Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DannyHipHop
Freya
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,539 Elo+
Party 2
Ratatoskr
Ratatoskr
Gojou
Ratatoskr
Level 68
God Stats
0W - 1L
1,247 SR
Queue Stats
74W - 40L
1,490 Elo+
Party 2
Ra
Ra
WarMachine1775
Ra
Level 128
God Stats
3W - 1L
1,620 SR
Queue Stats
223W - 245L
1,516 Elo+
Solo
Chiron
Chiron
macho901
Chiron
Level 137
God Stats
2W - 2L
1,527 SR
Queue Stats
66W - 71L
1,594 Elo+
Solo
Team Averages
Level 106
1,479 SR
1,528 Elo+

VS

Team Averages
Level 132
1,534 SR
1,557 Elo+
Sylvanus
Sylvanus
MainNeutral
Sylvanus
Level 131
God Stats
2W - 0L
1,523 SR
Queue Stats
75W - 71L
1,561 Elo+
Solo
Ullr
Ullr
RedAng31
Ullr
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,551 Elo+
Party 1
Freya
Freya
Traumataur
Freya
Level 120
God Stats
10W - 4L
1,528 SR
Queue Stats
225W - 197L
1,626 Elo+
Solo
Mulan
Mulan
WaggishHaddock
Mulan
Level 145
God Stats
4W - 1L
1,619 SR
Queue Stats
306W - 274L
1,508 Elo+
Solo
Athena
Athena
sourpatchkid397
Athena
Level 129
God Stats
5W - 0L
1,500 SR
Queue Stats
99W - 106L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
1 / 6 / 14
10,686
629
9,372
25,802
31,226
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
6 / 8 / 10
11,891
699
22,887
19,100
8,273
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
Gojou
Ratatoskr
19
5 / 6 / 12
12,031
708
17,069
24,233
21,433
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 7 / 8
11,373
669
16,093
19,352
14,847
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
macho901
Chiron
20
5 / 5 / 11
12,295
723
34,431
18,249
7,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MainNeutral
Sylvanus
20
4 / 2 / 20
13,392
788
12,541
23,414
29,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
20
9 / 2 / 18
13,453
791
28,116
23,613
15,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
20
9 / 4 / 18
13,431
790
21,067
20,266
11,950
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 7 / 15
12,754
750
26,516
30,520
25,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 6 / 18
11,079
652
7,031
24,782
35,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
121
21
Kills
32
32
Deaths
21
55
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
6
14
1.33
L
6
8
10
1.38
L
Ratatoskr
Gojou
Ratatoskr
5
6
12
1.83
W
Sylvanus
MainNeutral
Sylvanus
4
2
20
7
W
Ullr
9
2
18
9
W
Freya
9
4
18
4.5
W
8
7
15
2.21
L
4
7
8
1.14
L
Chiron
macho901
Chiron
5
5
11
2.1
W
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,852
Damage
95,271
106,736
Taken
122,595
83,463
Mitigated
118,107
46,338
Healing
56,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,372
3,085
1,735
6,450
25,802
31,226
45
8,417
17,385
13,934
0
L
22,887
8,025
0
4,120
19,100
8,273
661
6,717
12,383
31,292
0
L
Ratatoskr
Gojou
Ratatoskr
17,069
4,898
3,276
9,125
24,233
21,433
363
9,181
15,052
0
26,990
W
Sylvanus
MainNeutral
Sylvanus
12,541
1,981
14,922
10,981
23,414
29,337
288
8,537
14,700
23,025
0
W
Ullr
28,116
13,906
2,887
8,598
23,613
15,449
2,502
7,078
16,198
0
65,371
W
Freya
21,067
6,325
1,629
6,020
20,266
11,950
2,094
6,513
13,608
48,573
0
W
26,516
3,655
1,223
6,692
30,520
25,485
256
14,516
15,742
0
37,641
L
16,093
995
5,669
4,350
19,352
14,847
0
8,621
10,731
51,769
0
L
Chiron
macho901
Chiron
34,431
7,174
4,728
6,885
18,249
7,684
883
7,703
10,546
0
55,197
W
7,031
1,653
1,957
1,308
24,782
35,886
429
11,708
12,970
13,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,276
Gold Earned
64,109
185
Minions Killed
180
0
Camps Cleared
0
1,528,668
Distance Traveled
1,510,813
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,686
629
9
1
0
268,845
0
L
Freya
11,891
699
24
1
0
258,356
0
L
Ratatoskr
12,031
708
27
2
0
350,334
0
W
Sylvanus
13,392
788
11
1
0
319,664
2
W
Ullr
13,453
791
90
5
0
291,314
0
W
Freya
13,431
790
46
3
0
287,380
1
W
Mulan
12,754
750
22
1
0
302,637
0
L
Ra
11,373
669
83
5
0
320,748
0
L
Chiron
12,295
723
42
2
0
330,385
1
W
Athena
11,079
652
11
1
0
309,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role