Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Joshykittenz
Ao Kuang
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
217W - 219L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xol Grimothy
Ah Muzen Cab
Level 87
God Stats
1W - 2L
1,773 SR
Queue Stats
7W - 11L
1,329 Elo+
Party 1
Eset
Eset
iker_23
Eset
Level 84
God Stats
2W - 2L
1,521 SR
Queue Stats
75W - 73L
1,471 Elo+
Party 3
Ares
Ares
jhonay0510
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,302 Elo+
Party 3
Team Averages
Level 93
1,559 SR
1,414 Elo+

VS

Team Averages
Level 76
1,490 SR
1,406 Elo+
Ymir
Ymir
JWong16
Ymir
Level 82
God Stats
6W - 7L
1,500 SR
Queue Stats
55W - 62L
1,452 Elo+
Party 2
Xbalanque
Xbalanque
Jaguarwarrior80
Xbalanque
Level 26
God Stats
26W - 22L
1,544 SR
Queue Stats
42W - 47L
1,392 Elo+
Party 2
Anubis
Anubis
Kctze
Anubis
Level 43
God Stats
2W - 2L
1,430 SR
Queue Stats
6W - 8L
1,379 Elo+
Party 2
Bakasura
Bakasura
danl2050
Bakasura
Level 99
God Stats
23W - 24L
1,500 SR
Queue Stats
334W - 362L
1,356 Elo+
Solo
Zeus
Zeus
vietnam_sapa
Zeus
Level 128
God Stats
22W - 16L
1,473 SR
Queue Stats
383W - 408L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 7 / 1
8,293
461
7,630
19,660
14,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Joshykittenz
Ao Kuang
14
2 / 4 / 0
8,329
463
6,369
13,259
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Xol Grimothy
Ah Muzen Cab
11
0 / 4 / 0
7,168
398
3,727
7,379
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
iker_23
Eset
16
3 / 4 / 1
10,064
559
8,358
10,826
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 7 / 0
6,792
377
1,391
16,261
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JWong16
Ymir
16
6 / 0 / 12
10,884
605
10,003
11,477
13,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Jaguarwarrior80
Xbalanque
17
8 / 1 / 5
10,863
604
13,739
10,350
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Kctze
Anubis
19
9 / 1 / 2
11,554
642
15,121
13,469
7,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
danl2050
Bakasura
16
1 / 2 / 4
9,352
520
4,996
11,234
5,770
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 3 / 3
9,635
535
5,839
8,817
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
6
Kills
26
26
Deaths
7
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
7
1
0.21
W
Ymir
JWong16
Ymir
6
0
12
12
W
Xbalanque
Jaguarwarrior80
Xbalanque
8
1
5
10.5
L
Ao Kuang
Joshykittenz
Ao Kuang
2
4
0
0.5
W
Anubis
Kctze
Anubis
9
1
2
10
L
Ah Muzen Cab
Xol Grimothy
Ah Muzen Cab
0
4
0
0
W
Bakasura
danl2050
Bakasura
1
2
4
1.5
L
Eset
iker_23
Eset
3
4
1
0.88
L
0
7
0
0
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,475
Damage
49,698
67,385
Taken
55,347
32,685
Mitigated
33,829
17,179
Healing
25,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,630
3,449
0
5,607
19,660
14,295
258
13,696
5,277
0
51,106
W
Ymir
JWong16
Ymir
10,003
2,810
0
2,021
11,477
13,716
673
2,652
8,825
33,726
0
W
Xbalanque
Jaguarwarrior80
Xbalanque
13,739
8,924
0
6,605
10,350
3,966
2,658
3,509
6,841
0
88,559
L
Ao Kuang
Joshykittenz
Ao Kuang
6,369
1,789
0
6,069
13,259
3,910
0
4,460
8,240
55,478
0
W
Anubis
Kctze
Anubis
15,121
575
0
8,888
13,469
7,982
1,332
3,290
10,179
75,574
0
L
Ah Muzen Cab
Xol Grimothy
Ah Muzen Cab
3,727
1,373
0
1,592
7,379
2,255
46
2,229
5,150
0
45,116
W
Bakasura
danl2050
Bakasura
4,996
2,981
0
5,630
11,234
5,770
1,806
2,558
8,676
0
46,560
L
Eset
iker_23
Eset
8,358
0
373
1,120
10,826
3,325
0
6,999
3,827
61,676
0
L
1,391
317
21
2,397
16,261
8,900
132
3,216
12,868
12,943
0
W
5,839
322
0
2,246
8,817
2,395
827
4,109
4,274
63,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,646
Gold Earned
52,288
435
Minions Killed
581
0
Camps Cleared
0
1,636,122
Distance Traveled
1,668,614
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,293
461
86
5
0
288,192
11
W
Ymir
10,884
605
34
2
0
333,009
5
W
Xbalanque
10,863
604
156
9
0
288,434
1
L
Ao Kuang
8,329
463
102
6
0
367,727
3
W
Anubis
11,554
642
154
9
0
297,229
8
L
Ah Muzen Cab
7,168
398
96
5
0
326,696
3
W
Bakasura
9,352
520
115
6
0
408,121
1
L
Eset
10,064
559
125
7
0
342,999
4
L
Ares
6,792
377
26
1
0
310,508
1
W
Zeus
9,635
535
122
7
0
341,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role