Player Matchup

Ymir
Ymir
cpt_spacemen
Ymir
Level 32
God Stats
2W - 5L
1,305 SR
Queue Stats
312W - 365L
1,240 Elo+
Party 1
Gilgamesh
Gilgamesh
llorllo13
Gilgamesh
Level 123
God Stats
10W - 12L
1,404 SR
Queue Stats
292W - 316L
1,552 Elo+
Solo
Fenrir
Fenrir
steinarrrr
Fenrir
Level 49
God Stats
3W - 3L
1,742 SR
Queue Stats
149W - 166L
1,346 Elo+
Party 3
Izanami
Izanami
t1mm4s
Izanami
Level 27
God Stats
35W - 48L
1,345 SR
Queue Stats
177W - 223L
1,225 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thunderSHEEP2
Morgan Le Fay
Level 22
God Stats
1W - 4L
1,169 SR
Queue Stats
28W - 40L
1,311 Elo+
Party 3
Team Averages
Level 51
1,393 SR
1,335 Elo+

VS

Team Averages
Level 98
1,477 SR
1,514 Elo+
Geb
Geb
Beanie-o-o
Geb
Level 124
God Stats
2W - 1L
1,515 SR
Queue Stats
92W - 76L
1,572 Elo+
Party 2
Baron Samedi
Baron Samedi
Skykat890
Baron Samedi
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 101L
1,497 Elo+
Solo
Kali
Kali
ThatOneOmega
Kali
Level 123
God Stats
3W - 5L
1,307 SR
Queue Stats
415W - 393L
1,543 Elo+
Party 2
Guan Yu
Guan Yu
Uncle bestya
Guan Yu
Level 98
God Stats
5W - 4L
1,532 SR
Queue Stats
102W - 99L
1,459 Elo+
Solo
Heimdallr
Heimdallr
umaru-chanxX
Heimdallr
Level 101
God Stats
8W - 10L
1,529 SR
Queue Stats
256W - 249L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,046
459
1,733
10,978
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
llorllo13
Gilgamesh
2
0 / 2 / 0
3,792
345
369
2,073
436
Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
steinarrrr
Fenrir
11
2 / 2 / 0
6,013
547
1,244
7,519
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
t1mm4s
Izanami
8
1 / 5 / 0
4,864
442
4,414
6,814
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
thunderSHEEP2
Morgan Le Fay
10
1 / 5 / 3
5,865
533
5,510
7,062
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
6,134
558
2,635
4,297
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Skykat890
Baron Samedi
12
2 / 2 / 8
6,847
622
7,102
7,090
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 0 / 2
7,530
685
2,284
5,093
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Uncle bestya
Guan Yu
13
7 / 1 / 5
7,979
725
6,028
4,933
4,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
umaru-chanxX
Heimdallr
10
2 / 1 / 6
5,874
534
6,195
3,481
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
18
18
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Baron Samedi
Skykat890
Baron Samedi
2
2
8
3
W
6
0
2
7
W
Guan Yu
Uncle bestya
Guan Yu
7
1
5
9.5
L
0
4
1
0.13
L
Gilgamesh
llorllo13
Gilgamesh
0
2
0
0
L
Fenrir
steinarrrr
Fenrir
2
2
0
1
L
Izanami
t1mm4s
Izanami
1
5
0
0.2
L
Morgan Le Fay
thunderSHEEP2
Morgan Le Fay
1
5
3
0.5
W
Heimdallr
umaru-chanxX
Heimdallr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,270
Damage
24,244
34,446
Taken
24,894
10,598
Mitigated
12,611
7,536
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,635
337
0
1,387
4,297
2,611
81
1,296
3,001
14,387
0
W
Baron Samedi
Skykat890
Baron Samedi
7,102
713
140
2,348
7,090
2,892
0
3,494
3,596
43,948
0
W
2,284
969
0
1,084
5,093
1,959
491
561
4,532
0
47,760
W
Guan Yu
Uncle bestya
Guan Yu
6,028
788
14
1,439
4,933
4,317
176
964
3,969
0
43,917
L
1,733
458
107
2,669
10,978
4,475
0
3,613
7,365
14,251
0
L
Gilgamesh
llorllo13
Gilgamesh
369
126
0
289
2,073
436
0
0
2,073
0
4,779
L
Fenrir
steinarrrr
Fenrir
1,244
309
0
3,122
7,519
2,289
0
1,438
6,081
0
32,362
L
Izanami
t1mm4s
Izanami
4,414
2,814
0
1,130
6,814
1,400
0
1,577
5,237
0
28,156
L
Morgan Le Fay
thunderSHEEP2
Morgan Le Fay
5,510
1,085
0
219
7,062
1,998
0
3,109
3,953
32,762
0
W
Heimdallr
umaru-chanxX
Heimdallr
6,195
3,189
0
1,481
3,481
832
601
928
2,553
0
29,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,580
Gold Earned
34,364
215
Minions Killed
358
0
Camps Cleared
0
906,084
Distance Traveled
1,108,708
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,134
558
21
2
0
222,772
0
W
Baron Samedi
6,847
622
73
7
0
192,117
5
W
Kali
7,530
685
92
8
0
275,742
0
W
Guan Yu
7,979
725
102
9
0
242,388
1
L
Ymir
5,046
459
23
2
0
225,867
3
L
Gilgamesh
3,792
345
5
0
0
30,901
0
L
Fenrir
6,013
547
70
6
0
234,624
3
L
Izanami
4,864
442
55
5
0
189,206
2
L
Morgan Le Fay
5,865
533
62
6
0
225,486
2
W
Heimdallr
5,874
534
70
6
0
175,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role