Player Matchup

Cthulhu
Cthulhu
DiabloKurtWagner
Cthulhu
Level 37
God Stats
13W - 6L
1,798 SR
Queue Stats
141W - 128L
1,506 Elo+
Party 1
Susano
Susano
Jeeqaa
Susano
Level 62
God Stats
39W - 26L
1,654 SR
Queue Stats
194W - 163L
1,543 Elo+
Party 1
Ah Puch
Ah Puch
Maitee
Ah Puch
Level 29
God Stats
4W - 0L
1,727 SR
Queue Stats
17W - 12L
1,402 Elo+
Party 1
Loki
Loki
Meoohhy
Loki
Level 27
God Stats
4W - 3L
1,547 SR
Queue Stats
83W - 65L
1,415 Elo+
Party 1
Artemis
Artemis
rolapouf
Artemis
Level 67
God Stats
16W - 10L
1,818 SR
Queue Stats
166W - 134L
1,474 Elo+
Party 1
Team Averages
Level 44
1,709 SR
1,468 Elo+

VS

Team Averages
Level 59
1,473 SR
1,435 Elo+
Pele
Pele
CihanBEEY
Pele
Level 24
God Stats
31W - 45L
1,423 SR
Queue Stats
166W - 205L
1,364 Elo+
Party 2
Heimdallr
Heimdallr
GoldThomas2009
Heimdallr
Level 63
God Stats
2W - 1L
1,779 SR
Queue Stats
79W - 101L
1,450 Elo+
Solo
Neith
Neith
MisakiJ
Neith
Level 65
God Stats
22W - 25L
1,574 SR
Queue Stats
121W - 128L
1,483 Elo+
Solo
Achilles
Achilles
NoNaMeRrr
Achilles
Level 89
God Stats
2W - 6L
1,087 SR
Queue Stats
144W - 125L
1,478 Elo+
Solo
He Bo
He Bo
SwordslMETİN
He Bo
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 262L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
5,787
579
3,799
5,351
3,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Jeeqaa
Susano
11
0 / 0 / 1
6,290
629
3,174
4,283
1,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
Maitee
Ah Puch
10
4 / 2 / 1
6,491
649
3,371
3,086
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Meoohhy
Loki
10
4 / 2 / 2
6,222
622
3,140
6,515
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
rolapouf
Artemis
11
4 / 1 / 3
5,993
599
6,568
6,200
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 2 / 0
5,590
559
2,854
7,450
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
GoldThomas2009
Heimdallr
7
1 / 4 / 0
4,413
441
2,728
6,195
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Neith
MisakiJ
Neith
8
1 / 3 / 2
4,942
494
4,319
6,088
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
NoNaMeRrr
Achilles
9
0 / 1 / 0
5,026
503
1,919
6,560
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 1
4,918
492
2,140
5,046
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
5
5
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
2
2
0
1
W
3
0
4
5
L
Heimdallr
GoldThomas2009
Heimdallr
1
4
0
0.25
W
Susano
Jeeqaa
Susano
0
0
1
0.5
W
Ah Puch
Maitee
Ah Puch
4
2
1
2.25
W
Loki
Meoohhy
Loki
4
2
2
2.5
L
Neith
MisakiJ
Neith
1
3
2
0.67
L
Achilles
NoNaMeRrr
Achilles
0
1
0
0
L
1
5
1
0.3
W
Artemis
rolapouf
Artemis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
13,960
25,435
Taken
31,339
9,249
Mitigated
9,698
8,443
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,854
860
0
2,771
7,450
2,018
0
2,169
5,281
0
28,192
W
3,799
178
0
1,149
5,351
3,636
401
0
5,351
17,767
0
L
Heimdallr
GoldThomas2009
Heimdallr
2,728
1,623
0
1,313
6,195
1,270
433
1,301
4,894
0
15,634
W
Susano
Jeeqaa
Susano
3,174
742
0
2,031
4,283
1,383
392
0
4,283
0
34,908
W
Ah Puch
Maitee
Ah Puch
3,371
336
0
151
3,086
968
1,137
104
2,982
29,626
0
W
Loki
Meoohhy
Loki
3,140
1,121
0
2,383
6,515
1,788
0
2,036
4,479
0
29,092
L
Neith
MisakiJ
Neith
4,319
1,232
48
1,955
6,088
1,750
228
2,502
3,586
0
27,847
L
Achilles
NoNaMeRrr
Achilles
1,919
840
0
759
6,560
3,542
0
0
6,560
0
19,628
L
2,140
93
0
332
5,046
1,118
0
1,198
3,848
17,963
0
W
Artemis
rolapouf
Artemis
6,568
2,996
0
2,729
6,200
1,474
1,599
0
6,200
0
37,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
24,889
337
Minions Killed
241
0
Camps Cleared
0
1,044,284
Distance Traveled
942,303
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,590
559
69
7
0
209,839
1
W
Cthulhu
5,787
579
42
4
0
203,364
2
L
Heimdallr
4,413
441
29
3
0
188,542
2
W
Susano
6,290
629
96
10
0
221,172
7
W
Ah Puch
6,491
649
65
7
0
174,180
2
W
Loki
6,222
622
65
7
0
219,018
3
L
Neith
4,942
494
48
5
0
172,415
6
L
Achilles
5,026
503
56
6
0
188,062
0
L
He Bo
4,918
492
39
4
0
183,445
1
W
Artemis
5,993
599
69
7
0
226,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role