Player Matchup

Bastet
Bastet
BeNaps
Bastet
Level 155
God Stats
4W - 0L
1,868 SR
Queue Stats
33W - 8L
1,788 Elo+
Party 2
Osiris
Osiris
OrionMontes
Osiris
Level 83
God Stats
5W - 0L
1,809 SR
Queue Stats
61W - 46L
1,641 Elo+
Party 2
Ra
Ra
RecklessScythe
Ra
Level 113
God Stats
6W - 2L
1,692 SR
Queue Stats
164W - 115L
1,634 Elo+
Party 2
Team Averages
Level 117
1,790 SR
1,687 Elo+

VS

Team Averages
Level 106
1,627 SR
1,652 Elo+
Bacchus
Bacchus
Dragongirl9818
Bacchus
Level 18
God Stats
9W - 6L
1,824 SR
Queue Stats
23W - 21L
1,611 Elo+
Party 1
Fenrir
Fenrir
WhipMeGrammy
Fenrir
Level 155
God Stats
0W - 3L
1,186 SR
Queue Stats
51W - 35L
1,687 Elo+
Party 1
Anubis
Anubis
XilKnight
Anubis
Level 144
God Stats
1W - 2L
1,871 SR
Queue Stats
47W - 38L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BeNaps
Bastet
15
5 / 3 / 8
10,042
837
11,861
12,651
3,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Osiris
13
4 / 5 / 9
10,074
840
6,369
10,355
9,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 3 / 7
10,307
859
10,917
6,637
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 8
8,592
716
4,293
10,550
10,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
4 / 5 / 7
8,582
715
10,883
14,886
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
XilKnight
Anubis
14
5 / 6 / 5
9,101
758
9,646
8,861
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
15
Kills
11
11
Deaths
15
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
BeNaps
Bastet
5
3
8
3
L
2
4
8
1.5
W
Osiris
4
5
9
1.7
W
6
3
7
3.17
L
Fenrir
4
5
7
1.5
L
Anubis
XilKnight
Anubis
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,147
Damage
24,822
29,643
Taken
34,297
14,740
Mitigated
23,084
8,749
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BeNaps
Bastet
11,861
3,274
0
3,104
12,651
3,502
1,155
5,701
6,673
0
29,457
L
4,293
300
632
3,105
10,550
10,686
0
5,014
5,536
10,501
0
W
Osiris
6,369
1,958
255
825
10,355
9,207
341
4,999
5,249
1,598
12,703
W
10,917
893
2,579
1,986
6,637
2,031
1,241
3,472
3,037
43,198
0
L
Fenrir
10,883
2,938
0
3,973
14,886
8,866
106
4,680
10,206
0
19,297
L
Anubis
XilKnight
Anubis
9,646
929
0
2,198
8,861
3,532
90
2,171
6,690
52,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
26,275
134
Minions Killed
109
6
Camps Cleared
4
715,882
Distance Traveled
662,303
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,042
837
43
4
5
254,906
3
L
Bacchus
8,592
716
7
1
0
223,061
7
W
Osiris
10,074
840
14
1
0
213,523
0
W
Ra
10,307
859
77
6
1
247,453
2
L
Fenrir
8,582
715
22
2
1
222,590
3
L
Anubis
9,101
758
80
7
3
216,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role