Player Matchup

Ganesha
Ganesha
Silver II
IceMan2504
Ganesha
Silver II
Level 154
God Stats
10W - 12L
1,451 SR
Queue Stats
50W - 48L
1,499 MMR
Party 3
Medusa
Medusa
Gold III
KaminoTempest
Medusa
Gold III
Level 106
God Stats
5W - 6L
1,305 SR
Queue Stats
220W - 214L
1,564 MMR
Party 4
Hun Batz
Hun Batz
Silver II
Luffy21ESP
Hun Batz
Silver II
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
29W - 26L
1,499 MMR
Party 3
Nu Wa
Nu Wa
Gold I
RinaRay
Nu Wa
Gold I
Level 152
God Stats
126W - 86L
1,591 SR
Queue Stats
397W - 405L
1,532 MMR
Solo
Mulan
Mulan
Gold IV
mrooteiin
Mulan
Gold IV
Level 89
God Stats
14W - 14L
1,592 SR
Queue Stats
437W - 429L
1,438 MMR
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,488 SR
1,506 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,708 SR
1,509 MMR
Persephone
Persephone
Gold IV
GBSadovnik
Persephone
Gold IV
Level 63
God Stats
9W - 6L
1,740 SR
Queue Stats
212W - 216L
1,465 MMR
Solo
Tyr
Tyr
Gold V
Herogames
Tyr
Gold V
Level 160
God Stats
1W - 1L
2,097 SR
Queue Stats
36W - 41L
1,413 MMR
Party 2
Kali
Kali
Platinum IV
iDeliqen
Kali
Platinum IV
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
241W - 223L
1,769 MMR
Party 2
Apollo
Apollo
Silver II
失心爱希望
Apollo
Silver II
Level 125
God Stats
1W - 2L
1,705 SR
Queue Stats
2W - 7L
1,591 MMR
Party 1
Sylvanus
Sylvanus
Silver V
希望爱失心
Sylvanus
Silver V
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,305 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IceMan2504
Ganesha
17
0 / 3 / 20
12,802
533
9,030
24,786
33,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

20
3 / 3 / 13
14,593
608
14,127
18,497
8,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
Luffy21ESP
Hun Batz
20
13 / 4 / 5
15,139
631
14,886
21,450
11,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
RinaRay
Nu Wa
20
6 / 4 / 13
14,345
598
23,486
13,036
5,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
mrooteiin
Mulan
20
6 / 3 / 10
14,144
589
14,539
27,631
29,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ShivaAtlasThothAgni

VS

Bans
BastetAthenaThorCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GBSadovnik
Persephone
20
2 / 5 / 6
12,892
537
12,478
14,099
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 7
11,857
494
16,758
28,277
20,071
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
20
8 / 7 / 2
13,003
542
17,316
26,549
9,708
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 3 / 6
13,571
565
9,687
19,577
7,537
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
14
1 / 6 / 2
9,521
397
5,340
16,735
14,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
40
28
Kills
17
17
Deaths
28
61
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
GBSadovnik
Persephone
2
5
6
1
L
4
7
7
1.07
W
Ganesha
IceMan2504
Ganesha
0
3
20
3.33
W
3
3
13
3.17
W
Hun Batz
Luffy21ESP
Hun Batz
13
4
5
3.88
W
Nu Wa
RinaRay
Nu Wa
6
4
13
3.13
L
Kali
8
7
2
1.29
W
Mulan
mrooteiin
Mulan
6
3
10
3.67
L
2
3
6
1.67
L
Sylvanus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,068
Damage
61,579
105,400
Taken
105,237
89,856
Mitigated
55,802
42,812
Healing
28,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
GBSadovnik
Persephone
12,478
737
0
2,676
14,099
4,230
528
4,518
9,363
96,958
0
L
16,758
1,154
0
7,542
28,277
20,071
0
6,473
21,433
8,149
59,703
W
Ganesha
IceMan2504
Ganesha
9,030
802
0
5,582
24,786
33,919
977
4,675
20,111
33,106
0
W
14,127
5,686
0
10,859
18,497
8,603
7,577
4,427
14,070
0
134,555
W
Hun Batz
Luffy21ESP
Hun Batz
14,886
4,490
0
6,826
21,450
11,786
79
5,909
15,541
0
103,436
W
Nu Wa
RinaRay
Nu Wa
23,486
4,537
0
4,789
13,036
5,954
4,764
4,575
8,461
96,461
0
L
Kali
17,316
7,878
0
6,703
26,549
9,708
0
8,421
17,774
0
96,729
W
Mulan
mrooteiin
Mulan
14,539
1,920
0
14,756
27,631
29,594
581
5,790
21,841
0
73,405
L
9,687
7,037
0
8,080
19,577
7,537
2,068
4,971
13,629
0
130,921
L
Sylvanus
5,340
866
401
2,752
16,735
14,256
0
6,724
9,693
36,318
15,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,023
Gold Earned
60,844
608
Minions Killed
743
0
Camps Cleared
0
2,240,156
Distance Traveled
2,073,837
42
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,892
537
169
7
0
407,796
6
L
Tyr
11,857
494
123
5
0
425,781
1
W
Ganesha
12,802
533
8
0
0
465,052
11
W
Medusa
14,593
608
190
8
0
428,171
5
W
Hun Batz
15,139
631
133
6
0
489,139
9
W
Nu Wa
14,345
598
155
6
0
416,078
12
L
Kali
13,003
542
131
5
0
473,067
0
W
Mulan
14,144
589
122
5
0
441,716
5
L
Apollo
13,571
565
229
10
0
463,879
3
L
Sylvanus
9,521
397
91
4
0
303,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role