Player Matchup

Chaac
Chaac
KimaDaGee
Chaac
Level 159
God Stats
98W - 92L
1,520 SR
Queue Stats
860W - 949L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Reaperz9701
Baron Samedi
Level 63
God Stats
2W - 3L
1,549 SR
Queue Stats
13W - 17L
1,323 Elo+
Solo
Sol
Sol
Trickshot101225
Sol
Level 89
God Stats
4W - 3L
1,661 SR
Queue Stats
143W - 133L
1,499 Elo+
Solo
Thoth
Thoth
TruthVibez
Thoth
Level 89
God Stats
1W - 1L
1,212 SR
Queue Stats
5W - 16L
1,243 Elo+
Solo
Guan Yu
Guan Yu
Z_l3ear
Guan Yu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,174 Elo+
Solo
Team Averages
Level 97
1,488 SR
1,338 Elo+

VS

Team Averages
Level 66
1,510 SR
1,424 Elo+
Apollo
Apollo
AlexandrosPalmos
Apollo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,614 Elo+
Solo
Ymir
Ymir
Finnegan DY9
Ymir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
Killmushroom75
Baron Samedi
Level 46
God Stats
22W - 13L
1,559 SR
Queue Stats
73W - 89L
1,411 Elo+
Party 1
Artio
Artio
Skullkidsama2
Artio
Level 85
God Stats
8W - 13L
1,355 SR
Queue Stats
276W - 323L
1,445 Elo+
Party 1
Thanatos
Thanatos
The3rd_neliel
Thanatos
Level 108
God Stats
21W - 18L
1,634 SR
Queue Stats
358W - 435L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KimaDaGee
Chaac
14
3 / 1 / 5
8,404
560
6,913
8,690
11,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Reaperz9701
Baron Samedi
11
2 / 5 / 2
7,262
484
6,527
9,859
3,391
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
10 / 2 / 0
9,866
658
10,369
11,472
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
12
3 / 3 / 5
7,822
521
7,071
9,018
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Z_l3ear
Guan Yu
10
3 / 7 / 5
7,066
471
3,053
13,073
4,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 3
7,638
509
7,432
12,083
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 8 / 2
6,827
455
1,648
10,001
3,684
Baron Samedi
Killmushroom75
Baron Samedi
13
3 / 1 / 6
7,896
526
7,805
6,442
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 0 / 5
8,417
561
7,786
12,207
9,942
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
The3rd_neliel
Thanatos
13
2 / 5 / 4
7,547
503
6,274
10,306
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
21
Kills
17
18
Deaths
22
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
3
8
2
0.5
L
Baron Samedi
Killmushroom75
Baron Samedi
3
1
6
6
W
Chaac
KimaDaGee
Chaac
3
1
5
5.5
W
Baron Samedi
Reaperz9701
Baron Samedi
2
5
2
0.6
L
5
0
5
7.5
L
Thanatos
The3rd_neliel
Thanatos
2
5
4
0.8
W
10
2
0
5
W
Thoth
3
3
5
1.83
W
Guan Yu
Z_l3ear
Guan Yu
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
30,945
52,112
Taken
51,039
25,450
Mitigated
22,872
19,572
Healing
17,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,432
3,782
0
1,762
12,083
3,585
0
7,980
4,103
0
30,901
L
1,648
1,072
0
0
10,001
3,684
300
2,516
7,398
6,869
0
L
Baron Samedi
Killmushroom75
Baron Samedi
7,805
1,026
511
2,804
6,442
2,235
324
3,329
3,113
41,297
0
W
Chaac
KimaDaGee
Chaac
6,913
1,636
367
2,632
8,690
11,149
489
2,295
6,395
0
47,022
W
Baron Samedi
Reaperz9701
Baron Samedi
6,527
1,033
698
3,703
9,859
3,391
0
5,006
4,853
29,591
0
L
7,786
1,112
670
5,914
12,207
9,942
0
5,882
6,325
38,478
0
L
Thanatos
The3rd_neliel
Thanatos
6,274
1,468
0
6,229
10,306
3,426
0
4,260
6,046
0
45,640
W
10,369
4,807
0
6,374
11,472
3,611
2,994
2,947
8,525
69,052
0
W
Thoth
7,071
413
0
2,675
9,018
2,517
0
2,337
6,681
44,153
0
W
Guan Yu
Z_l3ear
Guan Yu
3,053
742
695
2,428
13,073
4,782
231
4,654
8,419
0
8,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,420
Gold Earned
38,325
348
Minions Killed
271
0
Camps Cleared
0
1,453,332
Distance Traveled
1,414,202
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,638
509
51
3
0
252,939
1
L
Ymir
6,827
455
6
0
0
265,376
0
L
Baron Samedi
7,896
526
70
5
0
275,522
3
W
Chaac
8,404
560
88
6
0
309,696
6
W
Baron Samedi
7,262
484
51
3
0
278,670
0
L
Artio
8,417
561
77
5
0
301,323
3
L
Thanatos
7,547
503
67
4
0
319,042
0
W
Sol
9,866
658
121
8
0
291,299
2
W
Thoth
7,822
521
80
5
0
270,175
2
W
Guan Yu
7,066
471
8
1
0
303,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role