Player Matchup

Apollo
Apollo
I CRKN I
Apollo
Level 160
God Stats
8W - 2L
1,775 SR
Queue Stats
205W - 94L
1,814 Elo+
Party 1
Aphrodite
Aphrodite
Kelzano
Aphrodite
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 2L
1,897 Elo+
Party 1
Freya
Freya
RealMilky
Freya
Level 105
God Stats
3W - 4L
1,775 SR
Queue Stats
393W - 347L
1,615 Elo+
Party 1
Eset
Eset
Stephs Toes
Eset
Level 37
God Stats
2W - 2L
1,239 SR
Queue Stats
97W - 26L
1,821 Elo+
Party 1
He Bo
He Bo
xOmnicideCapx
He Bo
Level 82
God Stats
7W - 4L
1,346 SR
Queue Stats
342W - 300L
1,597 Elo+
Party 1
Team Averages
Level 98
1,527 SR
1,749 Elo+

VS

Team Averages
Level 57
1,481 SR
1,399 Elo+
Arachne
Arachne
Blackflash25389
Arachne
Level 86
God Stats
11W - 11L
1,540 SR
Queue Stats
607W - 616L
1,503 Elo+
Solo
Chang'e
Chang'e
Flaviana
Chang'e
Level 82
God Stats
17W - 17L
1,540 SR
Queue Stats
133W - 147L
1,393 Elo+
Solo
Bacchus
Bacchus
PUMPKlN
Bacchus
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
339W - 354L
1,496 Elo+
Party 2
Thor
Thor
PixelatedAggress
Thor
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,125 Elo+
Solo
Hou Yi
Hou Yi
Th30nlyRomio
Hou Yi
Level 37
God Stats
5W - 5L
1,327 SR
Queue Stats
261W - 238L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
I CRKN I
Apollo
14
11 / 1 / 10
9,346
668
11,470
7,151
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Kelzano
Aphrodite
15
3 / 0 / 1
8,795
628
5,505
6,124
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
RealMilky
Freya
16
4 / 1 / 7
9,313
665
4,933
8,944
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
11 / 2 / 10
9,207
658
11,900
7,549
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 9
7,507
536
3,963
7,338
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,161
512
2,587
12,699
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Flaviana
Chang'e
7
0 / 10 / 0
5,348
382
2,767
9,315
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
PUMPKlN
Bacchus
7
2 / 2 / 4
6,138
438
2,923
7,896
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 10 / 3
5,801
414
2,122
10,841
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
14
7 / 4 / 2
9,259
661
8,115
9,074
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
31
Kills
9
9
Deaths
31
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Chang'e
Flaviana
Chang'e
0
10
0
0
W
Apollo
I CRKN I
Apollo
11
1
10
16
W
Aphrodite
Kelzano
Aphrodite
3
0
1
3.5
L
Bacchus
PUMPKlN
Bacchus
2
2
4
2
L
0
10
3
0.15
W
Freya
RealMilky
Freya
4
1
7
7.5
W
11
2
10
8
L
Hou Yi
7
4
2
2
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,771
Damage
18,514
37,106
Taken
49,825
17,079
Mitigated
17,445
14,858
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,587
1,712
0
5,106
12,699
5,906
0
6,718
5,981
0
34,697
L
Chang'e
Flaviana
Chang'e
2,767
0
150
749
9,315
2,004
684
4,670
4,645
17,291
0
W
Apollo
I CRKN I
Apollo
11,470
5,216
0
1,110
7,151
3,289
74
1,008
6,143
0
53,167
W
Aphrodite
Kelzano
Aphrodite
5,505
1,413
1,648
5,213
6,124
5,217
933
0
6,124
48,623
0
L
Bacchus
PUMPKlN
Bacchus
2,923
353
177
1,912
7,896
4,674
0
4,313
3,583
7,532
0
L
2,122
850
0
689
10,841
2,135
125
5,928
4,913
0
16,431
W
Freya
RealMilky
Freya
4,933
2,409
0
5,206
8,944
2,935
3,673
1,314
7,630
62,210
0
W
11,900
982
112
1,151
7,549
2,165
0
1,787
5,762
54,475
0
L
Hou Yi
8,115
3,519
0
2,919
9,074
2,726
290
4,455
4,619
0
48,033
W
3,963
644
0
418
7,338
3,473
349
1,581
5,757
27,236
5,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,168
Gold Earned
33,707
456
Minions Killed
221
0
Camps Cleared
0
1,350,506
Distance Traveled
1,154,841
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,161
512
66
5
0
265,037
2
L
Chang'e
5,348
382
23
2
0
165,571
2
W
Apollo
9,346
668
89
6
0
285,734
0
W
Aphrodite
8,795
628
118
8
0
231,490
0
L
Bacchus
6,138
438
9
1
0
192,778
2
L
Thor
5,801
414
41
3
0
274,407
0
W
Freya
9,313
665
111
8
0
276,127
0
W
Eset
9,207
658
88
6
0
292,612
0
L
Hou Yi
9,259
661
82
6
0
257,048
0
W
He Bo
7,507
536
50
4
0
264,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role