 113
1,451 SR
1,477 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Lachmann
Xbalanque
Level 156
God Stats
2W - 4L
1,328 SR
Queue Stats
381W - 407L
1,465 Elo+
Solo
Hun Batz
Hun Batz
Rodemuck
Hun Batz
Level 139
God Stats
3W - 9L
1,606 SR
Queue Stats
531W - 543L
1,467 Elo+
Solo
He Bo
He Bo
THE EV1L SP00N
He Bo
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
235W - 249L
1,528 Elo+
Solo
Bacchus
Bacchus
Подчиняйся
Bacchus
Level 106
God Stats
0W - 1L
1,323 SR
Queue Stats
39W - 50L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arriguti
Cerberus
10
1 / 1 / 10
6,239
1,040
3,945
9,647
5,753
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Dragneel-snow
Danzaburou
13
6 / 0 / 6
7,110
1,185
5,484
5,272
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Yordiel
Guan Yu
9
0 / 2 / 10
5,791
965
2,476
7,082
8,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
10
0 / 2 / 7
5,666
944
1,286
8,809
4,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
densi1993
Cernunnos
13
5 / 0 / 6
7,030
1,172
6,497
4,776
2,083

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 2
5,317
886
3,030
5,601
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Lachmann
Xbalanque
10
1 / 3 / 2
5,200
867
5,053
4,542
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Rodemuck
Hun Batz
9
1 / 4 / 3
5,068
845
5,734
5,254
1,586
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
4,538
756
426
796
140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 2 / 2
5,273
879
4,391
5,938
6,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
12
Kills
5
5
Deaths
12
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
2
1
W
Cerberus
Arriguti
Cerberus
1
1
10
6
W
Danzaburou
Dragneel-snow
Danzaburou
6
0
6
9
L
Xbalanque
Lachmann
Xbalanque
1
3
2
0.67
L
Hun Batz
Rodemuck
Hun Batz
1
4
3
0.63
L
0
1
0
0
W
Guan Yu
Yordiel
Guan Yu
0
2
10
2.5
W
Xing Tian
0
2
7
1.75
W
Cernunnos
densi1993
Cernunnos
5
0
6
8
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,688
Damage
18,634
35,586
Taken
22,131
23,405
Mitigated
13,732
22,180
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,030
978
1,250
1,643
5,601
3,994
0
696
4,905
6,747
0
W
Cerberus
Arriguti
Cerberus
3,945
210
1,538
3,683
9,647
5,753
65
1,385
8,262
8,809
0
W
Danzaburou
Dragneel-snow
Danzaburou
5,484
1,740
679
1,718
5,272
2,652
672
1,807
3,465
0
16,134
L
Xbalanque
Lachmann
Xbalanque
5,053
3,617
0
711
4,542
1,352
0
1,343
3,199
0
8,863
L
Hun Batz
Rodemuck
Hun Batz
5,734
160
0
407
5,254
1,586
0
1,329
3,925
0
7,897
L
426
173
76
50
796
140
0
150
646
652
0
W
Guan Yu
Yordiel
Guan Yu
2,476
269
6,902
3,089
7,082
8,251
79
1,507
5,575
0
3,881
W
Xing Tian
1,286
39
0
1,725
8,809
4,666
155
1,135
7,674
2,666
0
W
Cernunnos
densi1993
Cernunnos
6,497
2,131
1,272
1,574
4,776
2,083
913
2,013
2,763
0
15,732
L
4,391
495
420
543
5,938
6,660
0
1,713
4,225
6,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,836
Gold Earned
25,396
82
Minions Killed
26
0
Camps Cleared
0
626,433
Distance Traveled
412,426
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,317
886
8
1
0
72,457
1
W
Cerberus
6,239
1,040
19
3
0
130,225
0
W
Danzaburou
7,110
1,185
25
4
0
136,004
0
L
Xbalanque
5,200
867
11
2
0
69,378
0
L
Hun Batz
5,068
845
2
0
0
105,756
0
L
He Bo
4,538
756
1
0
0
34,775
0
W
Guan Yu
5,791
965
1
0
0
125,342
0
W
Xing Tian
5,666
944
9
2
0
110,660
0
W
Cernunnos
7,030
1,172
28
5
0
124,202
0
L
Bacchus
5,273
879
4
1
0
130,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role