Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
G0dSIay3r
Ullr
Level 154
God Stats
2W - 3L
1,359 SR
Queue Stats
57W - 50L
1,669 Elo+
Party 1
Hera
Hera
Summergerm5154
Hera
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 136L
1,522 Elo+
Party 1
Skadi
Skadi
blakGregan
Skadi
Level 40
God Stats
2W - 4L
1,472 SR
Queue Stats
64W - 69L
1,504 Elo+
Solo
Kukulkan
Kukulkan
my pet pheonix
Kukulkan
Level 152
God Stats
1W - 3L
1,515 SR
Queue Stats
48W - 49L
1,617 Elo+
Party 1
Team Averages
Level 122
1,469 SR
1,562 Elo+

VS

Team Averages
Level 132
1,529 SR
1,494 Elo+
Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dangerousplaya
Eset
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,510 Elo+
Party 2
Vamana
Vamana
MR SPHERE
Vamana
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 72L
1,464 Elo+
Party 2
Osiris
Osiris
MalfunctionX
Osiris
Level 105
God Stats
3W - 1L
1,647 SR
Queue Stats
75W - 73L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 4 / 7
6,652
832
6,789
6,531
2,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
15
3 / 3 / 6
7,592
949
6,988
11,248
3,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 5 / 0
7,550
944
6,024
9,316
3,113
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
8
1 / 5 / 2
5,811
726
2,783
5,829
1,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
1 / 5 / 4
7,542
943
6,928
6,825
2,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
6 / 3 / 12
8,857
1,107
11,596
6,611
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
 
Sol
14
5 / 2 / 4
8,290
1,036
6,473
8,866
2,626
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 2 / 7
8,019
1,002
7,791
5,573
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
MR SPHERE
Vamana
13
2 / 2 / 10
7,747
968
4,501
11,096
9,040
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
15
4 / 1 / 11
8,310
1,039
5,851
7,611
7,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
10
Kills
22
22
Deaths
10
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
7
1.13
W
Agni
 
Agni
6
3
12
4
W
Sol
 
Sol
5
2
4
3.5
W
5
2
7
4.25
L
Ullr
3
3
6
2
W
Vamana
MR SPHERE
Vamana
2
2
10
3.5
W
Osiris
4
1
11
9.5
L
4
5
0
0.8
L
Skadi
1
5
2
0.4
L
Kukulkan
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,512
Damage
36,212
39,749
Taken
39,757
13,345
Mitigated
23,398
11,040
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,789
832
681
1,337
6,531
2,212
0
3,695
2,714
0
8,333
W
Agni
 
Agni
11,596
838
1,177
1,052
6,611
2,371
375
1,480
5,131
19,529
0
W
Sol
 
Sol
6,473
1,899
511
5,029
8,866
2,626
3,777
1,576
7,290
25,941
0
W
7,791
486
2,107
1,594
5,573
1,738
327
1,418
4,155
16,092
0
L
Ullr
6,988
3,163
268
4,269
11,248
3,935
0
6,701
4,425
0
18,397
W
Vamana
MR SPHERE
Vamana
4,501
1,121
595
2,733
11,096
9,040
0
4,586
6,510
0
12,317
W
Osiris
5,851
1,649
948
1,111
7,611
7,623
734
3,892
3,719
0
9,589
L
6,024
1,526
514
2,591
9,316
3,113
56
6,693
2,481
9,776
0
L
Skadi
2,783
1,135
258
480
5,829
1,537
0
3,941
1,780
0
4,093
L
Kukulkan
6,928
695
461
181
6,825
2,548
110
4,262
2,489
24,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
41,223
75
Minions Killed
97
0
Camps Cleared
0
714,885
Distance Traveled
823,677
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,652
832
4
1
0
164,062
3
W
Agni
8,857
1,107
22
3
0
166,981
3
W
Sol
8,290
1,036
38
5
0
147,715
0
W
Eset
8,019
1,002
13
2
0
153,638
0
L
Ullr
7,592
949
16
2
0
161,501
2
W
Vamana
7,747
968
15
2
0
185,344
1
W
Osiris
8,310
1,039
9
1
0
169,999
2
L
Hera
7,550
944
10
1
0
158,829
0
L
Skadi
5,811
726
2
0
0
81,912
1
L
Kukulkan
7,542
943
43
5
0
148,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role