Player Matchup

Cthulhu
Cthulhu
ByCaronte23
Cthulhu
Level 15
God Stats
1W - 8L
1,195 SR
Queue Stats
1W - 12L
1,029 Elo+
Party 2
Merlin
Merlin
djizan_21
Merlin
Level 35
God Stats
1W - 2L
1,315 SR
Queue Stats
18W - 52L
1,084 Elo+
Party 2
Hercules
Hercules
sitcopor
Hercules
Level 4
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 2
Team Averages
Level 18
1,268 SR
1,121 Elo+

VS

Team Averages
Level 89
1,429 SR
1,259 Elo+
Cu Chulainn
Cu Chulainn
ALEXR_2007
Cu Chulainn
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 48L
1,168 Elo+
Party 1
Medusa
Medusa
IrishRacer-321
Medusa
Level 143
God Stats
2W - 0L
1,286 SR
Queue Stats
91W - 99L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
ikertiti
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 68L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ByCaronte23
Cthulhu
15
2 / 8 / 3
10,907
606
6,747
25,735
16,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
djizan_21
Merlin
18
3 / 6 / 4
12,345
686
14,104
15,353
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
sitcopor
Hercules
14
1 / 8 / 3
10,576
588
4,463
19,563
14,544
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ALEXR_2007
Cu Chulainn
18
5 / 2 / 13
13,768
765
10,618
15,318
14,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
11 / 2 / 10
14,184
788
27,723
12,269
4,170
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ikertiti
Baron Samedi
19
6 / 3 / 13
13,246
736
16,651
12,475
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
6
Kills
22
22
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ALEXR_2007
Cu Chulainn
5
2
13
5.75
L
Cthulhu
ByCaronte23
Cthulhu
2
8
3
0.44
W
11
2
10
8
L
Merlin
djizan_21
Merlin
3
6
4
0.83
W
Baron Samedi
ikertiti
Baron Samedi
6
3
13
4.17
L
Hercules
sitcopor
Hercules
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,314
Damage
54,992
60,651
Taken
40,062
36,473
Mitigated
24,221
5,063
Healing
16,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ALEXR_2007
Cu Chulainn
10,618
1,994
0
4,653
15,318
14,540
255
8,744
6,574
218
35,363
L
Cthulhu
ByCaronte23
Cthulhu
6,747
607
831
1,846
25,735
16,663
0
6,133
19,602
17,219
0
W
27,723
12,104
807
3,005
12,269
4,170
1,916
6,755
5,514
0
85,557
L
Merlin
djizan_21
Merlin
14,104
535
0
1,492
15,353
5,266
0
4,978
10,375
76,641
0
W
Baron Samedi
ikertiti
Baron Samedi
16,651
505
2,931
4,808
12,475
5,511
741
7,215
5,260
54,436
0
L
Hercules
sitcopor
Hercules
4,463
1,454
0
894
19,563
14,544
0
5,650
13,913
0
10,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,828
Gold Earned
41,198
157
Minions Killed
210
0
Camps Cleared
14
780,306
Distance Traveled
932,090
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,768
765
56
3
2
348,129
1
L
Cthulhu
10,907
606
35
2
0
269,519
0
W
Medusa
14,184
788
97
5
5
279,972
5
L
Merlin
12,345
686
107
6
0
279,214
3
W
Baron Samedi
13,246
736
57
3
7
303,989
0
L
Hercules
10,576
588
15
1
0
231,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role