Player Matchup

Cthulhu
Cthulhu
ByCaronte23
Cthulhu
Level 15
God Stats
1W - 8L
1,223 SR
Queue Stats
1W - 12L
1,044 Elo+
Party 1
Baba Yaga
Baba Yaga
djizan_21
Baba Yaga
Level 34
God Stats
0W - 4L
1,086 SR
Queue Stats
18W - 52L
1,095 Elo+
Party 1
Hercules
Hercules
sitcopor
Hercules
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 17
1,270 SR
1,213 Elo+

VS

Team Averages
Level 122
1,542 SR
1,453 Elo+
Raijin
Raijin
Bolerz2000
Raijin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,502 Elo+
Solo
Osiris
Osiris
Keshy91
Osiris
Level 125
God Stats
3W - 5L
1,583 SR
Queue Stats
396W - 434L
1,456 Elo+
Solo
Bastet
Bastet
bagal24
Bastet
Level 155
God Stats
11W - 5L
1,542 SR
Queue Stats
196W - 214L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ByCaronte23
Cthulhu
10
0 / 6 / 1
6,277
628
4,897
14,019
8,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
djizan_21
Baba Yaga
10
1 / 6 / 0
6,403
640
5,506
9,625
3,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
sitcopor
Hercules
7
0 / 8 / 0
5,731
573
970
9,021
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bolerz2000
Raijin
15
12 / 0 / 5
9,704
970
12,737
8,152
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Keshy91
Osiris
11
1 / 0 / 12
7,624
762
3,046
6,471
5,767
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
bagal24
Bastet
13
7 / 1 / 7
9,074
907
8,373
8,367
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
20
20
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
Bolerz2000
Raijin
12
0
5
14.5
L
Cthulhu
ByCaronte23
Cthulhu
0
6
1
0.08
W
Osiris
Keshy91
Osiris
1
0
12
7
W
Bastet
bagal24
Bastet
7
1
7
10.5
L
Baba Yaga
djizan_21
Baba Yaga
1
6
0
0.17
L
Hercules
sitcopor
Hercules
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,373
Damage
24,156
32,665
Taken
22,990
19,057
Mitigated
12,116
3,674
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Bolerz2000
Raijin
12,737
2,152
82
3,621
8,152
2,874
1,059
5,431
2,666
46,295
0
L
Cthulhu
ByCaronte23
Cthulhu
4,897
501
0
677
14,019
8,688
0
5,367
8,319
15,261
0
W
Osiris
Keshy91
Osiris
3,046
894
0
733
6,471
5,767
125
2,117
4,330
1,985
12,360
W
Bastet
bagal24
Bastet
8,373
2,616
485
2,510
8,367
3,475
802
3,521
4,822
0
24,662
L
Baba Yaga
djizan_21
Baba Yaga
5,506
249
11
1,579
9,625
3,529
0
3,327
6,032
20,396
0
L
Hercules
sitcopor
Hercules
970
248
50
1,357
9,021
6,840
0
3,344
5,397
0
6,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,411
Gold Earned
26,402
54
Minions Killed
126
0
Camps Cleared
9
417,732
Distance Traveled
537,565
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,704
970
82
8
4
165,412
2
L
Cthulhu
6,277
628
21
2
0
157,566
0
W
Osiris
7,624
762
18
2
3
179,323
2
W
Bastet
9,074
907
26
3
2
192,830
1
L
Baba Yaga
6,403
640
27
3
0
151,118
0
L
Hercules
5,731
573
6
1
0
109,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role