Player Matchup

Anubis
Anubis
Averoids
Anubis
Level 115
God Stats
11W - 3L
2,034 SR
Queue Stats
36W - 28L
1,726 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Defensiveman397
Ah Muzen Cab
Level 124
God Stats
2W - 0L
1,795 SR
Queue Stats
27W - 30L
1,645 Elo+
Party 1
Chaac
Chaac
JBuIl
Chaac
Level 128
God Stats
2W - 0L
1,704 SR
Queue Stats
37W - 23L
1,736 Elo+
Party 1
Team Averages
Level 122
1,844 SR
1,702 Elo+

VS

Team Averages
Level 118
1,394 SR
1,476 Elo+
Nu Wa
Nu Wa
Birble_
Nu Wa
Level 141
God Stats
7W - 11L
1,464 SR
Queue Stats
368W - 380L
1,597 Elo+
Solo
Medusa
Medusa
Gunner_Dude_23
Medusa
Level 63
God Stats
0W - 4L
1,184 SR
Queue Stats
0W - 7L
1,235 Elo+
Party 2
Atlas
Atlas
TheGodOfTwilight
Atlas
Level 151
God Stats
0W - 3L
1,535 SR
Queue Stats
28W - 24L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Averoids
Anubis
15
8 / 1 / 4
9,754
813
9,960
7,039
3,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Defensiveman397
Ah Muzen Cab
16
5 / 0 / 9
9,718
810
15,600
8,170
2,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
JBuIl
Chaac
14
2 / 1 / 12
8,911
743
10,777
15,381
10,134
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Birble_
Nu Wa
11
0 / 5 / 2
7,560
630
6,380
10,356
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 8 / 1
7,260
605
6,223
11,725
3,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 0
8,993
749
7,622
16,800
15,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Averoids
Anubis
8
1
4
10
L
Nu Wa
Birble_
Nu Wa
0
5
2
0.2
W
Ah Muzen Cab
Defensiveman397
Ah Muzen Cab
5
0
9
9.5
L
0
8
1
0.06
W
Chaac
JBuIl
Chaac
2
1
12
8
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,337
Damage
20,225
30,590
Taken
38,881
15,796
Mitigated
22,101
15,130
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Averoids
Anubis
9,960
476
0
3,341
7,039
3,131
245
3,727
3,312
36,603
0
L
Nu Wa
Birble_
Nu Wa
6,380
1,639
0
500
10,356
3,207
0
1,521
8,639
28,164
0
W
Ah Muzen Cab
Defensiveman397
Ah Muzen Cab
15,600
5,792
0
5,396
8,170
2,531
2,344
5,258
2,912
0
62,156
L
6,223
1,569
0
0
11,725
3,320
0
3,667
7,851
0
19,184
W
Chaac
JBuIl
Chaac
10,777
851
0
6,393
15,381
10,134
422
5,320
10,061
0
34,948
L
7,622
2,580
0
2,106
16,800
15,574
0
4,891
11,492
19,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,383
Gold Earned
23,813
195
Minions Killed
119
11
Camps Cleared
1
738,543
Distance Traveled
649,850
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,754
813
41
3
3
221,712
2
L
Nu Wa
7,560
630
45
4
0
187,913
3
W
Ah Muzen Cab
9,718
810
108
9
4
257,580
1
L
Medusa
7,260
605
47
4
1
236,610
0
W
Chaac
8,911
743
46
4
4
259,251
1
L
Atlas
8,993
749
27
2
0
225,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role