Player Matchup

Ymir
Ymir
ClownSchwing
Ymir
Level 127
God Stats
4W - 1L
1,285 SR
Queue Stats
270W - 259L
1,521 Elo+
Solo
Cliodhna
Cliodhna
Gingy2211
Cliodhna
Level 146
God Stats
5W - 1L
1,559 SR
Queue Stats
358W - 354L
1,551 Elo+
Solo
Ne Zha
Ne Zha
HuntleyLortle
Ne Zha
Level 154
God Stats
3W - 0L
1,723 SR
Queue Stats
167W - 165L
1,706 Elo+
Solo
Thoth
Thoth
caxios
Thoth
Level 148
God Stats
2W - 1L
1,935 SR
Queue Stats
227W - 234L
1,573 Elo+
Solo
Medusa
Medusa
markiemax
Medusa
Level 107
God Stats
1W - 4L
1,444 SR
Queue Stats
239W - 223L
1,506 Elo+
Solo
Team Averages
Level 136
1,589 SR
1,571 Elo+

VS

Team Averages
Level 74
1,459 SR
1,562 Elo+
Charybdis
Charybdis
CoreApathy
Charybdis
Level 113
God Stats
8W - 20L
1,136 SR
Queue Stats
153W - 126L
1,517 Elo+
Solo
Osiris
Osiris
Furensic
Osiris
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,151 Elo+
Solo
Scylla
Scylla
IQAxxel
Scylla
Level 88
God Stats
1W - 3L
1,357 SR
Queue Stats
398W - 388L
1,479 Elo+
Solo
Artio
Artio
Kyle47
Artio
Level 110
God Stats
6W - 3L
1,800 SR
Queue Stats
141W - 128L
1,709 Elo+
Party 1
Loki
Loki
ThmellMyDookie
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 22L
1,952 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 15
13,795
511
10,391
29,798
31,204
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Gingy2211
Cliodhna
20
5 / 4 / 7
15,777
584
16,400
23,230
22,624
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 10 / 11
14,157
524
16,601
25,290
11,881
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
caxios
Thoth
20
12 / 6 / 12
16,096
596
24,553
17,811
6,158
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
markiemax
Medusa
20
12 / 4 / 8
16,419
608
24,663
22,567
8,119
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CoreApathy
Charybdis
20
6 / 8 / 7
14,369
532
18,314
22,345
7,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Furensic
Osiris
20
3 / 3 / 7
12,991
481
8,930
21,692
22,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
IQAxxel
Scylla
18
6 / 9 / 8
12,461
462
17,791
19,698
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Kyle47
Artio
19
10 / 6 / 12
14,041
520
12,018
35,643
45,376
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 10 / 13
12,745
472
17,855
24,377
7,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
78
36
Kills
31
31
Deaths
36
53
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
7
15
1.21
L
Charybdis
CoreApathy
Charybdis
6
8
7
1.19
L
Osiris
Furensic
Osiris
3
3
7
2.17
W
Cliodhna
Gingy2211
Cliodhna
5
4
7
2.13
W
6
10
11
1.15
L
Scylla
IQAxxel
Scylla
6
9
8
1.11
L
Artio
Kyle47
Artio
10
6
12
2.67
L
6
10
13
1.25
W
Thoth
caxios
Thoth
12
6
12
3
W
Medusa
markiemax
Medusa
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,608
Damage
74,908
118,696
Taken
123,755
79,986
Mitigated
89,062
34,892
Healing
26,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,391
1,732
3,022
3,047
29,798
31,204
309
9,090
19,838
39,450
1,295
L
Charybdis
CoreApathy
Charybdis
18,314
7,689
0
5,186
22,345
7,942
36
2,899
19,446
244
124,561
L
Osiris
Furensic
Osiris
8,930
2,684
0
7,585
21,692
22,706
1,044
4,931
16,601
0
70,491
W
Cliodhna
Gingy2211
Cliodhna
16,400
1,646
0
8,892
23,230
22,624
254
2,538
20,692
0
137,533
W
16,601
6,854
0
7,869
25,290
11,881
283
3,815
21,475
0
93,712
L
Scylla
IQAxxel
Scylla
17,791
1,701
126
1,506
19,698
5,987
0
7,391
12,307
95,353
0
L
Artio
Kyle47
Artio
12,018
1,593
1,466
7,855
35,643
45,376
0
9,704
25,939
34,762
5,648
L
17,855
4,572
0
2,956
24,377
7,051
0
10,567
13,810
0
81,351
W
Thoth
caxios
Thoth
24,553
1,148
0
710
17,811
6,158
3,962
6,028
10,997
114,108
0
W
Medusa
markiemax
Medusa
24,663
14,657
0
11,352
22,567
8,119
5,863
7,353
15,214
0
118,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,244
Gold Earned
66,607
692
Minions Killed
602
0
Camps Cleared
0
2,397,183
Distance Traveled
2,345,080
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,795
511
48
2
0
457,312
8
L
Charybdis
14,369
532
189
7
0
444,714
6
L
Osiris
12,991
481
130
5
0
516,581
0
W
Cliodhna
15,777
584
212
8
0
535,688
3
W
Ne Zha
14,157
524
115
4
0
441,342
2
L
Scylla
12,461
462
132
5
0
447,286
12
L
Artio
14,041
520
25
1
0
506,689
1
L
Loki
12,745
472
126
5
0
429,810
1
W
Thoth
16,096
596
161
6
0
461,778
3
W
Medusa
16,419
608
156
6
0
501,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role