Player Matchup

Hera
Hera
IxWhiteD3monxl
Hera
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 90L
1,401 Elo+
Solo
Nu Wa
Nu Wa
Mrslibertyjester
Nu Wa
Level 15
God Stats
17W - 10L
1,500 SR
Queue Stats
170W - 186L
1,163 Elo+
Party 2
Cliodhna
Cliodhna
libertyjester
Cliodhna
Level 86
God Stats
1W - 0L
1,265 SR
Queue Stats
284W - 305L
1,320 Elo+
Party 2
Shiva
Shiva
trashybyte
Shiva
Level 121
God Stats
40W - 26L
1,525 SR
Queue Stats
199W - 200L
1,405 Elo+
Solo
Xing Tian
Xing Tian
tyreek1130
Xing Tian
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 94
1,458 SR
1,358 Elo+

VS

Team Averages
Level 94
1,651 SR
1,322 Elo+
King Arthur
King Arthur
Ironkill31
King Arthur
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 109L
1,358 Elo+
Solo
Baba Yaga
Baba Yaga
Mcybdiamond3
Baba Yaga
Level 45
God Stats
3W - 2L
1,852 SR
Queue Stats
56W - 42L
1,381 Elo+
Solo
Medusa
Medusa
ParadiiseLostt
Medusa
Level 109
God Stats
5W - 4L
1,888 SR
Queue Stats
74W - 93L
1,419 Elo+
Party 1
Ganesha
Ganesha
PrimordialSoup21
Ganesha
Level 151
God Stats
1W - 1L
1,730 SR
Queue Stats
44W - 67L
1,394 Elo+
Party 1
Mercury
Mercury
d0mZ3rk3r
Mercury
Level 124
God Stats
6W - 10L
1,285 SR
Queue Stats
54W - 66L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 10
11,969
570
14,564
14,400
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 6 / 10
9,937
473
12,317
9,447
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
libertyjester
Cliodhna
16
2 / 7 / 7
10,113
482
10,578
16,120
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
20
11 / 2 / 6
13,048
621
14,215
12,928
14,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
tyreek1130
Xing Tian
17
7 / 3 / 9
11,322
539
7,791
15,278
9,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ironkill31
King Arthur
3
0 / 2 / 0
5,903
281
837
3,657
642
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Mcybdiamond3
Baba Yaga
17
10 / 8 / 2
11,571
551
12,842
16,628
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 5 / 2
10,592
504
9,416
18,932
6,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 9 / 14
10,219
487
10,324
21,322
22,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
d0mZ3rk3r
Mercury
18
2 / 5 / 3
10,793
514
7,005
20,810
6,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
28
Kills
22
23
Deaths
29
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ironkill31
King Arthur
0
2
0
0
W
6
5
10
2.2
L
Baba Yaga
Mcybdiamond3
Baba Yaga
10
8
2
1.38
W
2
6
10
1.17
L
9
5
2
2
L
1
9
14
0.89
L
Mercury
d0mZ3rk3r
Mercury
2
5
3
0.7
W
Cliodhna
libertyjester
Cliodhna
2
7
7
0.79
W
Shiva
11
2
6
7
W
Xing Tian
tyreek1130
Xing Tian
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,465
Damage
40,424
68,173
Taken
81,349
36,294
Mitigated
42,516
13,520
Healing
18,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ironkill31
King Arthur
837
249
0
392
3,657
642
0
1,313
2,009
0
3,840
W
14,564
4,124
0
3,487
14,400
4,697
557
5,271
9,129
84,327
0
L
Baba Yaga
Mcybdiamond3
Baba Yaga
12,842
610
0
1,763
16,628
6,396
1,058
7,605
8,589
52,585
0
W
12,317
3,207
0
349
9,447
2,407
1,757
2,579
6,868
35,881
0
L
9,416
4,331
0
5,431
18,932
6,640
844
7,183
11,221
0
63,067
L
10,324
833
0
1,986
21,322
22,394
138
9,993
10,598
41,915
0
L
Mercury
d0mZ3rk3r
Mercury
7,005
5,411
0
9,013
20,810
6,444
1,178
6,791
13,571
0
74,932
W
Cliodhna
libertyjester
Cliodhna
10,578
1,483
213
5,141
16,120
5,466
1,080
5,014
11,106
0
60,487
W
Shiva
14,215
1,274
354
2,193
12,928
14,044
254
4,056
8,872
74
71,207
W
Xing Tian
tyreek1130
Xing Tian
7,791
981
246
1,537
15,278
9,680
733
6,246
9,032
43,882
237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,389
Gold Earned
49,078
479
Minions Killed
384
0
Camps Cleared
0
1,876,991
Distance Traveled
1,521,698
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,903
281
10
0
0
59,221
0
W
Hera
11,969
570
121
6
0
347,738
5
L
Baba Yaga
11,571
551
84
4
0
346,987
2
W
Nu Wa
9,937
473
65
3
0
333,999
0
L
Medusa
10,592
504
108
5
0
330,314
4
L
Ganesha
10,219
487
25
1
0
368,196
8
L
Mercury
10,793
514
157
7
0
416,980
4
W
Cliodhna
10,113
482
90
4
0
429,680
0
W
Shiva
13,048
621
141
7
0
380,856
3
W
Xing Tian
11,322
539
62
3
0
384,718
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role