Player Matchup

Chaac
Chaac
Renkis13
Chaac
Level 125
God Stats
21W - 23L
1,532 SR
Queue Stats
406W - 378L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
mouldytac0
Gilgamesh
Level 148
God Stats
61W - 45L
1,614 SR
Queue Stats
563W - 482L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
proticlekid
Kukulkan
Level 11
God Stats
3W - 4L
1,481 SR
Queue Stats
16W - 25L
1,151 Elo+
Party 1
Team Averages
Level 95
1,542 SR
1,374 Elo+

VS

Team Averages
Level 105
1,335 SR
1,397 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MOORETERIZER5
Ah Puch
Level 106
God Stats
1W - 4L
1,121 SR
Queue Stats
93W - 102L
1,459 Elo+
Solo
Charybdis
Charybdis
UnholySoul187
Charybdis
Level 49
God Stats
62W - 84L
1,382 SR
Queue Stats
421W - 882L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Renkis13
Chaac
19
10 / 3 / 17
14,623
770
19,674
18,808
15,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
mouldytac0
Gilgamesh
20
15 / 1 / 10
15,063
793
24,566
26,741
9,825
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
proticlekid
Kukulkan
18
3 / 1 / 16
13,104
690
12,834
15,789
5,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 9 / 1
11,791
621
10,299
30,645
39,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
16
2 / 10 / 2
12,605
663
19,946
18,144
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
UnholySoul187
Charybdis
15
1 / 9 / 4
11,676
615
10,055
19,116
11,317
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
28
Kills
5
5
Deaths
28
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
9
1
0.28
L
Ah Puch
2
10
2
0.3
W
Chaac
Renkis13
Chaac
10
3
17
6.17
L
Charybdis
UnholySoul187
Charybdis
1
9
4
0.33
W
Gilgamesh
mouldytac0
Gilgamesh
15
1
10
20
W
Kukulkan
proticlekid
Kukulkan
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,074
Damage
40,300
61,338
Taken
67,905
30,951
Mitigated
56,461
18,471
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,299
641
0
4,110
30,645
39,640
336
9,066
21,111
29,651
0
L
Ah Puch
19,946
1,157
0
2,949
18,144
5,504
138
1,925
15,886
62,617
0
W
Chaac
Renkis13
Chaac
19,674
3,194
0
8,395
18,808
15,469
649
8,683
9,327
519
49,969
L
Charybdis
UnholySoul187
Charybdis
10,055
5,085
73
1,299
19,116
11,317
932
2,588
16,149
0
30,561
W
Gilgamesh
mouldytac0
Gilgamesh
24,566
10,942
470
5,335
26,741
9,825
1,021
13,184
13,557
0
58,763
W
Kukulkan
proticlekid
Kukulkan
12,834
3,010
195
4,076
15,789
5,657
767
9,161
6,628
57,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,790
Gold Earned
36,072
211
Minions Killed
157
9
Camps Cleared
5
1,072,899
Distance Traveled
737,722
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,791
621
22
1
0
305,550
3
L
Ah Puch
12,605
663
100
5
4
231,237
2
W
Chaac
14,623
770
61
3
7
356,946
1
L
Charybdis
11,676
615
35
2
1
200,935
1
W
Gilgamesh
15,063
793
42
2
1
401,939
1
W
Kukulkan
13,104
690
108
6
1
314,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role