Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
misticapincha
Chaac
Level 128
God Stats
2W - 2L
1,866 SR
Queue Stats
138W - 132L
1,484 Elo+
Solo
Vamana
Vamana
ÁrvoreDeNatal
Vamana
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 63L
1,638 Elo+
Solo
Team Averages
Level 146
1,573 SR
1,524 Elo+

VS

Team Averages
Level 107
1,382 SR
1,491 Elo+
Skadi
Skadi
TwitchtvN1kohh
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
Yair99
King Arthur
Level 129
God Stats
0W - 1L
1,371 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nox
Nox
ahreboludo
Nox
Level 116
God Stats
1W - 2L
1,308 SR
Queue Stats
72W - 77L
1,453 Elo+
Solo
Xing Tian
Xing Tian
ŋεℓℓiεℓ
Xing Tian
Level 160
God Stats
0W - 1L
1,229 SR
Queue Stats
22W - 9L
1,500 Elo+
Party 1
Neith
Neith
αsuηα
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 5 / 10
9,132
1,015
8,707
8,924
4,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
 
Danzaburou
14
2 / 2 / 16
8,686
965
9,929
6,231
2,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
 
Sol
13
7 / 5 / 12
8,684
965
13,053
10,007
3,035
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 2 / 13
8,949
994
7,503
9,932
11,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 1 / 16
9,075
1,008
7,529
17,227
10,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 7 / 3
8,820
980
8,414
10,687
4,057
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Yair99
King Arthur
10
0 / 8 / 7
6,713
746
5,593
15,018
6,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 7
8,311
923
5,186
5,329
2,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
12
1 / 5 / 10
6,958
773
6,209
12,125
14,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
αsuηα
Neith
11
2 / 6 / 7
7,027
781
9,061
8,630
3,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
48
28
Kills
14
15
Deaths
28
67
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
5
10
2.4
W
Danzaburou
 
Danzaburou
2
2
16
5
W
Sol
 
Sol
7
5
12
2.6
L
8
7
3
1.36
L
King Arthur
Yair99
King Arthur
0
8
7
0.44
L
3
2
7
3.25
W
6
2
13
6.25
W
6
1
16
14
L
Xing Tian
1
5
10
1.2
L
Neith
αsuηα
Neith
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,721
Damage
34,463
52,321
Taken
51,789
32,188
Mitigated
31,008
23,833
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,707
1,284
441
1,155
8,924
4,392
256
2,965
5,959
0
9,801
W
Danzaburou
 
Danzaburou
9,929
4,171
262
2,062
6,231
2,372
3,120
2,210
4,021
0
22,241
W
Sol
 
Sol
13,053
4,932
599
3,435
10,007
3,035
1,391
2,550
7,457
21,498
0
L
8,414
4,741
280
1,247
10,687
4,057
0
1,734
8,717
0
13,612
L
King Arthur
Yair99
King Arthur
5,593
105
410
825
15,018
6,206
0
5,028
9,786
0
11,239
L
5,186
426
487
962
5,329
2,062
636
1,799
3,391
22,054
0
W
7,503
248
974
4,329
9,932
11,831
32
1,016
8,916
0
22,586
W
7,529
2,016
1,041
9,535
17,227
10,558
796
2,654
14,573
0
13,201
L
Xing Tian
6,209
89
267
1,051
12,125
14,875
0
2,288
9,379
10,396
0
L
Neith
αsuηα
Neith
9,061
2,191
319
1,126
8,630
3,808
582
2,204
6,171
0
13,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,526
Gold Earned
37,829
74
Minions Killed
67
0
Camps Cleared
0
840,846
Distance Traveled
796,412
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,132
1,015
3
0
0
178,372
1
W
Danzaburou
8,686
965
32
4
0
167,551
0
W
Sol
8,684
965
18
2
0
142,925
0
L
Skadi
8,820
980
13
1
0
131,109
0
L
King Arthur
6,713
746
11
1
0
149,577
0
L
Nox
8,311
923
35
4
0
186,149
2
W
Chaac
8,949
994
17
2
0
160,617
0
W
Vamana
9,075
1,008
4
0
0
191,381
0
L
Xing Tian
6,958
773
0
0
0
162,792
0
L
Neith
7,027
781
8
1
0
166,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role