Player Matchup

Merlin
Merlin
JamalYahir
Merlin
Level 152
God Stats
2W - 1L
1,365 SR
Queue Stats
52W - 49L
1,632 Elo+
Solo
Horus
Horus
LeslieLicker
Horus
Level 102
God Stats
19W - 12L
1,775 SR
Queue Stats
592W - 317L
1,652 Elo+
Party 2
Khepri
Khepri
tckiller4
Khepri
Level 107
God Stats
15W - 6L
1,871 SR
Queue Stats
523W - 244L
1,715 Elo+
Party 2
Team Averages
Level 120
1,670 SR
1,666 Elo+

VS

Team Averages
Level 85
1,424 SR
1,089 Elo+
Charybdis
Charybdis
AfricanWarrior74
Charybdis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,089 Elo+
Party 1
Hera
Hera
FNA1569
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,089 Elo+
Party 1
Cthulhu
Cthulhu
ShortStumps
Cthulhu
Level 63
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 4L
1,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JamalYahir
Merlin
15
13 / 0 / 10
10,352
941
16,754
3,828
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 0 / 15
9,513
865
14,399
11,088
14,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
tckiller4
Khepri
13
4 / 1 / 21
9,972
907
6,981
17,306
20,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
1 / 6 / 0
8,032
730
5,117
13,110
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
FNA1569
Hera
9
0 / 13 / 0
6,410
583
5,690
12,677
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ShortStumps
Cthulhu
11
0 / 6 / 1
7,500
682
5,043
16,993
14,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
2
25
Kills
1
1
Deaths
25
46
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
1
6
0
0.17
L
Hera
FNA1569
Hera
0
13
0
0
W
Merlin
JamalYahir
Merlin
13
0
10
18
W
8
0
15
15.5
L
Cthulhu
ShortStumps
Cthulhu
0
6
1
0.08
W
Khepri
tckiller4
Khepri
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,134
Damage
15,850
32,222
Taken
42,780
36,474
Mitigated
21,242
13,503
Healing
3,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
5,117
2,848
0
478
13,110
3,297
0
6,890
6,002
0
29,004
L
Hera
FNA1569
Hera
5,690
1,206
38
354
12,677
3,303
0
7,357
5,008
21,592
0
W
Merlin
JamalYahir
Merlin
16,754
593
0
726
3,828
1,863
952
1,221
2,607
62,656
0
W
14,399
5,571
1,870
5,518
11,088
14,508
287
4,694
6,394
0
23,613
L
Cthulhu
ShortStumps
Cthulhu
5,043
728
307
2,177
16,993
14,642
0
9,711
6,906
13,727
0
W
Khepri
tckiller4
Khepri
6,981
1,366
0
5,389
17,306
20,103
275
5,189
12,117
14,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,837
Gold Earned
21,942
132
Minions Killed
102
8
Camps Cleared
1
703,938
Distance Traveled
522,224
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,032
730
66
6
0
184,513
2
L
Hera
6,410
583
28
3
1
147,212
3
W
Merlin
10,352
941
97
9
5
222,553
3
W
Horus
9,513
865
29
3
3
249,396
2
L
Cthulhu
7,500
682
8
1
0
190,499
4
W
Khepri
9,972
907
6
1
0
231,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role