Player Matchup

Thoth
Thoth
GhostRider8513
Thoth
Level 104
God Stats
0W - 1L
1,501 SR
Queue Stats
13W - 13L
1,407 Elo+
Party 1
Merlin
Merlin
Ready4blood9658
Merlin
Level 26
God Stats
0W - 3L
1,575 SR
Queue Stats
17W - 18L
1,481 Elo+
Party 1
Arachne
Arachne
Stormshadow918
Arachne
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,428 Elo+
Party 1
Team Averages
Level 87
1,525 SR
1,439 Elo+

VS

Team Averages
Level 91
1,494 SR
1,483 Elo+
Cabrakan
Cabrakan
Aeroveau
Cabrakan
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 70L
1,817 Elo+
Party 2
Cliodhna
Cliodhna
QuickFoal414188
Cliodhna
Level 109
God Stats
58W - 61L
1,482 SR
Queue Stats
219W - 261L
1,416 Elo+
Solo
Achilles
Achilles
Shoe2ThePoo
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 8
10,525
658
10,580
13,390
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 7 / 3
12,558
785
11,965
11,516
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 10 / 8
10,957
685
13,470
19,355
7,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aeroveau
Cabrakan
16
9 / 6 / 10
12,776
799
15,461
21,580
18,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
17
12 / 4 / 9
13,423
839
15,620
16,525
6,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Shoe2ThePoo
Achilles
16
3 / 2 / 13
11,514
720
7,498
16,257
14,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
10
Kills
24
24
Deaths
12
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Aeroveau
Cabrakan
9
6
10
2.33
L
1
7
8
0.71
W
Cliodhna
12
4
9
4.13
L
7
7
3
1.21
W
Achilles
Shoe2ThePoo
Achilles
3
2
13
4.75
L
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,015
Damage
38,579
44,261
Taken
54,362
14,736
Mitigated
39,582
4,876
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Aeroveau
Cabrakan
15,461
1,773
0
6,082
21,580
18,797
60
9,728
11,620
42,102
0
L
10,580
276
0
860
13,390
3,446
140
5,580
7,679
30,536
0
W
Cliodhna
15,620
795
0
5,377
16,525
6,127
2,014
8,330
8,195
0
45,779
L
11,965
513
0
155
11,516
3,565
150
4,214
7,194
38,362
0
W
Achilles
Shoe2ThePoo
Achilles
7,498
1,659
0
4,963
16,257
14,658
180
5,032
11,225
0
46,626
L
13,470
8,443
0
3,861
19,355
7,725
0
6,284
12,644
0
27,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,040
Gold Earned
37,713
122
Minions Killed
209
3
Camps Cleared
10
773,181
Distance Traveled
858,862
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,776
799
58
4
4
245,974
2
L
Thoth
10,525
658
47
3
1
266,409
1
W
Cliodhna
13,423
839
85
5
2
309,039
1
L
Merlin
12,558
785
49
3
0
240,347
0
W
Achilles
11,514
720
66
4
4
303,849
2
L
Arachne
10,957
685
26
2
2
266,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role