Player Matchup

The Morrigan
The Morrigan
ChaChaSuracha
The Morrigan
Level 108
God Stats
4W - 0L
1,490 SR
Queue Stats
37W - 32L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
IRB__GOTTI
Gilgamesh
Level 128
God Stats
23W - 12L
1,627 SR
Queue Stats
164W - 164L
1,454 Elo+
Solo
Ymir
Ymir
SmallTall
Ymir
Level 87
God Stats
23W - 26L
1,451 SR
Queue Stats
142W - 177L
1,431 Elo+
Party 1
Chang'e
Chang'e
SoftieBee
Chang'e
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,483 Elo+
Party 2
Medusa
Medusa
p0k3sm0t
Medusa
Level 102
God Stats
3W - 7L
1,389 SR
Queue Stats
278W - 263L
1,493 Elo+
Party 1
Team Averages
Level 108
1,491 SR
1,479 Elo+

VS

Team Averages
Level 123
1,605 SR
1,454 Elo+
Raijin
Raijin
 
Raijin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
B3G1N2THEE3ND
Shiva
Level 149
God Stats
27W - 25L
1,618 SR
Queue Stats
331W - 390L
1,480 Elo+
Solo
Apollo
Apollo
PanishMans
Apollo
Level 97
God Stats
5W - 7L
1,401 SR
Queue Stats
331W - 338L
1,477 Elo+
Solo
Fenrir
Fenrir
ianpenta15
Fenrir
Level 128
God Stats
36W - 23L
1,736 SR
Queue Stats
671W - 715L
1,439 Elo+
Party 3
Mercury
Mercury
infamousbeast99
Mercury
Level 125
God Stats
1W - 1L
1,771 SR
Queue Stats
22W - 22L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChaChaSuracha
The Morrigan
15
4 / 1 / 3
9,683
510
5,701
6,795
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
IRB__GOTTI
Gilgamesh
15
5 / 1 / 7
9,786
515
6,710
9,081
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
14
1 / 1 / 9
9,589
505
4,858
13,885
12,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
SoftieBee
Chang'e
17
5 / 1 / 1
10,618
559
9,622
10,831
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
p0k3sm0t
Medusa
17
1 / 2 / 5
10,076
530
7,541
8,996
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
0 / 3 / 1
8,613
453
4,021
5,093
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 4 / 1
9,793
515
7,533
15,623
11,071
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
PanishMans
Apollo
17
4 / 3 / 2
10,332
544
4,517
10,671
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
ianpenta15
Fenrir
11
1 / 3 / 0
7,620
401
1,810
9,620
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 2
8,477
446
4,449
10,280
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
5
6
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
1
0.17
L
0
4
1
0.13
W
The Morrigan
ChaChaSuracha
The Morrigan
4
1
3
5.5
W
Gilgamesh
IRB__GOTTI
Gilgamesh
5
1
7
8.5
L
Apollo
PanishMans
Apollo
4
3
2
1.67
W
Ymir
1
1
9
5.5
W
Chang'e
SoftieBee
Chang'e
5
1
1
5.5
L
Fenrir
ianpenta15
Fenrir
1
3
0
0.33
L
0
3
2
0.33
W
Medusa
p0k3sm0t
Medusa
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,432
Damage
22,330
49,588
Taken
51,287
27,178
Mitigated
27,081
16,984
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,021
78
0
814
5,093
1,726
0
2,430
2,663
61,746
0
L
7,533
392
126
3,766
15,623
11,071
814
8,286
7,337
0
71,138
W
The Morrigan
ChaChaSuracha
The Morrigan
5,701
861
66
1,515
6,795
2,330
180
1,519
5,276
47,481
1,082
W
Gilgamesh
IRB__GOTTI
Gilgamesh
6,710
1,795
0
1,212
9,081
5,298
0
1,025
8,056
0
58,319
L
Apollo
PanishMans
Apollo
4,517
1,862
0
2,833
10,671
3,432
0
2,809
7,862
0
71,917
W
Ymir
4,858
920
0
2,039
13,885
12,880
154
1,007
12,878
35,808
4,007
W
Chang'e
SoftieBee
Chang'e
9,622
160
1,644
6,795
10,831
3,503
976
470
10,361
65,813
0
L
Fenrir
ianpenta15
Fenrir
1,810
395
20
1,926
9,620
6,285
0
3,086
6,534
0
9,209
L
4,449
1,920
0
2,916
10,280
4,567
820
2,111
8,169
0
66,277
W
Medusa
p0k3sm0t
Medusa
7,541
2,935
0
3,713
8,996
3,167
1,934
0
8,996
0
89,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,752
Gold Earned
44,835
534
Minions Killed
537
0
Camps Cleared
0
1,921,175
Distance Traveled
1,945,523
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,613
453
138
7
0
391,743
8
L
Shiva
9,793
515
144
8
0
395,399
4
W
The Morrigan
9,683
510
93
5
0
370,688
5
W
Gilgamesh
9,786
515
81
4
0
449,127
4
L
Apollo
10,332
544
137
7
0
355,655
8
W
Ymir
9,589
505
73
4
0
366,092
2
W
Chang'e
10,618
559
149
8
0
371,094
1
L
Fenrir
7,620
401
12
1
0
384,082
2
L
Mercury
8,477
446
106
6
0
418,644
7
W
Medusa
10,076
530
138
7
0
364,174
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role