Player Matchup

Charybdis
Charybdis
Cavanger
Charybdis
Level 47
God Stats
4W - 8L
1,699 SR
Queue Stats
388W - 341L
1,576 Elo+
Party 1
Sylvanus
Sylvanus
IIXSAMMANXII
Sylvanus
Level 101
God Stats
13W - 12L
1,584 SR
Queue Stats
764W - 652L
1,603 Elo+
Party 1
Ymir
Ymir
ImFrankis
Ymir
Level 37
God Stats
8W - 10L
1,327 SR
Queue Stats
446W - 351L
1,605 Elo+
Party 1
Ah Puch
Ah Puch
MoeFoe17
Ah Puch
Level 65
God Stats
5W - 2L
1,724 SR
Queue Stats
327W - 268L
1,573 Elo+
Party 1
Skadi
Skadi
MrToastyOG
Skadi
Level 88
God Stats
15W - 7L
1,962 SR
Queue Stats
615W - 501L
1,600 Elo+
Party 1
Team Averages
Level 68
1,659 SR
1,591 Elo+

VS

Team Averages
Level 95
1,563 SR
1,446 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GodFrostbyte450
Amaterasu
Level 90
God Stats
2W - 1L
1,676 SR
Queue Stats
48W - 60L
1,476 Elo+
Solo
Tiamat
Tiamat
JokinVirus89
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Kyntakt
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo
Guan Yu
Guan Yu
nardsonthebeat
Guan Yu
Level 159
God Stats
3W - 3L
1,637 SR
Queue Stats
174W - 171L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cavanger
Charybdis
18
7 / 3 / 18
11,058
790
19,071
12,454
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
IIXSAMMANXII
Sylvanus
19
6 / 2 / 24
10,966
783
9,390
18,000
21,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
15
4 / 7 / 12
9,848
703
7,505
24,469
25,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
MoeFoe17
Ah Puch
19
8 / 1 / 20
11,321
809
17,820
12,253
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
19
8 / 3 / 17
11,545
825
20,165
12,600
5,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
4 / 10 / 8
10,234
731
11,151
17,691
5,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
GodFrostbyte450
Amaterasu
16
2 / 9 / 8
9,849
704
10,776
19,409
20,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
16
4 / 5 / 5
9,504
679
15,843
12,150
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
Kyntakt
Neith
17
2 / 3 / 10
9,116
651
14,365
10,886
4,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 6 / 7
9,864
705
9,844
21,128
25,895
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
53
33
Kills
15
16
Deaths
33
91
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
10
8
0.8
W
Charybdis
Cavanger
Charybdis
7
3
18
5.33
L
Amaterasu
GodFrostbyte450
Amaterasu
2
9
8
0.67
W
Sylvanus
IIXSAMMANXII
Sylvanus
6
2
24
9
W
Ymir
4
7
12
1.43
L
Tiamat
4
5
5
1.3
L
Neith
Kyntakt
Neith
2
3
10
2.33
W
Ah Puch
MoeFoe17
Ah Puch
8
1
20
18
W
Skadi
8
3
17
5.5
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,951
Damage
61,979
79,776
Taken
81,264
63,824
Mitigated
63,077
38,897
Healing
28,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,151
915
1,008
2,669
17,691
5,972
0
8,675
9,016
27,048
0
W
Charybdis
Cavanger
Charybdis
19,071
10,780
1,744
2,426
12,454
5,655
3,156
4,620
7,834
0
32,769
L
Amaterasu
GodFrostbyte450
Amaterasu
10,776
3,206
741
2,093
19,409
20,540
0
6,909
12,500
0
16,563
W
Sylvanus
IIXSAMMANXII
Sylvanus
9,390
2,316
13,071
8,785
18,000
21,020
762
7,017
10,983
17,960
0
W
Ymir
7,505
899
884
3,812
24,469
25,264
0
9,241
15,228
12,931
0
L
Tiamat
15,843
2,516
554
2,794
12,150
6,327
0
6,111
6,039
29,017
0
L
Neith
Kyntakt
Neith
14,365
3,522
0
3,391
10,886
4,343
0
4,187
6,699
0
26,745
W
Ah Puch
MoeFoe17
Ah Puch
17,820
2,525
1,301
4,379
12,253
5,937
446
2,995
9,258
38,938
0
W
Skadi
20,165
9,532
755
1,740
12,600
5,948
1,377
3,121
9,479
0
44,457
L
9,844
519
6,302
8,552
21,128
25,895
0
8,833
12,295
0
17,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,738
Gold Earned
48,567
181
Minions Killed
179
0
Camps Cleared
0
1,166,840
Distance Traveled
1,087,184
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,234
731
47
3
0
173,543
5
W
Charybdis
11,058
790
47
3
0
214,582
0
L
Amaterasu
9,849
704
8
1
0
196,857
0
W
Sylvanus
10,966
783
21
2
0
232,399
0
W
Ymir
9,848
703
12
1
0
226,735
0
L
Tiamat
9,504
679
58
4
0
215,764
0
L
Neith
9,116
651
51
4
0
242,869
0
W
Ah Puch
11,321
809
46
3
0
238,912
0
W
Skadi
11,545
825
55
4
0
254,212
0
L
Guan Yu
9,864
705
15
1
0
258,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role