Player Matchup

Eset
Eset
FlyingEmblem
Eset
Level 129
God Stats
4W - 3L
1,590 SR
Queue Stats
49W - 53L
1,445 Elo+
Solo
Artemis
Artemis
LukaTheDon44
Artemis
Level 47
God Stats
5W - 6L
1,411 SR
Queue Stats
19W - 28L
1,437 Elo+
Solo
Ymir
Ymir
Totovics
Ymir
Level 35
God Stats
4W - 8L
1,223 SR
Queue Stats
506W - 651L
1,449 Elo+
Solo
Team Averages
Level 70
1,408 SR
1,444 Elo+

VS

Team Averages
Level 77
1,529 SR
1,442 Elo+
King Arthur
King Arthur
Margvela2005
King Arthur
Level 107
God Stats
0W - 1L
1,586 SR
Queue Stats
7W - 5L
1,377 Elo+
Party 1
Sol
Sol
ZxzXXXzxZ
Sol
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 237L
1,641 Elo+
Solo
Tsukuyomi
Tsukuyomi
fango1
Tsukuyomi
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 6
10,136
780
14,419
10,375
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
LukaTheDon44
Artemis
16
7 / 0 / 6
9,922
763
11,907
7,408
2,575
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
15
1 / 0 / 13
10,055
773
4,582
13,570
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Margvela2005
King Arthur
10
0 / 6 / 2
7,512
578
5,438
17,259
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 5 / 0
8,301
639
12,028
10,192
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
fango1
Tsukuyomi
11
1 / 4 / 1
7,652
589
5,870
7,887
2,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
Artemis
LukaTheDon44
Artemis
7
0
6
10
L
King Arthur
Margvela2005
King Arthur
0
6
2
0.17
W
Ymir
1
0
13
7.5
L
1
5
0
0.2
L
Tsukuyomi
fango1
Tsukuyomi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,908
Damage
23,336
31,353
Taken
35,338
19,477
Mitigated
12,166
12,640
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,419
830
702
3,362
10,375
3,957
591
5,152
4,889
46,795
0
W
Artemis
LukaTheDon44
Artemis
11,907
6,605
0
3,219
7,408
2,575
1,333
3,075
4,166
0
47,041
L
King Arthur
Margvela2005
King Arthur
5,438
543
148
3,308
17,259
6,638
0
8,788
8,081
0
18,419
W
Ymir
4,582
843
631
4,726
13,570
12,945
260
4,151
9,008
20,949
0
L
12,028
3,531
0
2,811
10,192
2,593
0
5,081
4,801
41,273
0
L
Tsukuyomi
fango1
Tsukuyomi
5,870
1,300
0
820
7,887
2,935
0
4,323
3,310
0
15,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
23,465
181
Minions Killed
124
9
Camps Cleared
3
695,809
Distance Traveled
674,328
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,136
780
86
7
1
230,544
3
W
Artemis
9,922
763
67
5
5
249,825
2
L
King Arthur
7,512
578
28
2
2
209,691
1
W
Ymir
10,055
773
28
2
3
215,440
3
L
Sol
8,301
639
72
6
1
215,623
3
L
Tsukuyomi
7,652
589
24
2
0
249,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role