Player Matchup

Shiva
Shiva
PREDATORKING96
Shiva
Level 61
God Stats
11W - 9L
1,458 SR
Queue Stats
19W - 20L
1,372 Elo+
Party 1
Vamana
Vamana
TG reaper7023
Vamana
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 41L
1,420 Elo+
Party 1
Bakasura
Bakasura
itz_NARFMAN
Bakasura
Level 158
God Stats
7W - 5L
1,602 SR
Queue Stats
537W - 449L
1,585 Elo+
Party 3
Xbalanque
Xbalanque
oExtrAvAgAncEo
Xbalanque
Level 26
God Stats
10W - 5L
1,717 SR
Queue Stats
60W - 42L
1,598 Elo+
Party 3
Hera
Hera
tank-wich45
Hera
Level 80
God Stats
4W - 0L
1,898 SR
Queue Stats
77W - 77L
1,610 Elo+
Party 3
Team Averages
Level 78
1,635 SR
1,517 Elo+

VS

Team Averages
Level 48
1,509 SR
1,479 Elo+
Hou Yi
Hou Yi
AAflexy
Hou Yi
Level 87
God Stats
9W - 7L
1,508 SR
Queue Stats
707W - 705L
1,349 Elo+
Solo
Thanatos
Thanatos
AyySyko
Thanatos
Level 49
God Stats
4W - 6L
1,427 SR
Queue Stats
289W - 242L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
BingaCP3
Cthulhu
Level 41
God Stats
9W - 12L
1,711 SR
Queue Stats
287W - 211L
1,540 Elo+
Party 2
Aphrodite
Aphrodite
KingMokam
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 102L
1,586 Elo+
Party 2
Ares
Ares
danni0104Madsend
Ares
Level 34
God Stats
2W - 3L
1,401 SR
Queue Stats
221W - 224L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
7,703
514
5,423
9,208
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 1
7,803
520
4,025
5,597
4,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
itz_NARFMAN
Bakasura
14
2 / 0 / 7
8,217
548
3,952
9,922
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
oExtrAvAgAncEo
Xbalanque
12
2 / 4 / 5
7,489
499
7,012
8,819
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 1 / 3
9,353
624
17,019
6,995
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AAflexy
Hou Yi
11
3 / 5 / 2
7,052
470
9,348
11,973
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
AyySyko
Thanatos
13
2 / 3 / 0
7,394
493
5,095
11,798
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
BingaCP3
Cthulhu
13
0 / 1 / 0
7,964
531
3,380
9,730
6,742
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
KingMokam
Aphrodite
14
1 / 1 / 1
7,940
529
1,626
9,765
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 1
6,291
419
4,313
11,212
9,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
8
8
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AAflexy
Hou Yi
3
5
2
0.8
L
Thanatos
AyySyko
Thanatos
2
3
0
0.67
L
Cthulhu
BingaCP3
Cthulhu
0
1
0
0
L
Aphrodite
KingMokam
Aphrodite
1
1
1
1.5
W
3
3
6
2
W
0
0
1
0.5
L
2
4
1
0.63
W
Bakasura
itz_NARFMAN
Bakasura
2
0
7
5.5
W
Xbalanque
oExtrAvAgAncEo
Xbalanque
2
4
5
1.13
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,431
Damage
23,762
40,541
Taken
54,478
19,373
Mitigated
26,843
12,898
Healing
23,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AAflexy
Hou Yi
9,348
4,094
0
2,075
11,973
3,272
525
2,277
9,668
0
37,728
L
Thanatos
AyySyko
Thanatos
5,095
682
0
7,132
11,798
3,394
0
5,683
5,993
0
41,607
L
Cthulhu
BingaCP3
Cthulhu
3,380
284
0
4,492
9,730
6,742
0
2,130
7,600
56,396
0
L
Aphrodite
KingMokam
Aphrodite
1,626
280
278
5,485
9,765
3,722
0
5,039
4,656
51,641
0
W
5,423
1,004
919
2,671
9,208
7,589
587
2,342
6,535
0
16,405
W
4,025
1,046
0
2,843
5,597
4,009
0
1,752
3,845
0
39,734
L
4,313
238
313
3,762
11,212
9,713
0
1,890
9,242
19,329
0
W
Bakasura
itz_NARFMAN
Bakasura
3,952
3,037
0
1,834
9,922
3,439
2,035
2,031
7,833
0
36,339
W
Xbalanque
oExtrAvAgAncEo
Xbalanque
7,012
2,579
0
2,517
8,819
2,349
2,159
1,298
7,320
0
52,162
W
17,019
3,757
76
2,038
6,995
1,987
1,739
1,275
5,689
74,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
36,641
431
Minions Killed
406
0
Camps Cleared
0
1,473,802
Distance Traveled
1,346,939
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,052
470
61
4
0
232,260
2
L
Thanatos
7,394
493
75
5
0
291,912
2
L
Cthulhu
7,964
531
123
8
0
254,809
3
L
Aphrodite
7,940
529
121
8
0
289,111
3
W
Shiva
7,703
514
25
2
0
297,483
5
W
Vamana
7,803
520
100
7
0
292,978
4
L
Ares
6,291
419
26
2
0
278,847
0
W
Bakasura
8,217
548
87
6
0
364,027
5
W
Xbalanque
7,489
499
88
6
0
228,249
0
W
Hera
9,353
624
131
9
0
291,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role