Player Matchup

Skadi
Skadi
Pinheadlarry2224
Skadi
Level 69
God Stats
4W - 3L
1,508 SR
Queue Stats
115W - 164L
1,395 Elo+
Party 3
Bellona
Bellona
Spencerj1999
Bellona
Level 82
God Stats
1W - 7L
1,114 SR
Queue Stats
116W - 152L
1,403 Elo+
Party 3
Mulan
Mulan
Th3Basil
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,364 Elo+
Party 1
Tyr
Tyr
WasteMoney2015
Tyr
Level 103
God Stats
0W - 2L
1,280 SR
Queue Stats
81W - 78L
1,393 Elo+
Party 1
Kali
Kali
elchicoblanco27
Kali
Level 79
God Stats
0W - 2L
1,304 SR
Queue Stats
87W - 139L
1,389 Elo+
Party 3
Team Averages
Level 72
1,341 SR
1,389 Elo+

VS

Team Averages
Level 93
1,443 SR
1,442 Elo+
Ganesha
Ganesha
 
Ganesha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Golden_Antalope
Cerberus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,442 Elo+
Solo
Zeus
Zeus
TRY HARD GRINGO
Zeus
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,366 Elo+
Party 2
Kukulkan
Kukulkan
XxDarkSoul501xX
Kukulkan
Level 68
God Stats
2W - 2L
1,215 SR
Queue Stats
94W - 94L
1,403 Elo+
Party 2
Bakasura
Bakasura
x Flop City x
Bakasura
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
8,862
886
8,942
9,854
2,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Spencerj1999
Bellona
17
4 / 1 / 9
9,017
902
8,493
12,550
9,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Th3Basil
Mulan
12
0 / 4 / 9
7,375
738
2,935
10,287
5,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 6 / 5
7,559
756
6,352
10,182
7,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 4 / 9
9,365
937
6,772
10,150
3,615
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 3 / 18
9,028
903
5,523
9,004
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
14
0 / 3 / 12
8,312
831
4,787
12,299
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
12 / 1 / 6
10,447
1,045
21,717
6,515
2,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
15
5 / 3 / 9
8,908
891
9,373
5,459
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
x Flop City x
Bakasura
14
1 / 4 / 10
8,121
812
3,752
9,141
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
73
14
Kills
18
20
Deaths
14
37
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
18
3
W
Cerberus
0
3
12
2
L
5
5
5
1.5
L
Bellona
Spencerj1999
Bellona
4
1
9
8.5
W
12
1
6
15
L
Mulan
Th3Basil
Mulan
0
4
9
1.13
L
1
6
5
0.58
W
Kukulkan
5
3
9
3.17
L
4
4
9
2.13
W
Bakasura
x Flop City x
Bakasura
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,494
Damage
45,152
53,023
Taken
42,418
28,972
Mitigated
26,319
15,619
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,523
635
1,679
1,789
9,004
8,940
100
0
9,004
9,551
0
W
Cerberus
4,787
223
509
3,950
12,299
7,792
304
0
12,299
8,391
0
L
8,942
5,068
538
1,350
9,854
2,473
1,148
8,804
1,050
0
18,964
L
Bellona
Spencerj1999
Bellona
8,493
1,131
1,610
5,324
12,550
9,182
552
8,461
3,929
0
22,689
W
21,717
1,659
1,197
2,557
6,515
2,942
1,321
0
6,515
36,689
0
L
Mulan
Th3Basil
Mulan
2,935
685
140
606
10,287
5,743
373
8,498
1,679
0
6,566
L
6,352
853
381
1,071
10,182
7,959
284
7,588
2,305
0
10,109
W
Kukulkan
9,373
1,496
0
500
5,459
2,517
858
0
5,459
32,392
0
L
6,772
2,662
701
3,898
10,150
3,615
1,210
8,049
2,021
0
15,046
W
Bakasura
x Flop City x
Bakasura
3,752
1,975
1,086
1,962
9,141
4,128
792
0
9,141
0
5,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,178
Gold Earned
44,816
80
Minions Killed
125
0
Camps Cleared
0
912,722
Distance Traveled
938,594
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,028
903
0
0
0
186,013
2
W
Cerberus
8,312
831
16
2
0
195,470
0
L
Skadi
8,862
886
22
2
0
174,966
0
L
Bellona
9,017
902
22
2
0
223,648
2
W
Zeus
10,447
1,045
30
3
0
188,051
1
L
Mulan
7,375
738
6
1
0
156,413
0
L
Tyr
7,559
756
11
1
0
169,557
0
W
Kukulkan
8,908
891
61
6
0
163,751
0
L
Kali
9,365
937
19
2
0
188,138
3
W
Bakasura
8,121
812
18
2
0
205,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role