Player Matchup

Jing Wei
Jing Wei
Chrimnon
Jing Wei
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 101L
1,376 Elo+
Solo
Sylvanus
Sylvanus
R0manR3l0ad3d
Sylvanus
Level 105
God Stats
3W - 5L
1,605 SR
Queue Stats
140W - 215L
1,385 Elo+
Solo
Zhong Kui
Zhong Kui
k11ng_Sm00ke
Zhong Kui
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Solo
Team Averages
Level 109
1,535 SR
1,420 Elo+

VS

Team Averages
Level 74
1,481 SR
1,390 Elo+
Chaac
Chaac
DOGGINAT0R
Chaac
Level 35
God Stats
29W - 29L
1,447 SR
Queue Stats
65W - 80L
1,343 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MerksALManz
Ah Muzen Cab
Level 62
God Stats
19W - 16L
1,596 SR
Queue Stats
62W - 87L
1,363 Elo+
Solo
Nu Wa
Nu Wa
UlcerousTulip86
Nu Wa
Level 125
God Stats
6W - 9L
1,400 SR
Queue Stats
75W - 77L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chrimnon
Jing Wei
11
1 / 4 / 0
6,260
626
3,359
6,590
1,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
R0manR3l0ad3d
Sylvanus
10
0 / 3 / 1
6,337
634
3,989
11,710
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
k11ng_Sm00ke
Zhong Kui
9
0 / 3 / 1
5,845
585
5,575
8,511
4,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 1 / 6
7,155
716
9,088
10,719
4,308
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
MerksALManz
Ah Muzen Cab
11
3 / 0 / 6
7,416
742
5,848
4,312
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 0 / 4
7,571
757
7,987
1,515
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chrimnon
Jing Wei
1
4
0
0.25
W
Chaac
3
1
6
6
W
Ah Muzen Cab
MerksALManz
Ah Muzen Cab
3
0
6
6
L
Sylvanus
R0manR3l0ad3d
Sylvanus
0
3
1
0.17
W
4
0
4
6
L
Zhong Kui
k11ng_Sm00ke
Zhong Kui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,923
Damage
22,923
26,811
Taken
16,546
13,404
Mitigated
6,240
9,332
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chrimnon
Jing Wei
3,359
2,797
0
1,180
6,590
1,855
0
863
5,523
0
22,042
W
Chaac
9,088
1,738
0
3,077
10,719
4,308
0
6,175
4,544
0
26,417
W
Ah Muzen Cab
MerksALManz
Ah Muzen Cab
5,848
2,477
0
1,701
4,312
1,501
1,358
2,902
1,410
0
16,671
L
Sylvanus
R0manR3l0ad3d
Sylvanus
3,989
711
1,004
4,648
11,710
6,969
0
4,309
7,003
13,192
0
W
7,987
2,614
106
661
1,515
431
486
791
724
25,449
0
L
Zhong Kui
k11ng_Sm00ke
Zhong Kui
5,575
1,307
0
2,500
8,511
4,580
0
2,107
6,034
20,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,442
Gold Earned
22,142
118
Minions Killed
124
1
Camps Cleared
6
442,224
Distance Traveled
536,864
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,260
626
55
6
1
162,769
1
W
Chaac
7,155
716
30
3
2
191,779
3
W
Ah Muzen Cab
7,416
742
28
3
0
175,017
0
L
Sylvanus
6,337
634
23
2
0
128,450
0
W
Nu Wa
7,571
757
66
7
4
170,068
4
L
Zhong Kui
5,845
585
40
4
0
151,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role