Player Matchup

Anhur
Anhur
Buttercudda
Anhur
Level 157
God Stats
3W - 4L
1,365 SR
Queue Stats
96W - 118L
1,526 Elo+
Party 1
Osiris
Osiris
JоyBoy
Osiris
Level 87
God Stats
1W - 2L
1,941 SR
Queue Stats
118W - 90L
1,633 Elo+
Party 1
Raijin
Raijin
Moxy501
Raijin
Level 154
God Stats
1W - 1L
1,306 SR
Queue Stats
255W - 160L
1,692 Elo+
Party 1
Team Averages
Level 133
1,537 SR
1,617 Elo+

VS

Team Averages
Level 131
1,419 SR
1,660 Elo+
Sun Wukong
Sun Wukong
Avoidancing
Sun Wukong
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 13L
1,605 Elo+
Party 2
Anhur
Anhur
HavocHybrid
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,770 Elo+
Solo
Merlin
Merlin
Red49
Merlin
Level 158
God Stats
1W - 1L
1,256 SR
Queue Stats
17W - 13L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 10
10,604
757
9,781
13,042
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
JоyBoy
Osiris
15
2 / 4 / 11
10,839
774
5,565
15,315
17,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Moxy501
Raijin
18
10 / 3 / 2
12,155
868
11,954
10,524
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Avoidancing
Sun Wukong
15
4 / 4 / 8
10,439
746
5,254
9,457
9,364
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 4 / 7
10,375
741
8,581
10,393
2,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Red49
Merlin
14
4 / 7 / 7
10,147
725
18,058
9,901
2,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
15
Kills
13
13
Deaths
15
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Avoidancing
Sun Wukong
4
4
8
2
L
3
6
10
1.33
W
5
4
7
2.13
L
Osiris
JоyBoy
Osiris
2
4
11
1.88
L
Raijin
Moxy501
Raijin
10
3
2
3.67
W
Merlin
Red49
Merlin
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,300
Damage
31,893
38,881
Taken
29,751
24,949
Mitigated
13,900
7,788
Healing
3,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Avoidancing
Sun Wukong
5,254
885
0
622
9,457
9,364
327
4,929
4,528
0
12,883
L
9,781
5,272
0
1,389
13,042
3,484
1,008
5,406
7,636
0
34,022
W
8,581
5,357
0
1,425
10,393
2,041
985
3,275
7,118
0
31,652
L
Osiris
JоyBoy
Osiris
5,565
1,607
0
3,355
15,315
17,108
590
7,708
7,607
0
19,460
L
Raijin
Moxy501
Raijin
11,954
1,957
102
2,942
10,524
4,357
845
5,352
5,172
57,685
0
W
Merlin
Red49
Merlin
18,058
1,511
0
1,180
9,901
2,495
252
3,897
6,004
40,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
30,961
175
Minions Killed
128
10
Camps Cleared
3
757,584
Distance Traveled
691,612
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,439
746
13
1
0
276,309
0
L
Anhur
10,604
757
51
4
2
247,892
6
W
Anhur
10,375
741
57
4
1
205,147
4
L
Osiris
10,839
774
10
1
3
266,101
3
L
Raijin
12,155
868
114
8
5
243,591
2
W
Merlin
10,147
725
58
4
2
210,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role