Player Matchup

Chang'e
Chang'e
CONFORTO NY MET
Chang'e
Level 65
God Stats
1W - 2L
1,151 SR
Queue Stats
137W - 81L
1,628 Elo+
Party 1
Kukulkan
Kukulkan
TKStridez
Kukulkan
Level 86
God Stats
9W - 3L
1,859 SR
Queue Stats
42W - 20L
1,746 Elo+
Party 1
Neith
Neith
bobisgod503
Neith
Level 26
God Stats
3W - 0L
1,327 SR
Queue Stats
91W - 22L
1,808 Elo+
Party 1
Team Averages
Level 59
1,446 SR
1,727 Elo+

VS

Team Averages
Level 103
1,437 SR
1,415 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BreastMilkers69
Sobek
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 65L
1,397 Elo+
Party 2
Thanatos
Thanatos
GodzNike
Thanatos
Level 66
God Stats
3W - 4L
1,310 SR
Queue Stats
52W - 87L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 14
8,117
812
5,538
9,991
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
TKStridez
Kukulkan
13
5 / 2 / 12
9,015
902
9,562
6,853
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
11 / 2 / 5
9,389
939
15,623
7,797
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
4 / 7 / 3
7,709
771
10,988
12,241
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 6 / 4
7,070
707
5,634
14,972
15,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
GodzNike
Thanatos
9
2 / 5 / 2
6,785
679
2,212
8,565
3,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
18
Kills
7
7
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
7
3
0.79
L
1
6
4
0.5
W
2
3
14
3
L
Thanatos
GodzNike
Thanatos
2
5
2
0.6
W
Kukulkan
TKStridez
Kukulkan
5
2
12
5.5
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,723
Damage
18,834
24,641
Taken
35,778
9,537
Mitigated
23,389
9,957
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,988
584
766
3,454
12,241
4,912
0
5,553
6,688
20,971
0
L
5,634
492
292
2,551
14,972
15,055
0
5,985
8,987
12,033
0
W
5,538
998
1,781
4,437
9,991
3,973
148
6,272
3,202
13,852
0
L
Thanatos
GodzNike
Thanatos
2,212
221
143
2,784
8,565
3,422
0
4,205
4,360
0
14,941
W
Kukulkan
TKStridez
Kukulkan
9,562
1,727
621
991
6,853
2,529
495
4,776
1,823
29,406
0
W
15,623
7,105
0
2,127
7,797
3,035
611
4,821
2,523
0
38,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
21,564
119
Minions Killed
62
6
Camps Cleared
3
566,264
Distance Traveled
475,168
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,709
771
23
2
1
157,901
1
L
Sobek
7,070
707
11
1
0
168,978
3
W
Chang'e
8,117
812
15
2
0
189,191
1
L
Thanatos
6,785
679
28
3
2
148,289
4
W
Kukulkan
9,015
902
40
4
2
193,989
0
W
Neith
9,389
939
64
6
4
183,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role