Player Matchup

Scylla
Scylla
BattleGod354
Scylla
Level 156
God Stats
36W - 22L
1,633 SR
Queue Stats
442W - 459L
1,592 Elo+
Solo
Bastet
Bastet
DainIIIronfoot
Bastet
Level 148
God Stats
23W - 18L
1,555 SR
Queue Stats
287W - 289L
1,535 Elo+
Solo
Nox
Nox
Douglet
Nox
Level 138
God Stats
15W - 12L
1,795 SR
Queue Stats
114W - 114L
1,603 Elo+
Solo
Anhur
Anhur
Mystery01
Anhur
Level 124
God Stats
6W - 6L
1,312 SR
Queue Stats
134W - 131L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
paigeandriley
Kuzenbo
Level 122
God Stats
57W - 69L
1,549 SR
Queue Stats
95W - 109L
1,470 Elo+
Solo
Team Averages
Level 138
1,569 SR
1,533 Elo+

VS

Team Averages
Level 106
1,554 SR
1,580 Elo+
Ymir
Ymir
COOKIEOREOYUMMY1
Ymir
Level 121
God Stats
2W - 2L
1,383 SR
Queue Stats
21W - 11L
1,644 Elo+
Solo
Neith
Neith
Diyvhe
Neith
Level 126
God Stats
20W - 12L
1,838 SR
Queue Stats
52W - 44L
1,609 Elo+
Solo
Loki
Loki
Fa1za
Loki
Level 107
God Stats
13W - 12L
1,544 SR
Queue Stats
734W - 695L
1,573 Elo+
Party 1
Sol
Sol
Fo1te
Sol
Level 112
God Stats
2W - 5L
1,508 SR
Queue Stats
740W - 707L
1,573 Elo+
Party 1
Thoth
Thoth
Spartan D225
Thoth
Level 63
God Stats
5W - 6L
1,499 SR
Queue Stats
364W - 393L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 1 / 3
11,427
1,143
9,271
4,076
1,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 8
9,733
973
10,769
7,805
2,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
15
1 / 0 / 6
10,032
1,003
4,352
1,991
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Mystery01
Anhur
15
1 / 1 / 6
10,030
1,003
2,851
6,600
2,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
15
1 / 3 / 5
8,990
899
2,960
9,185
6,495
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

259

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
10,647
1,065
1,864
6,668
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Diyvhe
Neith
15
3 / 1 / 3
9,920
992
5,464
4,145
1,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Fa1za
Loki
15
2 / 3 / 3
9,782
978
6,405
7,395
2,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Fo1te
Sol
15
1 / 1 / 4
9,722
972
9,185
7,002
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 3 / 1
8,943
894
4,332
6,676
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
10
Kills
7
7
Deaths
10
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
1
3
7.5
L
1
2
6
2
W
1
2
8
2.5
L
Neith
Diyvhe
Neith
3
1
3
4.5
W
Nox
1
0
6
4
L
Loki
Fa1za
Loki
2
3
3
1.17
L
Sol
Fo1te
Sol
1
1
4
3
W
Anhur
Mystery01
Anhur
1
1
6
4
L
0
3
1
0.17
W
Kuzenbo
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,203
Damage
27,250
29,657
Taken
31,886
13,105
Mitigated
13,050
4,798
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,271
0
114
453
4,076
1,242
0
1,816
2,260
37,126
0
L
1,864
529
28
913
6,668
5,701
0
4,415
2,253
3,758
0
W
10,769
3,408
0
711
7,805
2,630
0
3,889
3,916
0
17,897
L
Neith
Diyvhe
Neith
5,464
1,412
0
1,141
4,145
1,389
0
1,778
2,367
0
28,568
W
Nox
4,352
0
0
143
1,991
703
0
1,316
675
31,532
0
L
Loki
Fa1za
Loki
6,405
1,089
0
0
7,395
2,003
0
2,977
4,418
0
24,669
L
Sol
Fo1te
Sol
9,185
875
0
1,324
7,002
1,982
0
3,612
3,390
25,395
0
W
Anhur
Mystery01
Anhur
2,851
1,192
0
1,682
6,600
2,035
0
3,027
3,573
0
20,067
L
4,332
320
0
0
6,676
1,975
0
3,801
2,875
23,275
0
W
Kuzenbo
2,960
817
302
1,393
9,185
6,495
0
5,333
3,852
8,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,212
Gold Earned
49,014
206
Minions Killed
216
11
Camps Cleared
5
975,174
Distance Traveled
935,066
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,427
1,143
60
6
5
198,580
1
L
Ymir
10,647
1,065
7
1
1
194,467
3
W
Bastet
9,733
973
15
2
1
212,691
1
L
Neith
9,920
992
62
6
0
165,906
0
W
Nox
10,032
1,003
82
8
1
202,050
0
L
Loki
9,782
978
38
4
3
207,106
0
L
Sol
9,722
972
36
4
1
211,387
2
W
Anhur
10,030
1,003
47
5
4
169,399
0
L
Thoth
8,943
894
73
7
0
156,200
1
W
Kuzenbo
8,990
899
2
0
0
192,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role