Player Matchup

Sylvanus
Sylvanus
Babaganoosh690
Sylvanus
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Breksy
Ymir
Level 24
God Stats
0W - 1L
1,822 SR
Queue Stats
68W - 30L
1,703 Elo+
Party 4
Cernunnos
Cernunnos
ToguePesky
Cernunnos
Level 129
God Stats
2W - 2L
1,722 SR
Queue Stats
28W - 20L
1,713 Elo+
Party 4
Loki
Loki
mages09
Loki
Level 112
God Stats
0W - 4L
1,414 SR
Queue Stats
393W - 477L
1,364 Elo+
Party 1
Nike
Nike
sp2099
Nike
Level 55
God Stats
21W - 18L
1,566 SR
Queue Stats
534W - 680L
1,393 Elo+
Party 1
Team Averages
Level 94
1,605 SR
1,535 Elo+

VS

Team Averages
Level 118
1,409 SR
1,560 Elo+
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BellonaTHighs
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
1,982 Elo+
Party 3
Neith
Neith
Caterina
Neith
Level 129
God Stats
3W - 4L
1,075 SR
Queue Stats
6W - 13L
1,272 Elo+
Party 2
Zhong Kui
Zhong Kui
Jimena
Zhong Kui
Level 156
God Stats
1W - 3L
1,224 SR
Queue Stats
10W - 24L
1,235 Elo+
Party 2
Fafnir
Fafnir
Xotzz
Fafnir
Level 160
God Stats
3W - 1L
1,749 SR
Queue Stats
243W - 151L
1,812 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 1 / 2
4,947
495
2,835
6,365
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Breksy
Ymir
9
3 / 5 / 0
5,555
556
4,444
9,768
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ToguePesky
Cernunnos
11
3 / 0 / 1
5,975
598
5,044
5,497
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
mages09
Loki
9
0 / 4 / 1
5,128
513
1,570
7,166
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
sp2099
Nike
9
0 / 1 / 0
5,248
525
2,437
7,157
2,537
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
5 / 1 / 4
6,252
625
5,042
5,069
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
2 / 2 / 6
5,647
565
6,316
3,636
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Caterina
Neith
7
0 / 3 / 0
4,488
449
2,187
4,865
1,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Jimena
Zhong Kui
10
1 / 0 / 0
5,499
550
6,165
5,717
4,596
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Xotzz
Fafnir
10
3 / 0 / 4
6,227
623
4,037
6,861
4,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
11
11
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
4
7
L
Sylvanus
0
1
2
1
W
2
2
6
2.5
L
Ymir
Breksy
Ymir
3
5
0
0.6
W
Neith
Caterina
Neith
0
3
0
0
W
Zhong Kui
Jimena
Zhong Kui
1
0
0
1
L
Cernunnos
ToguePesky
Cernunnos
3
0
1
3.5
W
Fafnir
Xotzz
Fafnir
3
0
4
5
L
Loki
mages09
Loki
0
4
1
0.13
L
Nike
sp2099
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,330
Damage
23,747
35,953
Taken
26,148
12,576
Mitigated
13,525
11,070
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,042
2,340
276
1,554
5,069
2,232
0
987
4,000
0
32,784
L
Sylvanus
2,835
683
1,155
2,456
6,365
3,608
0
2,440
3,832
13,988
0
W
6,316
693
0
430
3,636
1,101
0
2,128
1,338
34,094
0
L
Ymir
Breksy
Ymir
4,444
1,221
0
1,925
9,768
3,091
0
4,952
4,499
22,947
0
W
Neith
Caterina
Neith
2,187
443
0
991
4,865
1,232
0
905
3,926
0
20,749
W
Zhong Kui
Jimena
Zhong Kui
6,165
816
0
3,506
5,717
4,596
13
0
5,717
30,909
0
L
Cernunnos
ToguePesky
Cernunnos
5,044
2,286
0
2,449
5,497
1,671
0
1,061
4,370
0
40,886
W
Fafnir
Xotzz
Fafnir
4,037
914
1,371
2,589
6,861
4,364
0
2,861
3,888
8,946
0
L
Loki
mages09
Loki
1,570
374
0
1,692
7,166
1,669
0
2,592
4,536
0
20,961
L
Nike
sp2099
Nike
2,437
382
0
1,393
7,157
2,537
0
4,959
2,198
0
26,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,853
Gold Earned
28,113
253
Minions Killed
252
0
Camps Cleared
0
929,594
Distance Traveled
965,171
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,252
625
64
6
0
212,192
3
L
Sylvanus
4,947
495
16
2
0
177,813
3
W
Janus
5,647
565
65
7
0
205,246
3
L
Ymir
5,555
556
51
5
0
169,402
0
W
Neith
4,488
449
48
5
0
190,653
1
W
Zhong Kui
5,499
550
64
6
0
167,748
3
L
Cernunnos
5,975
598
79
8
0
184,689
1
W
Fafnir
6,227
623
11
1
0
189,332
3
L
Loki
5,128
513
50
5
0
199,795
3
L
Nike
5,248
525
57
6
0
197,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role