Player Matchup

Ra
Ra
GenericZero
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,160 Elo+
Party 2
Ymir
Ymir
PremiumWhale
Ymir
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,160 Elo+
Party 2
Cthulhu
Cthulhu
StankyPancky
Cthulhu
Level 22
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 4L
1,160 Elo+
Party 2
Xbalanque
Xbalanque
expsparkz
Xbalanque
Level 63
God Stats
0W - 1L
1,671 SR
Queue Stats
0W - 7L
1,160 Elo+
Party 2
Loki
Loki
ufellforitfool09
Loki
Level 43
God Stats
2W - 4L
1,695 SR
Queue Stats
86W - 94L
1,528 Elo+
Solo
Team Averages
Level 39
1,532 SR
1,234 Elo+

VS

Team Averages
Level 57
1,504 SR
1,455 Elo+
Baron Samedi
Baron Samedi
Elzbieta
Baron Samedi
Level 38
God Stats
8W - 5L
1,707 SR
Queue Stats
30W - 24L
1,581 Elo+
Party 3
Fafnir
Fafnir
FlameEMT
Fafnir
Level 43
God Stats
4W - 2L
1,598 SR
Queue Stats
59W - 82L
1,350 Elo+
Party 1
Pele
Pele
WallyRGB
Pele
Level 47
God Stats
2W - 2L
1,220 SR
Queue Stats
39W - 63L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
bbnotop
Danzaburou
Level 114
God Stats
4W - 5L
1,464 SR
Queue Stats
101W - 105L
1,516 Elo+
Party 3
Da Ji
Da Ji
xxxXMuffinsXxxx
Da Ji
Level 44
God Stats
3W - 5L
1,533 SR
Queue Stats
161W - 182L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,035
423
3,509
8,948
2,903
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 1 / 2
10,167
535
9,294
13,939
14,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
StankyPancky
Cthulhu
17
5 / 6 / 5
10,616
559
15,092
20,944
24,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
expsparkz
Xbalanque
15
1 / 7 / 3
8,892
468
5,696
10,187
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 4 / 0
8,474
446
4,266
8,953
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elzbieta
Baron Samedi
19
9 / 3 / 3
12,215
643
14,235
11,888
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
FlameEMT
Fafnir
15
1 / 0 / 8
10,461
551
2,988
9,229
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
16
1 / 6 / 5
10,458
550
9,785
17,028
10,879
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
bbnotop
Danzaburou
20
8 / 3 / 2
12,366
651
12,976
16,123
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 4 / 2
11,358
598
8,158
15,350
6,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
15
Kills
25
25
Deaths
16
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Elzbieta
Baron Samedi
9
3
3
3.5
W
Fafnir
FlameEMT
Fafnir
1
0
8
5
L
1
7
3
0.36
L
5
1
2
6
L
Cthulhu
StankyPancky
Cthulhu
5
6
5
1.25
W
Pele
1
6
5
0.58
W
Danzaburou
bbnotop
Danzaburou
8
3
2
3
L
Xbalanque
expsparkz
Xbalanque
1
7
3
0.36
L
3
4
0
0.75
W
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,857
Damage
48,142
62,971
Taken
69,618
47,101
Mitigated
43,103
7,032
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Elzbieta
Baron Samedi
14,235
2,670
1,326
2,389
11,888
5,666
2,970
5,732
5,980
68,046
4,415
W
Fafnir
FlameEMT
Fafnir
2,988
782
0
1,846
9,229
12,921
1,060
2,736
6,493
10,555
0
L
3,509
829
118
330
8,948
2,903
0
4,106
4,842
25,928
0
L
9,294
1,334
0
823
13,939
14,609
72
2,959
10,980
34,414
0
L
Cthulhu
StankyPancky
Cthulhu
15,092
2,484
167
1,215
20,944
24,340
361
5,058
15,886
54,589
0
W
Pele
9,785
3,891
36
3,244
17,028
10,879
3,583
9,512
7,516
0
68,573
W
Danzaburou
bbnotop
Danzaburou
12,976
6,072
0
7,374
16,123
6,993
3,406
5,046
11,077
0
117,823
L
Xbalanque
expsparkz
Xbalanque
5,696
1,034
0
1,542
10,187
2,303
1,457
1,287
8,900
0
51,186
L
4,266
668
0
2,837
8,953
2,946
104
3,240
5,713
0
43,994
W
8,158
1,064
0
1,000
15,350
6,644
0
4,869
10,481
0
79,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,184
Gold Earned
56,858
374
Minions Killed
570
0
Camps Cleared
0
1,568,748
Distance Traveled
1,760,661
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,215
643
134
7
0
368,282
3
W
Fafnir
10,461
551
16
1
0
382,151
0
L
Ra
8,035
423
54
3
0
312,197
0
L
Ymir
10,167
535
47
2
0
371,909
3
L
Cthulhu
10,616
559
83
4
0
300,631
4
W
Pele
10,458
550
116
6
0
341,038
4
W
Danzaburou
12,366
651
185
10
0
331,287
0
L
Xbalanque
8,892
468
102
5
0
370,278
0
L
Loki
8,474
446
88
5
0
213,733
3
W
Da Ji
11,358
598
119
6
0
337,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role