Player Matchup

Chernobog
Chernobog
KaMoToNy6158
Chernobog
Level 7
God Stats
1W - 5L
1,041 SR
Queue Stats
3W - 11L
931 Elo+
Party 2
Ymir
Ymir
NutrientSubset
Ymir
Level 87
God Stats
55W - 59L
1,426 SR
Queue Stats
255W - 245L
1,397 Elo+
Solo
Chiron
Chiron
blusterfiend17
Chiron
Level 87
God Stats
28W - 15L
1,558 SR
Queue Stats
183W - 236L
1,383 Elo+
Solo
Sol
Sol
vietnam_sapa
Sol
Level 128
God Stats
4W - 3L
1,462 SR
Queue Stats
383W - 408L
1,451 Elo+
Solo
Neith
Neith
xXGAMERB4cH4zXx
Neith
Level 46
God Stats
3W - 5L
997 SR
Queue Stats
3W - 11L
931 Elo+
Party 2
Team Averages
Level 71
1,297 SR
1,219 Elo+

VS

Team Averages
Level 88
1,453 SR
1,410 Elo+
Sol
Sol
Knight4Night
Sol
Level 68
God Stats
113W - 111L
1,585 SR
Queue Stats
274W - 287L
1,477 Elo+
Solo
Ymir
Ymir
Sean sunset
Ymir
Level 61
God Stats
0W - 3L
1,277 SR
Queue Stats
117W - 114L
1,376 Elo+
Solo
Apollo
Apollo
dj321043
Apollo
Level 149
God Stats
2W - 6L
1,401 SR
Queue Stats
106W - 103L
1,333 Elo+
Solo
Chaac
Chaac
graybuu
Chaac
Level 81
God Stats
2W - 6L
1,500 SR
Queue Stats
342W - 386L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
kingGinger73
Ne Zha
Level 82
God Stats
12W - 14L
1,500 SR
Queue Stats
508W - 575L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KaMoToNy6158
Chernobog
7
1 / 2 / 1
4,751
475
2,087
5,293
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 2
6,266
627
3,131
3,955
1,803
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 1
6,224
622
3,367
6,112
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 1
5,736
574
3,808
4,898
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 2
5,637
564
3,857
4,366
1,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 2
5,497
550
4,481
5,673
1,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 2 / 2
4,440
444
972
5,555
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Apollo
dj321043
Apollo
6
1 / 2 / 2
4,647
465
1,191
6,007
1,808
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
graybuu
Chaac
9
1 / 3 / 1
5,366
537
3,536
7,313
2,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
10
3 / 0 / 2
5,738
574
2,901
4,691
1,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
10
Kills
8
8
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
KaMoToNy6158
Chernobog
1
2
1
0.75
L
3
3
2
1.33
W
3
0
2
4
L
0
2
2
0.5
W
2
2
1
1.25
L
Apollo
dj321043
Apollo
1
2
2
1
L
Chaac
graybuu
Chaac
1
3
1
0.5
L
Ne Zha
3
0
2
4
W
2
1
1
2.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,250
Damage
13,081
24,624
Taken
29,239
7,376
Mitigated
8,731
9,320
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
KaMoToNy6158
Chernobog
2,087
1,454
0
562
5,293
1,301
774
939
4,354
0
12,879
L
4,481
1,422
0
1,362
5,673
1,451
540
2,175
3,498
19,846
0
W
3,131
925
0
1,887
3,955
1,803
0
176
3,779
31,267
0
L
972
304
0
493
5,555
1,551
0
1,715
3,840
14,754
0
W
3,367
1,525
190
3,191
6,112
1,738
2,187
1,454
4,658
0
36,350
L
Apollo
dj321043
Apollo
1,191
738
80
282
6,007
1,808
68
887
5,120
0
11,457
L
Chaac
graybuu
Chaac
3,536
1,020
0
1,441
7,313
2,630
0
1,275
6,038
0
20,885
L
Ne Zha
2,901
782
0
491
4,691
1,291
0
887
3,804
0
26,470
W
3,808
592
48
2,607
4,898
1,288
705
1,670
3,228
27,997
0
W
3,857
1,410
0
835
4,366
1,246
1,048
1,214
3,152
0
22,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,614
Gold Earned
25,688
253
Minions Killed
191
0
Camps Cleared
0
895,575
Distance Traveled
964,188
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,751
475
20
2
0
176,272
0
L
Sol
5,497
550
42
4
0
189,505
0
W
Ymir
6,266
627
74
7
0
197,374
3
L
Ymir
4,440
444
25
3
0
175,817
0
W
Chiron
6,224
622
65
7
0
167,429
4
L
Apollo
4,647
465
20
2
0
182,928
4
L
Chaac
5,366
537
54
5
0
186,070
1
L
Ne Zha
5,738
574
50
5
0
229,868
2
W
Sol
5,736
574
52
5
0
175,338
3
W
Neith
5,637
564
42
4
0
179,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role