Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
keeduh
Serqet
Level 27
God Stats
0W - 2L
1,329 SR
Queue Stats
16W - 25L
1,406 Elo+
Solo
Bastet
Bastet
lightningPANDA61
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,265 Elo+
Solo
Thoth
Thoth
vanillagurrillaa
Thoth
Level 125
God Stats
1W - 12L
1,018 SR
Queue Stats
512W - 521L
1,433 Elo+
Solo
Team Averages
Level 84
1,369 SR
1,421 Elo+

VS

Team Averages
Level 57
1,527 SR
1,466 Elo+
Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AtooZy
Cthulhu
Level 27
God Stats
1W - 1L
1,549 SR
Queue Stats
39W - 47L
1,321 Elo+
Party 1
Discordia
Discordia
Ayo B00M
Discordia
Level 48
God Stats
9W - 10L
1,274 SR
Queue Stats
345W - 396L
1,453 Elo+
Party 1
Zeus
Zeus
BarefootMonk148
Zeus
Level 46
God Stats
1W - 0L
1,601 SR
Queue Stats
18W - 13L
1,588 Elo+
Solo
Horus
Horus
tca3011
Horus
Level 23
God Stats
2W - 0L
1,709 SR
Queue Stats
100W - 106L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 1 / 4
5,477
1,095
2,560
4,562
1,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
 
Kukulkan
11
1 / 1 / 3
5,476
1,095
5,714
3,160
1,168
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
keeduh
Serqet
9
0 / 2 / 2
4,816
963
1,895
3,824
2,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 1 / 1
4,417
883
1,213
2,248
667
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 3
5,859
1,172
2,767
3,020
978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 3
6,111
1,222
3,560
2,971
894
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
AtooZy
Cthulhu
10
1 / 0 / 3
5,883
1,177
2,157
5,241
1,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Ayo B00M
Discordia
11
1 / 2 / 3
5,874
1,175
4,855
3,513
985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 3 / 3
5,582
1,116
3,785
3,890
1,140
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
tca3011
Horus
8
0 / 2 / 4
5,167
1,033
690
5,840
2,638
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
6
Kills
6
6
Deaths
7
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
4
4
L
Kukulkan
 
Kukulkan
1
1
3
2.5
W
Sol
 
Sol
2
0
3
3.5
W
Cthulhu
AtooZy
Cthulhu
1
0
3
2.5
W
Discordia
Ayo B00M
Discordia
1
2
3
1.25
W
2
3
3
1.17
L
Serqet
keeduh
Serqet
0
2
2
0.5
L
0
1
1
0.5
W
Horus
tca3011
Horus
0
2
4
1
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,149
Damage
15,047
16,814
Taken
21,455
7,105
Mitigated
7,610
7,423
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,560
430
2,672
2,602
4,562
1,501
0
3,443
1,119
6,356
0
L
Kukulkan
 
Kukulkan
5,714
689
63
435
3,160
1,168
0
2,780
380
13,058
0
W
Sol
 
Sol
3,560
1,017
1,171
1,093
2,971
894
290
1,195
1,715
10,324
0
W
Cthulhu
AtooZy
Cthulhu
2,157
0
568
2,306
5,241
1,953
0
2,644
2,538
5,262
0
W
Discordia
Ayo B00M
Discordia
4,855
92
215
247
3,513
985
629
2,287
1,019
13,500
0
W
3,785
727
583
647
3,890
1,140
0
2,219
1,671
6,630
0
L
Serqet
keeduh
Serqet
1,895
141
214
406
3,824
2,791
0
3,340
484
0
2,422
L
1,213
285
0
616
2,248
667
0
1,793
455
0
1,213
W
Horus
tca3011
Horus
690
550
1,374
1,366
5,840
2,638
72
2,696
2,971
0
2,630
L
2,767
164
270
145
3,020
978
0
3,001
19
9,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,045
Gold Earned
28,617
47
Minions Killed
58
0
Camps Cleared
0
452,871
Distance Traveled
531,786
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,477
1,095
8
2
0
110,778
3
L
Kukulkan
5,476
1,095
19
4
0
115,834
2
W
Sol
6,111
1,222
17
3
0
100,850
0
W
Cthulhu
5,883
1,177
13
3
0
104,168
1
W
Discordia
5,874
1,175
21
4
0
106,846
0
W
Zeus
5,582
1,116
4
1
0
112,669
0
L
Serqet
4,816
963
3
1
0
106,780
1
L
Bastet
4,417
883
0
0
0
45,381
0
W
Horus
5,167
1,033
3
1
0
107,253
0
L
Thoth
5,859
1,172
17
3
0
74,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role