Player Matchup

Anhur
Anhur
MGSPON
Anhur
Level 100
God Stats
3W - 3L
1,656 SR
Queue Stats
187W - 268L
1,335 Elo+
Solo
Shiva
Shiva
Raphiki6982
Shiva
Level 85
God Stats
63W - 38L
1,518 SR
Queue Stats
202W - 170L
1,519 Elo+
Party 2
Scylla
Scylla
llando94
Scylla
Level 104
God Stats
26W - 16L
1,467 SR
Queue Stats
158W - 154L
1,497 Elo+
Party 2
Team Averages
Level 96
1,547 SR
1,450 Elo+

VS

Team Averages
Level 82
1,540 SR
1,469 Elo+
Geb
Geb
Mtntopview
Geb
Level 69
God Stats
2W - 3L
1,658 SR
Queue Stats
36W - 41L
1,411 Elo+
Solo
Charybdis
Charybdis
mykalricard
Charybdis
Level 60
God Stats
5W - 7L
1,462 SR
Queue Stats
15W - 24L
1,481 Elo+
Party 1
Tiamat
Tiamat
zayhlex
Tiamat
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MGSPON
Anhur
13
6 / 6 / 8
9,388
722
9,297
12,070
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 3 / 9
10,574
813
11,309
13,269
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
llando94
Scylla
16
5 / 2 / 13
10,419
801
12,130
6,554
2,483
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 3
9,493
730
9,354
16,019
13,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
mykalricard
Charybdis
12
1 / 6 / 6
8,308
639
4,493
10,635
2,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
zayhlex
Tiamat
14
5 / 8 / 5
9,782
752
8,324
10,915
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
20
Kills
11
11
Deaths
20
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
MGSPON
Anhur
6
6
8
1.67
L
5
6
3
1.08
W
9
3
9
4.5
W
Scylla
llando94
Scylla
5
2
13
5.75
L
Charybdis
mykalricard
Charybdis
1
6
6
0.67
L
Tiamat
zayhlex
Tiamat
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,736
Damage
22,171
31,893
Taken
37,569
21,300
Mitigated
21,891
4,344
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
MGSPON
Anhur
9,297
4,173
320
522
12,070
4,866
234
7,840
4,230
0
25,138
L
9,354
924
231
1,061
16,019
13,705
0
5,463
10,162
24,715
0
W
11,309
1,801
1,097
2,046
13,269
13,951
40
5,581
7,688
176
26,730
W
Scylla
llando94
Scylla
12,130
2,025
0
359
6,554
2,483
118
4,833
1,721
38,972
0
L
Charybdis
mykalricard
Charybdis
4,493
2,568
40
1,029
10,635
2,617
0
2,603
7,863
0
16,881
L
Tiamat
zayhlex
Tiamat
8,324
781
135
1,553
10,915
5,569
0
4,209
6,563
23,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,381
Gold Earned
27,583
139
Minions Killed
90
9
Camps Cleared
0
660,119
Distance Traveled
629,382
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,388
722
45
3
4
185,650
0
L
Geb
9,493
730
15
1
0
231,058
3
W
Shiva
10,574
813
35
3
3
245,531
3
W
Scylla
10,419
801
59
5
2
228,938
3
L
Charybdis
8,308
639
38
3
0
192,113
1
L
Tiamat
9,782
752
37
3
0
206,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role