Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
LordBeckendorf
Ra
Level 125
God Stats
3W - 1L
1,522 SR
Queue Stats
29W - 19L
1,668 Elo+
Party 1
Thanatos
Thanatos
N9NTH
Thanatos
Level 57
God Stats
54W - 33L
1,628 SR
Queue Stats
54W - 33L
1,659 Elo+
Party 1
Chang'e
Chang'e
RainbowCatOfDoom
Chang'e
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 65L
1,473 Elo+
Party 1
Shiva
Shiva
ZUSETNB
Shiva
Level 32
God Stats
9W - 1L
1,955 SR
Queue Stats
56W - 31L
1,652 Elo+
Party 1
Team Averages
Level 78
1,621 SR
1,590 Elo+

VS

Team Averages
Level 52
1,481 SR
1,452 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bameux
Danzaburou
Level 25
God Stats
2W - 2L
1,432 SR
Queue Stats
40W - 57L
1,421 Elo+
Solo
Cthulhu
Cthulhu
MrSirzechsS
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
NotRoflsaurus
Zeus
Level 117
God Stats
3W - 6L
1,407 SR
Queue Stats
181W - 196L
1,471 Elo+
Solo
Hou Yi
Hou Yi
TduckTduckTduck
Hou Yi
Level 22
God Stats
2W - 3L
1,566 SR
Queue Stats
28W - 37L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 2 / 11
8,182
818
6,126
8,209
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 2 / 5
7,183
718
4,258
4,450
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
N9NTH
Thanatos
14
6 / 3 / 7
8,200
820
7,963
7,745
2,552
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 2 / 6
8,285
829
7,561
6,762
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
ZUSETNB
Shiva
15
5 / 1 / 6
8,285
829
7,367
8,239
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 4 / 8
7,535
754
5,485
12,088
13,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Danzaburou
Bameux
Danzaburou
13
1 / 3 / 3
7,053
705
3,572
6,223
2,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
MrSirzechsS
Cthulhu
11
0 / 3 / 0
6,084
608
2,300
5,584
2,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 3
8,445
845
5,541
6,054
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 4 / 3
7,230
723
3,399
8,389
2,771
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
17
Kills
10
10
Deaths
17
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
11
3.75
L
Guan Yu
 
Guan Yu
2
4
8
1.5
L
Danzaburou
Bameux
Danzaburou
1
3
3
0.83
W
1
2
5
1.75
L
Cthulhu
MrSirzechsS
Cthulhu
0
3
0
0
W
Thanatos
N9NTH
Thanatos
6
3
7
3.17
L
5
3
3
2.17
W
3
2
6
3
L
2
4
3
0.88
W
Shiva
ZUSETNB
Shiva
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,275
Damage
20,297
35,405
Taken
38,338
20,998
Mitigated
22,396
12,801
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,126
125
0
1,269
8,209
10,517
38
1,091
6,896
15,955
0
L
Guan Yu
 
Guan Yu
5,485
579
1,918
2,538
12,088
13,206
0
6,451
5,637
0
7,686
L
Danzaburou
Bameux
Danzaburou
3,572
895
267
878
6,223
2,019
0
2,393
3,830
0
15,460
W
4,258
609
1,835
718
4,450
1,802
727
1,684
2,738
26,804
0
L
Cthulhu
MrSirzechsS
Cthulhu
2,300
300
0
423
5,584
2,618
0
3,634
1,950
8,365
0
W
Thanatos
N9NTH
Thanatos
7,963
1,823
0
3,860
7,745
2,552
0
1,242
6,370
0
10,703
L
5,541
1,707
0
250
6,054
1,782
0
2,775
3,279
29,320
0
W
7,561
248
1,286
2,174
6,762
1,927
1,072
2,631
3,891
31,772
0
L
3,399
533
0
442
8,389
2,771
136
2,692
5,697
0
21,114
W
Shiva
ZUSETNB
Shiva
7,367
1,198
392
1,267
8,239
4,200
188
976
7,198
0
24,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,135
Gold Earned
36,347
183
Minions Killed
134
0
Camps Cleared
0
1,101,920
Distance Traveled
783,228
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,182
818
20
2
0
237,534
3
L
Guan Yu
7,535
754
4
0
0
179,783
1
L
Danzaburou
7,053
705
23
2
0
153,426
2
W
Ra
7,183
718
50
5
0
182,513
0
L
Cthulhu
6,084
608
16
2
0
105,821
0
W
Thanatos
8,200
820
7
1
0
230,808
3
L
Zeus
8,445
845
57
6
0
171,161
2
W
Chang'e
8,285
829
64
6
0
222,541
2
L
Hou Yi
7,230
723
34
3
0
173,037
1
W
Shiva
8,285
829
42
4
0
228,524
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role