Player Matchup

Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Bugathegreat
Vamana
Level 29
God Stats
1W - 5L
1,298 SR
Queue Stats
364W - 386L
1,354 Elo+
Party 1
Raijin
Raijin
X Ghoatfury X
Raijin
Level 29
God Stats
4W - 3L
1,477 SR
Queue Stats
188W - 198L
1,366 Elo+
Party 1
Set
Set
X Le Toast X
Set
Level 109
God Stats
0W - 4L
1,211 SR
Queue Stats
156W - 146L
1,424 Elo+
Party 1
Achilles
Achilles
melajalas
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 291L
1,346 Elo+
Party 1
Team Averages
Level 71
1,397 SR
1,398 Elo+

VS

Team Averages
Level 91
1,342 SR
1,542 Elo+
Discordia
Discordia
Johnnyxbxnswch
Discordia
Level 103
God Stats
9W - 11L
1,345 SR
Queue Stats
372W - 426L
1,420 Elo+
Solo
Cerberus
Cerberus
PresumptuousP
Cerberus
Level 143
God Stats
3W - 2L
1,416 SR
Queue Stats
220W - 233L
1,467 Elo+
Solo
Charybdis
Charybdis
kitamakura
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,734 Elo+
Party 2
Ymir
Ymir
littlecandlejack
Ymir
Level 67
God Stats
1W - 3L
1,261 SR
Queue Stats
30W - 43L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
mjksk
Sun Wukong
Level 123
God Stats
3W - 1L
1,188 SR
Queue Stats
85W - 69L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
9 / 6 / 7
11,279
940
20,720
13,680
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
15
1 / 5 / 14
9,141
762
6,516
13,471
9,484
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 5 / 3
10,127
844
8,046
8,252
2,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 7 / 8
9,584
799
11,756
11,685
5,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
melajalas
Achilles
16
2 / 8 / 9
9,721
810
7,605
19,641
19,904
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Johnnyxbxnswch
Discordia
16
5 / 4 / 17
10,367
864
16,988
10,834
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
PresumptuousP
Cerberus
18
7 / 4 / 18
11,460
955
9,713
18,939
21,878
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
kitamakura
Charybdis
18
9 / 4 / 10
11,231
936
13,251
12,343
5,499
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 19
9,822
819
9,045
19,082
17,983
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
mjksk
Sun Wukong
17
5 / 4 / 17
10,216
851
9,478
18,694
19,473
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
111
21
Kills
30
31
Deaths
21
41
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
9
6
7
2.08
L
Vamana
1
5
14
1.6
W
Discordia
Johnnyxbxnswch
Discordia
5
4
17
3.38
W
Cerberus
PresumptuousP
Cerberus
7
4
18
4
L
6
5
3
1.5
L
3
7
8
1
W
Charybdis
kitamakura
Charybdis
9
4
10
3.5
W
4
5
19
2.7
L
Achilles
melajalas
Achilles
2
8
9
0.81
W
Sun Wukong
mjksk
Sun Wukong
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,643
Damage
58,475
66,729
Taken
79,892
41,945
Mitigated
69,379
13,813
Healing
19,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
20,720
555
1,239
3,823
13,680
5,014
457
7,215
6,465
36,643
0
L
Vamana
6,516
3,027
782
3,525
13,471
9,484
262
9,638
3,833
0
11,338
W
Discordia
Johnnyxbxnswch
Discordia
16,988
160
1,365
1,301
10,834
4,546
848
4,452
6,105
29,816
0
W
Cerberus
PresumptuousP
Cerberus
9,713
70
2,064
3,378
18,939
21,878
238
4,551
14,037
28,240
0
L
8,046
554
644
1,010
8,252
2,379
429
5,954
2,298
18,240
0
L
11,756
3,227
0
1,085
11,685
5,164
0
5,928
5,757
0
26,074
W
Charybdis
kitamakura
Charybdis
13,251
9,618
1,323
2,685
12,343
5,499
3,491
4,399
7,600
0
32,565
W
9,045
893
1,433
2,763
19,082
17,983
256
8,369
10,148
14,590
0
L
Achilles
melajalas
Achilles
7,605
1,383
501
1,204
19,641
19,904
299
7,011
12,630
0
13,131
W
Sun Wukong
mjksk
Sun Wukong
9,478
1,762
847
2,569
18,694
19,473
770
5,604
12,638
0
18,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,852
Gold Earned
53,096
98
Minions Killed
147
0
Camps Cleared
0
1,039,323
Distance Traveled
1,174,498
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,279
940
32
3
0
202,116
0
L
Vamana
9,141
762
8
1
0
217,889
0
W
Discordia
10,367
864
21
2
0
236,391
0
W
Cerberus
11,460
955
62
5
0
244,841
0
L
Raijin
10,127
844
19
2
0
207,828
0
L
Set
9,584
799
33
3
0
210,714
0
W
Charybdis
11,231
936
43
4
0
218,857
0
W
Ymir
9,822
819
3
0
0
232,618
0
L
Achilles
9,721
810
6
1
0
200,776
1
W
Sun Wukong
10,216
851
18
2
0
241,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role