Player Matchup

Cernunnos
Cernunnos
Daddy305
Cernunnos
Level 66
God Stats
8W - 4L
1,580 SR
Queue Stats
12W - 12L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
Lhethril
Nu Wa
Level 139
God Stats
4W - 0L
1,760 SR
Queue Stats
12W - 3L
1,780 Elo+
Party 2
Susano
Susano
PrimalKaiju
Susano
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,510 Elo+
Party 2
Ganesha
Ganesha
VizXile
Ganesha
Level 44
God Stats
1W - 2L
1,446 SR
Queue Stats
5W - 6L
1,353 Elo+
Party 2
Artio
Artio
aDethronedgod
Artio
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Team Averages
Level 111
1,557 SR
1,532 Elo+

VS

Team Averages
Level 93
1,386 SR
1,543 Elo+
Pele
Pele
Abokato
Pele
Level 149
God Stats
0W - 1L
1,487 SR
Queue Stats
47W - 36L
1,544 Elo+
Party 1
Ra
Ra
DISC0RANGER
Ra
Level 150
God Stats
0W - 3L
1,375 SR
Queue Stats
40W - 35L
1,549 Elo+
Party 1
Izanami
Izanami
Dunnze
Izanami
Level 22
God Stats
0W - 1L
1,250 SR
Queue Stats
3W - 2L
1,678 Elo+
Party 1
Shiva
Shiva
RuneStorm29
Shiva
Level 89
God Stats
44W - 47L
1,524 SR
Queue Stats
126W - 156L
1,389 Elo+
Solo
Yemoja
Yemoja
vinhho3803
Yemoja
Level 54
God Stats
0W - 1L
1,292 SR
Queue Stats
48W - 57L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daddy305
Cernunnos
17
3 / 2 / 6
10,158
508
5,482
11,388
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Lhethril
Nu Wa
18
6 / 1 / 7
11,248
562
16,684
8,551
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
19
7 / 1 / 7
11,343
567
13,630
15,266
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
VizXile
Ganesha
14
0 / 2 / 4
8,922
446
3,103
10,958
11,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 4 / 5
9,908
495
8,942
20,283
24,124
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Abokato
Pele
15
3 / 6 / 3
9,394
470
14,416
21,928
6,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 1
10,146
507
6,794
12,631
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Dunnze
Izanami
16
1 / 3 / 3
9,697
485
7,579
15,422
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 2
9,747
487
11,834
15,325
15,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
vinhho3803
Yemoja
1
0 / 0 / 0
5,559
278
0
2,128
400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
10
10
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
Abokato
Pele
3
6
3
0.75
L
3
7
1
0.5
W
Cernunnos
Daddy305
Cernunnos
3
2
6
3
L
Izanami
Dunnze
Izanami
1
3
3
0.83
W
Nu Wa
Lhethril
Nu Wa
6
1
7
9.5
W
Susano
7
1
7
10.5
L
3
4
2
1
W
Ganesha
VizXile
Ganesha
0
2
4
1
W
3
4
5
1.38
L
Yemoja
vinhho3803
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,841
Damage
40,623
66,446
Taken
67,434
47,315
Mitigated
29,734
21,802
Healing
21,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Abokato
Pele
14,416
3,602
0
7,631
21,928
6,078
844
8,329
13,373
0
72,276
L
6,794
467
853
2,537
12,631
4,164
787
3,507
8,916
82,994
0
W
Cernunnos
Daddy305
Cernunnos
5,482
3,774
0
5,409
11,388
3,399
1,418
1,476
9,912
0
69,867
L
Izanami
Dunnze
Izanami
7,579
4,262
0
5,715
15,422
3,457
123
6,142
9,088
0
71,043
W
Nu Wa
Lhethril
Nu Wa
16,684
2,481
0
1,390
8,551
2,285
1,004
1,517
7,034
81,700
0
W
Susano
13,630
2,552
0
5,388
15,266
5,862
1,176
2,514
12,752
0
69,627
L
11,834
948
764
3,674
15,325
15,635
270
7,849
7,328
0
50,963
W
Ganesha
VizXile
Ganesha
3,103
588
0
1,350
10,958
11,645
149
774
10,184
35,112
0
W
8,942
1,202
666
7,599
20,283
24,124
2
513
19,770
52,818
0
L
Yemoja
vinhho3803
Yemoja
0
0
177
0
2,128
400
0
1,984
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,579
Gold Earned
44,543
514
Minions Killed
490
0
Camps Cleared
0
1,987,364
Distance Traveled
1,555,372
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,394
470
117
6
0
419,488
4
L
Ra
10,146
507
159
8
0
388,978
0
W
Cernunnos
10,158
508
133
7
0
404,073
6
L
Izanami
9,697
485
130
7
0
359,816
0
W
Nu Wa
11,248
562
138
7
0
395,851
6
W
Susano
11,343
567
123
6
0
434,975
8
L
Shiva
9,747
487
84
4
0
387,090
10
W
Ganesha
8,922
446
22
1
0
378,342
2
W
Artio
9,908
495
98
5
0
374,123
4
L
Yemoja
5,559
278
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role