Player Matchup

Tiamat
Tiamat
Amonn
Tiamat
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 149L
1,564 Elo+
Solo
Fafnir
Fafnir
DCflo
Fafnir
Level 104
God Stats
36W - 31L
1,570 SR
Queue Stats
167W - 164L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeniTheMaster
Tsukuyomi
Level 131
God Stats
2W - 1L
1,550 SR
Queue Stats
133W - 114L
1,605 Elo+
Solo
Nemesis
Nemesis
TommyºShelby
Nemesis
Level 127
God Stats
18W - 18L
1,600 SR
Queue Stats
305W - 331L
1,601 Elo+
Solo
Cernunnos
Cernunnos
iKonesen
Cernunnos
Level 88
God Stats
5W - 7L
1,507 SR
Queue Stats
108W - 110L
1,515 Elo+
Solo
Team Averages
Level 116
1,545 SR
1,568 Elo+

VS

Team Averages
Level 132
1,512 SR
1,522 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BayCann
He Bo
Level 127
God Stats
6W - 5L
1,840 SR
Queue Stats
660W - 681L
1,597 Elo+
Solo
Medusa
Medusa
DonCarlosss
Medusa
Level 149
God Stats
4W - 5L
1,189 SR
Queue Stats
123W - 127L
1,452 Elo+
Solo
Awilix
Awilix
一Zachxy一
Awilix
Level 160
God Stats
37W - 41L
1,530 SR
Queue Stats
208W - 220L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amonn
Tiamat
7
0 / 1 / 0
3,746
624
1,634
3,467
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
DCflo
Fafnir
6
1 / 1 / 0
3,778
630
641
3,951
1,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
DeniTheMaster
Tsukuyomi
7
1 / 2 / 1
4,235
706
3,792
5,150
1,222
Nemesis
7
2 / 1 / 1
4,190
698
1,985
4,490
931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cernunnos
iKonesen
Cernunnos
2
0 / 2 / 1
2,848
475
400
1,541
210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
3 / 0 / 0
4,422
737
2,772
3,540
1,105
Atlas
 
Atlas
6
2 / 0 / 3
4,376
729
2,067
2,549
1,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
BayCann
He Bo
7
0 / 2 / 3
3,750
625
1,825
2,716
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
7
1 / 0 / 2
4,145
691
3,281
3,227
753
Awilix
6
1 / 2 / 3
3,886
648
2,352
4,250
1,036
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
7
7
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
0
3
W
Atlas
 
Atlas
2
0
3
3.5
L
Tiamat
Amonn
Tiamat
0
1
0
0
W
He Bo
BayCann
He Bo
0
2
3
0.75
L
Fafnir
DCflo
Fafnir
1
1
0
1
L
Tsukuyomi
DeniTheMaster
Tsukuyomi
1
2
1
0.75
W
Medusa
1
0
2
2
L
Nemesis
2
1
1
2.5
L
Cernunnos
iKonesen
Cernunnos
0
2
1
0.25
W
Awilix
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,452
Damage
12,297
18,599
Taken
16,282
5,715
Mitigated
5,338
4,696
Healing
3,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,772
372
0
1,325
3,540
1,105
0
0
3,540
0
18,717
W
Atlas
 
Atlas
2,067
815
0
1,006
2,549
1,702
0
592
1,909
8,764
0
L
Tiamat
Amonn
Tiamat
1,634
274
0
1,198
3,467
1,383
0
1,951
1,516
16,443
0
W
He Bo
BayCann
He Bo
1,825
126
0
753
2,716
742
0
664
1,962
17,976
0
L
Fafnir
DCflo
Fafnir
641
37
139
988
3,951
1,969
0
338
3,613
10,257
0
L
Tsukuyomi
DeniTheMaster
Tsukuyomi
3,792
784
0
1,158
5,150
1,222
0
693
4,457
0
20,609
W
Medusa
3,281
1,788
0
388
3,227
753
0
394
2,833
0
21,119
L
Nemesis
1,985
730
0
1,149
4,490
931
0
296
4,194
0
18,397
L
Cernunnos
iKonesen
Cernunnos
400
185
0
64
1,541
210
0
614
927
0
2,297
W
Awilix
2,352
925
0
498
4,250
1,036
0
447
3,763
0
14,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,797
Gold Earned
20,579
156
Minions Killed
151
0
Camps Cleared
0
539,563
Distance Traveled
621,176
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,422
737
31
5
0
119,978
3
W
Atlas
4,376
729
21
4
0
130,902
3
L
Tiamat
3,746
624
39
7
0
120,376
0
W
He Bo
3,750
625
30
5
0
110,839
1
L
Fafnir
3,778
630
18
3
0
123,720
1
L
Tsukuyomi
4,235
706
45
8
0
115,209
2
W
Medusa
4,145
691
38
6
0
119,804
2
L
Nemesis
4,190
698
50
8
0
143,896
1
L
Cernunnos
2,848
475
4
1
0
36,362
1
W
Awilix
3,886
648
31
5
0
139,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role