Player Matchup

Thanatos
Thanatos
AlexG11x
Thanatos
Level 125
God Stats
2W - 3L
1,182 SR
Queue Stats
102W - 105L
1,587 Elo+
Party 2
Geb
Geb
BigSexy916
Geb
Level 130
God Stats
14W - 10L
1,602 SR
Queue Stats
226W - 193L
1,588 Elo+
Party 2
Jing Wei
Jing Wei
Kh3fan21
Jing Wei
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
380W - 345L
1,671 Elo+
Solo
Bellona
Bellona
OrtizG97
Bellona
Level 129
God Stats
2W - 3L
1,221 SR
Queue Stats
279W - 245L
1,641 Elo+
Party 2
Thoth
Thoth
aTryHardKing
Thoth
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
404W - 412L
1,596 Elo+
Solo
Team Averages
Level 133
1,401 SR
1,617 Elo+

VS

Team Averages
Level 128
1,609 SR
1,653 Elo+
Atlas
Atlas
DanteRenard
Atlas
Level 159
God Stats
1W - 2L
1,761 SR
Queue Stats
281W - 282L
1,611 Elo+
Solo
Danzaburou
Danzaburou
Gerfster
Danzaburou
Level 84
God Stats
8W - 9L
1,783 SR
Queue Stats
231W - 162L
1,680 Elo+
Solo
Loki
Loki
Karate7777pop
Loki
Level 145
God Stats
108W - 58L
1,721 SR
Queue Stats
283W - 178L
1,686 Elo+
Party 1
Baron Samedi
Baron Samedi
PhoenixSordauc
Baron Samedi
Level 158
God Stats
4W - 6L
1,338 SR
Queue Stats
271W - 253L
1,642 Elo+
Solo
Bakasura
Bakasura
imjustinnn
Bakasura
Level 93
God Stats
2W - 4L
1,444 SR
Queue Stats
90W - 83L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexG11x
Thanatos
12
4 / 5 / 8
7,668
590
6,869
10,093
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
4 / 1 / 7
7,955
612
4,514
9,355
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Kh3fan21
Jing Wei
14
2 / 5 / 2
7,946
611
5,326
11,107
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
OrtizG97
Bellona
14
3 / 1 / 3
8,273
636
8,644
9,093
9,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 2 / 2
7,777
598
6,306
5,696
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,741
442
4,028
10,316
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Gerfster
Danzaburou
14
6 / 4 / 0
8,302
639
9,902
9,924
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 2
7,179
552
3,158
9,089
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
PhoenixSordauc
Baron Samedi
11
2 / 4 / 3
6,672
513
4,234
7,215
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
imjustinnn
Bakasura
14
6 / 3 / 4
8,213
632
9,320
11,259
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
18
Kills
14
14
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlexG11x
Thanatos
4
5
8
1.6
W
4
1
7
7.5
L
0
4
2
0.25
L
Danzaburou
Gerfster
Danzaburou
6
4
0
1.5
L
0
3
2
0.33
W
Jing Wei
Kh3fan21
Jing Wei
2
5
2
0.6
W
Bellona
OrtizG97
Bellona
3
1
3
4.5
L
Baron Samedi
PhoenixSordauc
Baron Samedi
2
4
3
0.88
W
5
2
2
3
L
Bakasura
imjustinnn
Bakasura
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,659
Damage
30,642
45,344
Taken
47,803
22,325
Mitigated
18,313
18,058
Healing
16,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlexG11x
Thanatos
6,869
1,923
0
8,012
10,093
3,358
0
3,748
6,262
0
36,896
W
4,514
1,240
0
2,082
9,355
5,577
0
1,689
6,116
19,044
5,338
L
4,028
1,641
71
3,524
10,316
4,889
0
2,982
7,214
12,672
0
L
Danzaburou
Gerfster
Danzaburou
9,902
4,306
0
3,702
9,924
2,724
0
1,881
7,955
0
55,543
L
3,158
749
0
3,396
9,089
2,914
0
594
8,455
0
45,096
W
Jing Wei
Kh3fan21
Jing Wei
5,326
3,966
0
3,360
11,107
2,783
0
573
10,484
0
61,073
W
Bellona
OrtizG97
Bellona
8,644
2,016
0
4,147
9,093
9,148
483
1,100
7,276
0
53,655
L
Baron Samedi
PhoenixSordauc
Baron Samedi
4,234
403
107
833
7,215
2,503
714
2,679
4,316
39,015
0
W
6,306
475
0
457
5,696
1,459
222
1,152
4,467
43,339
0
L
Bakasura
imjustinnn
Bakasura
9,320
5,749
0
5,150
11,259
5,283
0
1,727
9,386
0
43,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,619
Gold Earned
36,107
448
Minions Killed
394
0
Camps Cleared
0
1,408,760
Distance Traveled
1,260,286
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,668
590
67
5
0
288,981
0
W
Geb
7,955
612
33
3
0
295,533
6
L
Atlas
5,741
442
10
1
0
197,799
3
L
Danzaburou
8,302
639
108
8
0
253,713
4
L
Loki
7,179
552
95
7
0
257,198
2
W
Jing Wei
7,946
611
123
9
0
253,042
1
W
Bellona
8,273
636
126
10
0
288,143
5
L
Baron Samedi
6,672
513
82
6
0
249,414
7
W
Thoth
7,777
598
99
8
0
283,061
0
L
Bakasura
8,213
632
99
8
0
302,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role