Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
C00kiemonsterDK
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 72L
1,450 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,483 Elo+

VS

Team Averages
Level 83
1,629 SR
1,426 Elo+
Raijin
Raijin
Zdene
Raijin
Level 40
God Stats
0W - 1L
1,848 SR
Queue Stats
9W - 19L
1,304 Elo+
Solo
Serqet
Serqet
ZonaBorsuka
Serqet
Level 144
God Stats
3W - 8L
1,395 SR
Queue Stats
258W - 344L
1,455 Elo+
Solo
Ymir
Ymir
venom100104
Ymir
Level 66
God Stats
18W - 14L
1,644 SR
Queue Stats
243W - 305L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
8 / 2 / 11
9,616
962
20,129
7,179
2,380
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
13
8 / 3 / 9
9,121
912
5,995
10,332
7,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 5 / 13
8,792
879
8,707
7,308
2,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Zdene
Raijin
12
5 / 8 / 3
8,593
859
5,654
10,449
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
11
2 / 9 / 5
7,359
736
7,093
12,166
4,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 5
8,681
868
4,490
16,233
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
20
Kills
10
10
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
11
6.75
W
Horus
 
Horus
8
3
9
4.17
W
4
5
13
2.1
L
Raijin
Zdene
Raijin
5
8
3
0.81
L
Serqet
2
9
5
0.5
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,831
Damage
17,237
24,819
Taken
38,848
11,801
Mitigated
19,948
6,367
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,129
3,703
0
722
7,179
2,380
1,009
3,361
3,182
43,937
0
W
Horus
 
Horus
5,995
2,554
1,291
3,570
10,332
7,059
95
3,739
6,428
0
12,815
W
8,707
3,907
0
784
7,308
2,362
1,515
3,302
3,802
0
22,768
L
Raijin
Zdene
Raijin
5,654
442
219
520
10,449
3,071
0
5,910
4,481
25,132
0
L
Serqet
7,093
1,692
0
1,259
12,166
4,157
0
5,558
6,478
0
20,076
L
4,490
607
0
2,898
16,233
12,720
0
9,068
6,895
12,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
24,633
109
Minions Killed
94
4
Camps Cleared
5
544,046
Distance Traveled
523,655
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,616
962
61
6
3
176,626
1
W
Horus
9,121
912
20
2
0
195,778
2
W
Artemis
8,792
879
28
3
1
171,642
0
L
Raijin
8,593
859
52
5
3
143,789
0
L
Serqet
7,359
736
26
3
2
194,997
1
L
Ymir
8,681
868
16
2
0
184,869
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role