Player Matchup

Cupid
Cupid
FoxStrata
Cupid
Level 27
God Stats
3W - 1L
1,577 SR
Queue Stats
44W - 15L
1,717 Elo+
Party 1
Geb
Geb
HotChocolateK
Geb
Level 21
God Stats
12W - 2L
1,874 SR
Queue Stats
22W - 7L
1,708 Elo+
Party 1
Fenrir
Fenrir
LouderWCrowder
Fenrir
Level 11
God Stats
6W - 2L
1,500 SR
Queue Stats
275W - 181L
1,913 Elo+
Party 2
Tiamat
Tiamat
NappoBappo
Tiamat
Level 153
God Stats
5W - 1L
1,309 SR
Queue Stats
53W - 19L
1,711 Elo+
Party 1
Nemesis
Nemesis
SlateBiscuit
Nemesis
Level 144
God Stats
5W - 4L
1,813 SR
Queue Stats
217W - 119L
1,672 Elo+
Party 2
Team Averages
Level 71
1,614 SR
1,744 Elo+

VS

Team Averages
Level 61
1,320 SR
1,487 Elo+
Odin
Odin
DoomMagnet24
Odin
Level 69
God Stats
2W - 4L
1,432 SR
Queue Stats
215W - 216L
1,504 Elo+
Party 3
Ares
Ares
LordRamiel
Ares
Level 60
God Stats
4W - 6L
1,440 SR
Queue Stats
143W - 162L
1,471 Elo+
Party 3
Cernunnos
Cernunnos
Minoa64
Cernunnos
Level 48
God Stats
0W - 7L
1,046 SR
Queue Stats
161W - 179L
1,472 Elo+
Party 3
Mercury
Mercury
SpaceMonkey123
Mercury
Level 68
God Stats
17W - 18L
1,502 SR
Queue Stats
200W - 219L
1,485 Elo+
Party 3
Poseidon
Poseidon
predawn2
Poseidon
Level 61
God Stats
0W - 4L
1,181 SR
Queue Stats
169W - 193L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FoxStrata
Cupid
11
3 / 0 / 0
6,013
601
3,677
3,633
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 6
5,911
591
4,079
6,093
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 0 / 3
7,455
746
5,882
7,443
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
NappoBappo
Tiamat
12
8 / 0 / 1
7,096
710
7,609
4,844
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SlateBiscuit
Nemesis
11
4 / 0 / 3
6,462
646
4,290
5,857
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,751
475
2,171
6,438
4,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 3 / 0
4,533
453
2,588
8,745
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Minoa64
Cernunnos
7
0 / 3 / 0
4,396
440
3,055
4,578
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 5 / 0
4,872
487
1,907
8,091
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
predawn2
Poseidon
9
0 / 5 / 0
5,168
517
3,586
6,818
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
21
Kills
0
0
Deaths
21
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Cupid
FoxStrata
Cupid
3
0
0
3
W
2
0
6
5
L
0
3
0
0
W
4
0
3
5.5
L
Cernunnos
Minoa64
Cernunnos
0
3
0
0
W
Tiamat
NappoBappo
Tiamat
8
0
1
8.5
W
Nemesis
SlateBiscuit
Nemesis
4
0
3
5.5
L
0
5
0
0
L
Poseidon
predawn2
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,537
Damage
13,307
27,870
Taken
34,670
14,366
Mitigated
13,343
12,474
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,171
772
0
311
6,438
4,284
0
69
6,369
0
20,989
W
Cupid
FoxStrata
Cupid
3,677
2,159
219
2,254
3,633
919
0
402
3,231
0
34,186
W
4,079
782
0
1,911
6,093
2,674
0
2,387
3,688
12,946
453
L
2,588
206
0
1,618
8,745
4,028
0
3,625
5,120
10,588
0
W
5,882
2,617
0
5,074
7,443
6,054
434
160
7,271
0
42,827
L
Cernunnos
Minoa64
Cernunnos
3,055
1,172
0
902
4,578
1,014
0
817
3,761
0
20,986
W
Tiamat
NappoBappo
Tiamat
7,609
714
0
2,034
4,844
3,067
0
1,553
3,104
38,051
0
W
Nemesis
SlateBiscuit
Nemesis
4,290
2,343
0
982
5,857
1,652
0
1,393
4,402
0
42,133
L
1,907
1,429
0
155
8,091
2,144
0
2,960
5,131
0
26,534
L
Poseidon
predawn2
Poseidon
3,586
550
0
1,375
6,818
1,873
0
3,972
2,846
27,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
23,720
348
Minions Killed
217
0
Camps Cleared
0
1,048,764
Distance Traveled
964,657
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,751
475
45
5
0
188,095
0
W
Cupid
6,013
601
75
8
0
178,203
3
W
Geb
5,911
591
20
2
0
214,562
4
L
Ares
4,533
453
21
2
0
200,396
4
W
Fenrir
7,455
746
94
9
0
186,989
1
L
Cernunnos
4,396
440
34
3
0
175,089
1
W
Tiamat
7,096
710
78
8
0
208,586
3
W
Nemesis
6,462
646
81
8
0
260,424
2
L
Mercury
4,872
487
57
6
0
215,452
2
L
Poseidon
5,168
517
60
6
0
185,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role